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Old 03-27-2008, 12:22 AM   #2661
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Default Re: Super Smash Brothers Brawl

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Originally Posted by plasmix View Post
It's pretty much completely made up of cutscenes, which when put to music don't look good. The intro is basically "here's this character, here's this one, here's this one, and this one etc". When put in the context of Adventure Mode, the cutscenes are awesome, but when chopped up into short pieces, then sequenced, the epicness is lost. LOST.
My point is that you should be able to forgive the opening because of the work that they put into the cutscenes. Besides, take a look at the N64 intro. I'd rather have cutscene cutups for an intro than that.

That aside, only some of the cutscene cuts were poor choices. Most of them look pretty nice, particularly things like Link holding up his sword or Samus looking at her power suit. Other ones only have minor faults like where Charizard is flying and Red is watching him, Lucas is at his side, which makes no sense out of context (or any of the other ones where individual characters are standing side by side that make no sense in context). My only other qualm are the obvious gameplay shots that can be a bit distracting.
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Old 03-27-2008, 03:32 AM   #2662
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Default Re: Super Smash Brothers Brawl

And I am DONE with Boss Trophies.

Honestly, Meta Ridley is just ridiculous. Both Ridleys, in fact, suck balls.

1) Trophy Stands are rare item spawns. Very rare. There are stickers to improve the drop rate, but don't even bother.

2) Both Ridleys hang out outside of the stage. So even if you get a trophy stand, the trophy'd boss will just fall off.

3) Both Ridleys scrape the stage. If there happens to be a bomb on the stage, they'll blow themselves up. It's fun!

4) Both Ridleys sit at the end of their stages, so you have to go through the entire ordeal again if you don't want to lose your stickers. I just ignored the loss of stickers on Meta Ridley because the annoying stage, time limit, and lack of Trophy Stands are enough to make him too much of a hassle to re-run every time.

But at least I'm done with that. Now there's just like three million other Subspace enemies to trophyize.
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Old 03-27-2008, 08:42 AM   #2663
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Default Re: Super Smash Brothers Brawl

I'm really hating online play right now.

I just played a match. Someone as Captain Falcon won.

By standing in one place spamming Falcon Punch.

Not only did the other 2 players keep getting caught in it, but they knocked my ass into it at least twice.

And the other night, I was playing a group of people and I kept losing about half the time. But these guys weren't even that good. What would happen is that I would pile on damage, then while I try to get my finishing blow in (Pikachu is tough to do that with if you're having trouble landing a smash on them or if they're playing the concrete shoes game), they'd swoop in and take it. And it's like "dude, you're not even at this game; I would beat you one on one" but I can't even say that to them because of stupid ass no communication.

I guess what I'm saying is that:

#1: There should be an option to play one on one matches online against anyone.

#2: We should be able to ****ing communicate.
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Old 03-27-2008, 12:11 PM   #2664
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Default Re: Super Smash Brothers Brawl

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Originally Posted by djshox View Post
It kinda seems slower at first, but really it's just as fast as Melee.
Is it just me or does Snake seem floaty?
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Old 03-27-2008, 12:37 PM   #2665
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Default Re: Super Smash Brothers Brawl

I still haven't played online yet. None of you are ever online when I want to play. Nobody has added me back from their friend list (except afro and one other guy). I tried a random match and ended up waiting 5 minutes for people to show up. Nobody did.

It's too much of a hassle to get my wireless up and running anyway, so I probably just won't play it online.
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Old 03-27-2008, 01:00 PM   #2666
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Default Re: Super Smash Brothers Brawl

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Originally Posted by djshox View Post
it's just as fast as Melee.
Haha uh, no. Not even close buddy.
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Old 03-27-2008, 01:03 PM   #2667
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Default Re: Super Smash Brothers Brawl

I see Brawl as many times faster than Melee. And many times better.

The only annoyance I have with Brawl so far is the random tripping. I still don't understand what triggers it. Sometimes it'll be when I'm turning while running, sometimes it'll be when I'm dashing from standstill, sometimes it'll be while I'm using a special move.
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Old 03-27-2008, 01:20 PM   #2668
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Default Re: Super Smash Brothers Brawl

Quote:
Originally Posted by Squeek View Post
I see Brawl as many times faster than Melee. And many times better.

The only annoyance I have with Brawl so far is the random tripping. I still don't understand what triggers it. Sometimes it'll be when I'm turning while running, sometimes it'll be when I'm dashing from standstill, sometimes it'll be while I'm using a special move.
Its totally random.
Nothing you can do to stop it.
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Old 03-27-2008, 01:31 PM   #2669
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Default Re: Super Smash Brothers Brawl

How can you possible think that brawl is faster or even close to melee in speed? For example. Fast fall in melee, then fast fall in brawl. Run with capt. falcon in melee then run with him in brawl. The speed difference is so great, that you have to be crazy not to notice or think so for that matter.

Lets compare videos shall we?
http://youtube.com/watch?v=cDS4Qq-bgjk Melee

http://youtube.com/watch?v=tfbPimncye0 Brawl

If you can't see the difference then make an appointment to your nearest optometrist.
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Old 03-27-2008, 01:39 PM   #2670
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Default Re: Super Smash Brothers Brawl

Oh so because people run slower, the entire game is slower.

I get it! This is the same logic that says luck makes a game unfair!
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Old 03-27-2008, 01:42 PM   #2671
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Default Re: Super Smash Brothers Brawl

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Originally Posted by Squeek View Post
Oh so because people run slower, the entire game is slower.

I get it! This is the same logic that says luck makes a game unfair!
EVERYTHING IS SLOWER. THE GAMEPLAY, THE MOVEMENT SPEED, THE FALLING SPEED, THE RECOVERY SPEED. Spamming and CAMPING is now used to win this game competitevly. Brawl is actually turning out pretty bad.
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Old 03-27-2008, 01:44 PM   #2672
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Default Re: Super Smash Brothers Brawl

It's all in how you look at it.

I see it faster. You see it slower. You played Melee for like 5,000+ hours. I played it just enough to get 290 trophies.

Since I play with items, it's those items that make the game feel faster. It's slow as hell when there aren't any items because all you're doing is punching each other.

If you hate Brawl so much, go back to your Melee. You seem to love it so goddamn much.
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Old 03-27-2008, 01:46 PM   #2673
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Default Re: Super Smash Brothers Brawl

Running speed was only one of my examples. Don't quote only one of my examples and try to make me look like an idiot. Because that in return only makes you look like one. l2awr is right on the dot in terms of how this game is slower. The video's i posted only back up what he said that much more. What is wrong with you people.

Quote:
Originally Posted by Squeek View Post
It's all in how you look at it.
WHAT IS WRONG WITH YOU?! It's not how you look at it. It's f****** common sense. If a game is faster it's faster. If it's slower it's slower. It has nothing to do with items or any of that. With or without items the game is just OBVIOUSLY slower than melee. It doesn't matter if you played 5,000 hours of melee or two minutes. The difference is marginal and obvious to those who have any sort of common sense. Get a grip dude.

Last edited by korny; 03-27-2008 at 01:49 PM..
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Old 03-27-2008, 01:53 PM   #2674
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Default Re: Super Smash Brothers Brawl

Slow motion, Fast Forward. Which one is faster? Ohhh its how you look at it!

No
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Old 03-27-2008, 01:53 PM   #2675
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Default Re: Super Smash Brothers Brawl

Do you play with items?

Do you?

I do. I always have. I always will.

With more items and the expansion of some of the previous items, the gameplay is more hectic. The more hectic it is, the faster-paced the game is.

In Melee, I used to sit on one side of the stage waiting for enemies to come to me. In Brawl, if I sit still, I die. I'm always moving. More hectic. Faster-paced.

I don't care if you think everything's slower. I think everything's faster.
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Old 03-27-2008, 01:55 PM   #2676
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Default Re: Super Smash Brothers Brawl

Quote:
Originally Posted by Squeek View Post
Do you play with items?

Do you?

I do. I always have. I always will.

With more items and the expansion of some of the previous items, the gameplay is more hectic. The more hectic it is, the faster-paced the game is.

In Melee, I used to sit on one side of the stage waiting for enemies to come to me. In Brawl, if I sit still, I die. I'm always moving. More hectic. Faster-paced.

I don't care if you think everything's slower. I think everything's faster.
So items speed up falling, running and movement all together? No, no and no. Are there projectiles without items turned on? Ya. Do those projectiles make the game faster? No
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Old 03-27-2008, 01:57 PM   #2677
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Default Re: Super Smash Brothers Brawl

Who the hell ****ing cares if you run slightly faster or fall slightly slower?!

THE GAME GOES BY FASTER.

Here's my measure of how fast the gameplay is. In Melee, I pressed like four buttons every minute. In Brawl, I press like 300.

FASTER.

It's not just having items that makes the gameplay more hectic. It's the culmination of all of those items and not knowing what's coming next.
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Old 03-27-2008, 02:00 PM   #2678
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Default Re: Super Smash Brothers Brawl

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Originally Posted by Squeek View Post
Who the hell ****ing cares if you run slightly faster or fall slightly slower?!

THE GAME GOES BY FASTER.

Here's my measure of how fast the gameplay is. In Melee, I pressed like four buttons every minute. In Brawl, I press like 300.

FASTER.

It's not just having items that makes the gameplay more hectic. It's the culmination of all of those items and not knowing what's coming next.

So how YOU play personally means the game is faster? Oh boy...in GENERAL the game is slower. Not in your smash world.
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Old 03-27-2008, 02:00 PM   #2679
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Default Re: Super Smash Brothers Brawl

You're just being ignorant now. When you say faster paced, you're really just saying that you're having to move more and all over the place to avoid the constant barrage of all the items being used. This constant moving you're having to do, while may be more than what you have to do in melee, is indeed SLOWER MOVEMENTS than it would be in melee. You're character, having to dodge all of these new items with their "hecticness" and all, is moving slower than he would if he were in melee. The game is slower. More hectic sure. But not faster. Everything about the game's physics is slower. You're putting hectic and speed in the same category, a category in which they do not belong together.
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Old 03-27-2008, 02:02 PM   #2680
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Default Re: Super Smash Brothers Brawl

Ok. Yes, they nerfed the speed of the characters. Does that mean the game is slower?

You're pulling a logical fallacy.

All birds can fly. Penguins are birds. Penguins can fly.

Right?

hec·tic (hĕk'tĭk) pronunciation
adj.

1. Characterized by intense activity

Intense activity? That surely means nothing is going on at all!

The more things happening, the faster-paced the game is.
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