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#1 |
FFR Veteran
![]() Join Date: Oct 2006
Location: inside the box
Posts: 1,267
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![]() I think it would be a nice feature to have a button that you can choose in settings to reset the song you're currently playing.
Right now, what you have to do is fail the song and click the Try This Level Again button, but sometimes the arrows start comming so quickly that I don't have time to get my fingers in the right spot. A reset button would make it possible to keep your fingers in the same position and not have to reach over for the mouse. Here's a graphic of what this might look like in the settings: FFR_ResetSetting2.jpg
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![]() Last edited by dean_machine; 11-7-2008 at 09:26 PM.. Reason: Typo |
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#2 |
It happens for a reason.
![]() ![]() Join Date: Apr 2007
Location: North Carolina
Age: 34
Posts: 5,622
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![]() Just fail like a man! Nice layering though.
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like, giggity or something? |
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#3 |
TWG Veteran
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![]() +1 support. Plus, booing out takes points away from you.
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#4 | ||
MCDC 2011
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![]() Booo.
Hate this idea. Know why? Because I hate the "Ready!" at the beginning that has hindered so many songs. The reason for that was simply to give you time to adjust. Train yourself to get your hands in the right spot faster like everyone else. Hmph.
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#5 |
No fucks
![]() Join Date: Dec 2006
Location: Everywhere
Posts: 2,440
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#6 |
FFR Veteran
![]() Join Date: Oct 2006
Location: inside the box
Posts: 1,267
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That reason seems like even more of a reason to implement this so that ready thing could be taken away.
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#7 | ||
MCDC 2011
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Yes, but then all those intro-murdered songs would have been for nothing :P
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#8 |
Rhythm game specialist.
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![]() I like this idea. Also, another addition to it, some people get ready faster than others; maybe add a counter to determine the amount of time before the song restarts?
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#9 |
(+ (- (/ (* 1 2) 3) 4) 5)
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![]() I've never had a problem with being ready in time, but I can see how this would be useful to others. +1 support
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#10 |
FFR Player
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![]() -Bump-
+1 Support. Great for AAA'ing songs, I was thinking about something like this before. You could always use a macro and put it where the Try Again button is. |
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#11 |
(+ (- (/ (* 1 2) 3) 4) 5)
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![]() Well, there's already FFR-Keymap by MRichards to offer an outside software solution, so making a macro would be pretty useless. The point is to get this functionality in-game.
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#12 |
FFR Player
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![]() I support because this is more useful than not. I don't ever take too much time adjusting, but occasionally, the songs start faster than I do, so I can completely understand.
+1 supporter. |
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#13 |
Very Grave Indeed
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![]() The functionality that Mrichards used was to make you boo out, it doesn't do anything you can't do by just mashing or taking your hands off the keyboard.
However I very much suspect this will become a "It's this way for everyone, so deal with it" sort of thing. I can easily think of several issues with an "abort the song completely" button with regards to scores saving, and communication with the database that would make this more trouble than it's worth. People have been booing out for years, they can manage. |
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#14 |
FFR Veteran
![]() Join Date: Oct 2006
Location: inside the box
Posts: 1,267
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![]() Hmmm, the only issue I can think of is if the player accidentally hit the reset button and that might mess up their good score on it so far. I guess maybe there could be a problem with the variable counters not resetting back to zero and that might cause the person to get a score higher than a AAA, but I just figured the score would not record since refreshing the page causes the score not to record. I don't know how the database works though, nor do I know how this flash game works. I thought it would be simple to put in when I thought of this.
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