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#421 |
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Retired BOSS
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star and tail sliding is the way you do it. and, my ability to slide is about as good as my ability to juggle in DTD
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#422 |
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om nom nom
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MAD: Shoot things rly good.
But seriously, help with Fold, Balloon Invasion, Tarnation (did rubix do one for this?), and DTD1.5 imp badge. |
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#423 |
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FFR Player
Join Date: Mar 2006
Age: 35
Posts: 2,344
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Fold is easy, making guide now.
![]() Edit: Nevermind, there is already one on Kongreguide.
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Last edited by Commandersa1; 07-24-2008 at 08:24 PM.. |
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#424 |
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FFR Player
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Ugh.... a new Protector. Very similar to the old one. Same maps too... Difficulty just switched around on them. Then there is a glitch on the 3rd easy map where you beat it and it counts for the 1st medium and completes that. But it still gives you a point and opens up some maps. No idea if the 1st medium will still let you complete giving a point, etc. I can't be assed to try. It's ****ing boring. I already played this game. It's too long. I hope it doesn't get badges.
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#425 | |
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Use me as a porta-potty
Join Date: Dec 2006
Age: 32
Posts: 4,319
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I can't stand pandemic and all of it's luck-based crap... Seriously madagascar is near impossible to infect.
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Quote:
![]() You're Aja Leith of the Holograms! You're very exotic, intelligent and sophisticated. |
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#426 |
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FFR Player
Join Date: Mar 2006
Age: 35
Posts: 2,344
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I got the easy, medium, and hard badge for pandemic really fast. Each one in one try. The impossible badge looks like it will take forever. ;_;
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#427 |
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Retired BOSS
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Xander: rubix did the Fold video guides for Kongreguide. And guides for hard and imp badges of Tarnation.
Bandit: it'll get badges... it's the same thing as SCGMD. I can hear greg now, "i know it's the same damn game, but it's RATED SO HIGH! I have to badge it." and, to me, that's a stupid philosophy that promotes generic sequels to capitalize off of the success of the first game. just look at the top rated games... they are ALL sequals and originals. Last Stand, Protector, Shift 1/2/3, 3d Logic, SCGMD, Platform Racing, Boxheads, Tactical Assassin, etc etc etc. It's really annoying. ESPECIALLY on games like IndestructoTank that have had 3 identical releases with 1% new content and a whole new release/title. Balloon Invasion is simple.... i'm sure there is a text guide, which is far more helpful than a vid guide would be. Since the game is 20+ hours long. It's just LONG. Not hard. Not once you beat Epic Boss #1. And yea... Pandemic SUCKS. Way way way too luck based. Got all but Imp badge, will work on it over the weekend. But it sucks.
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#428 | |
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Use me as a porta-potty
Join Date: Dec 2006
Age: 32
Posts: 4,319
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Quote:
![]() You're Aja Leith of the Holograms! You're very exotic, intelligent and sophisticated. |
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#429 |
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FFR Player
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I HATE SCGMD. I refuse to try for badges in that ****ty game.
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#430 |
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FFR Player
Join Date: Mar 2006
Age: 35
Posts: 2,344
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I think the trick to Pandemic 2 is to get Cuba. Cuba sends out so many planes. So if you can start with them, you are pretty much safe. When I first started in Cuba, I got all except Peru by day 32. They closed. ;_; Second start with Cuba, I got all except Madagascar. I know this could all just be dumb luck, and a coincidence, but whatever.
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Last edited by Commandersa1; 07-25-2008 at 03:01 AM.. |
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#431 |
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FFR Player
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Little more info would be nice. :P
Saw this in the comment section... rofl ![]() |
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#432 | |
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Use me as a porta-potty
Join Date: Dec 2006
Age: 32
Posts: 4,319
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I prefer the .gif
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Quote:
![]() You're Aja Leith of the Holograms! You're very exotic, intelligent and sophisticated. |
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#433 |
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FFR Player
Join Date: Mar 2006
Age: 35
Posts: 2,344
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I just spent another hour or two trying for the impossible badge. I always get down to one of these countries, Peru or Madagascar. I really hate how a game based on pure luck gets an impossible badge.
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#434 |
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FFR Player
Join Date: May 2005
Location: Nowhere specific.
Age: 35
Posts: 3,008
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.gif is better than the game itself. I've played the original, too; I ALWAYS got close to capturing everything, but ended up failing. Pandemic was just as luck-based as the second one. Which is why it fails.
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#435 | |
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FFR Veteran
Join Date: Aug 2005
Posts: 2,109
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That comic/gif is so true though.
Oh yeah, I got the Hard badge on Pandemic 2. ![]() Trying for Impossible.
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as of December 11th 2009.
Proud One Hander! 113 AAAs & 295 Full Combos |
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#436 |
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Retired BOSS
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Rubix and I were talking to greg. Basically, greg was like, "It's an impossible badge. It isn't meant to be fair. The past imp badges have all been easier than I've wanted them to be. Let this be a challenge." That's roughly what he said.
He also said Kongai was going to have an Imp badge. That would be endurance based. That would likely take months to achieve. Which ****ing sucks. Because Rubix and I were talking earlier about how Kongai is a mediocre game, at best, and is 100% kept afloat by over a year of hype, card challenges, and the fact that it's made by Kong. The casual gamer doesn't want to play a CCG. 99% of people don't want to play CCGs.
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#437 |
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FFR Player
Join Date: Mar 2006
Age: 35
Posts: 2,344
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I really do not want to play Kongai for months. ;_;
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#438 |
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om nom nom
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#439 |
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Retired BOSS
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yup.
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#440 | |
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Use me as a porta-potty
Join Date: Dec 2006
Age: 32
Posts: 4,319
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Tbh, I played it a few times. I'm sorry for being so uncool guyz =(
EDIT: Also, I don't see how 20+ hours of gameplay shouldn't earn you 60 whole points. At least make an impossible be a matter of skill. (Aka lets get a hard song on an FFR widget and make a badge for it extremely hard for the general public. I'd be fine with that =)
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Quote:
![]() You're Aja Leith of the Holograms! You're very exotic, intelligent and sophisticated. Last edited by jugglinguy; 07-25-2008 at 09:42 PM.. |
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