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Old 08-9-2004, 03:39 PM   #21
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wow, awesome upset victory.
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Old 08-9-2004, 04:13 PM   #22
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i dont get whats so special
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Old 08-9-2004, 04:15 PM   #23
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Cause you're a dumbass izzi. Atleast understand that.

This video was ownage XD
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Old 08-9-2004, 04:30 PM   #24
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Quote:
Originally Posted by Kefit
I can only imagine that both players must have been completely bewildered once the fight was over.
Watch the people playing in the bottom left. At the end the guy who loses starts mashing buttons uncontrollably and then just kinda tosses the controller down in disbelief.

And Daigo was sitting calmly the whole time, his hands barely moving with each attack.

And Arch, screw you. DDR =/= Street Fighter. In DDR the arrows are preplanned, SF nothing is guaranteed. It's like aperson said, x5 Sudden, but with super shuffle, so you have NO clue when things are coming.

And yeah, the announcer sucked. From my experience, announcers for gaming competitions are stupid like that 99% of the time. Just watch Arena...
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Old 08-9-2004, 04:37 PM   #25
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This announcer wasnt that bad.

I think he was referring to the reaction from the crowd more than the victory when he said "its madness!"

And Id just like to add one last thing..

Another reason I love this video is that they play the last match on my favorite stage. The background music on that stage OWNS you.
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Old 08-9-2004, 04:38 PM   #26
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Quote:
Originally Posted by Izzi
i dont get whats so special
Have you EVER played street fighter?!?!
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Old 08-10-2004, 01:10 AM   #27
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Izzy, thats why no one will ever accept you in society. Because you have never played Street Fighter.
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Old 08-10-2004, 05:32 AM   #28
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Quote:
Originally Posted by aperson
Quote:
Originally Posted by Arch0wl
Quote:
within 0.0167 seconds
Well dude when you say that to someone like me it doesn't really seem that hard =\ I mean it's a lot harder than it sounds right? Because the timing for a marvelous on DDR is exactly 0.0167 as well, and I have no problem getting 20 of those in a row on complex patterns =\ hell, the timing on IIDX is a bit harder and that's easier for me
Now imagine doing that on x5 Sudden.
5x sudden is a huge exaggeration =\ you can't see what's coming on 5x sudden at ALL, it's pretty much the same as playing on stealth, you can see what's coming moreso on that game than you can with 5x sudden. But uh yeah, I have done stuff with very vast speeds + sudden on IIDX before..

The reason I say this is, the move he used is pre planned, correct? I mean in the sequence it does stuff? I don't know much about fighting games at all =\
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Old 08-10-2004, 08:05 AM   #29
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I'm pretty sure that the moves are not pre planed ( that kicks combo was at a constant rate but I dont think where the kicks are going to land is predetermined).. I think 5x, hidden, shuffle is a good analogy considering how fast he had to react to which area (hi, mid, low) he needed to parry..
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Old 08-10-2004, 10:43 AM   #30
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Well I'm not going to debate you on that but...

5x is such an overstatement that you would not even believe. It's very hard to read anything well on 5x shuffle, unless the song is like <130 bpm, not even MENTIONING 5x shuffle sudden. This coming from someone who actually PLAYS songs on sudden shuffle =\

I'm just going to assume you meant sudden and not hidden because on fast speeds hidden makes no difference.
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Old 08-10-2004, 11:28 AM   #31
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Special moves like that are not pre-determined. The amount, the speed, and the place of each impact is determined by the person who activated the move. In other words, you can't just press "back back b!" and have a cool move bust out. I'd say 3x sudden shuffle is a good analogy.
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Old 08-10-2004, 11:39 AM   #32
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Quote:
Originally Posted by Arch0wl
Well I'm not going to debate you on that but...

5x is such an overstatement that you would not even believe. It's very hard to read anything well on 5x shuffle, unless the song is like <130 bpm, not even MENTIONING 5x shuffle sudden. This coming from someone who actually PLAYS songs on sudden shuffle =\

Thats why it is so freaking amazing. Watch the video again and see how long he has to react to each hit.

Quote:
Originally Posted by Arch0wl
I'm just going to assume you meant sudden and not hidden because on fast speeds hidden makes no difference.
oops ment sudden >_<
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Old 08-10-2004, 11:55 AM   #33
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Play a song on 5x shuffle, deposition.
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Old 08-10-2004, 11:57 AM   #34
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Quote:
Originally Posted by Arch0wl
Play a song on 5x shuffle, deposition.
Fight the pro's in street fighter, Arch0wl. It's different, but the reaction speed is pretty close.
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Old 08-10-2004, 12:30 PM   #35
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Uh FishFish earlier you said 3x shuffle.
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Old 08-10-2004, 12:37 PM   #36
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That's true, i think the analogy is closer with 3x than 5x, but it's still damn hard to play the pro's in SF.
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Old 08-10-2004, 12:41 PM   #37
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It's irrelevant what analogy you use to compare it to stepmania. You could say C12,000 STEALTH and it still would be too low to match this. This is a total of 16 parries of differing heights during a super combo with 1% life remaining. First of all, a parry isn't as easy as hitting a button. It's a direction and two buttons that change for wherever the hit is occuring. Stepmania is one button per arrow and you get a long time to see the arrow before it gets to the top.

PUT IT THIS WAY. If you can even pull off a single REGULAR parry in street fighter, you're almost godlike. Nobody ever even tries because if your timing is off by that tiny fraction of a second, you're vulnerable for the rest of the combo. The analogy for this in SM is if any of your arrows are a Perfect and not Marvelous, you get an E.

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Old 08-10-2004, 01:31 PM   #38
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Oh, wow. =O
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Old 08-10-2004, 06:21 PM   #39
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Parry's aren't easy, but I wouldn't say that by being able to do them regularly, you're god like. I mean, yeah, the moves are pretty quick when you use light and medium attacks, but if you play enough street fighter, you just get an idea of what attacks are going to be used after watching your opponent enough, and you know where they will land. The parry in that video is just ridiculous, but parrying here and there, maybe 5 times each round isn't too hard. If you play Street Fighter 3's 1p mode a lot, you'll have parrying down due to the mini game with the kid that throws the basketball. I forget his name, unfortunately.
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Old 08-10-2004, 07:57 PM   #40
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That video is very impressive.
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