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Old 11-30-2007, 08:36 PM   #6341
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Default Re: Queue/Batch Discussion Thread

customstuff - That sounds pretty cool!
robertsona - Incredibly short simfiles isn't really a good idea. hi19hi19 however got lucky to get Excite Bike in the game. If it's a decent file then there's a small chance it will get in.
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Old 11-30-2007, 08:38 PM   #6342
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Default Re: Queue/Batch Discussion Thread

no framers lol. just awesome.
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Old 11-30-2007, 08:39 PM   #6343
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Default Re: Queue/Batch Discussion Thread

Unless Tass wants to make MrRubix use DS again.
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Old 11-30-2007, 08:41 PM   #6344
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Default Re: Queue/Batch Discussion Thread

8th streams are gay, do something unique.

cyrx900, 12th triplets are 18th notes. Those don't exist.
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Old 11-30-2007, 08:43 PM   #6345
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Default Re: Queue/Batch Discussion Thread

Working on Peter Lorre Overture and some really long-named song by bandits of the acoustic revolution. waiting for talisman to help with syncing. (I see you reading this).
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Old 11-30-2007, 08:55 PM   #6346
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Default Re: Queue/Batch Discussion Thread

Actually you could approximate 18ths/36ths (like in Amefuri Koneko and Ruins) on SM by rounding to the nearest 192nd note, but it's a ton of work and makes the file ugly and hard to read, especially in FFR. That's why they use syncopated BPMs, as you should too, cryx.
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Old 11-30-2007, 09:05 PM   #6347
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Default Re: Queue/Batch Discussion Thread

I have 18ths in a file in this batch. They just turn out white.
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Old 11-30-2007, 09:06 PM   #6348
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Default Re: Queue/Batch Discussion Thread

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double arrows / mini jacks at 129 bpm acceptable or not ?
You might want to bookmark the "Are my Jacks Okay?!?!?!" thread like I did.

which is right here: http://www.flashflashrevolution.com/...ad.php?t=70347
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Old 11-30-2007, 10:15 PM   #6349
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Default Re: Queue/Batch Discussion Thread

You can have any tuplet you want. Heck, if you really wanted to, you could put 31ths or 147ths in a song. So to say that a certain tuplet doesn't exist is wrong.

In SM, there are several ways to step unusual tuplets, and in most cases, you just have to figure out what the correct BPM proportion should be so that it is easiest to read. If it's just a few notes, then you can just step them with rainbow colors, but generally you'd do something about the BPM.

Actually, just evenly divided tuplets is extremely basic rhythm theory. Wait until you start learning about ratios with nested tuplets and appogiaturas. lol

EDIT: Oh yeah, didn't Tass say he didn't want anyone banned to have a file in game? What if some step author did something bannable? (Not saying I'd do something, but just asking.)
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Old 12-1-2007, 01:22 PM   #6350
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Default Re: Queue/Batch Discussion Thread

The easiest way to step 67ths on 329874ths or whatever, is to do it in notepad. Say you want 23rds (dunno why you would). You would go to the measure where you want those 23rds, and replace whatever is in the measure with 23 rows of "0000". Then, you would step whatever the 23rds but not any other rhythm. From there, go back into SM, hit reload from disk, and then step the rest of the measure. The weird rhythms will be green in SM and white on FFR.
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Old 12-1-2007, 01:42 PM   #6351
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Default Re: Queue/Batch Discussion Thread

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Operation, my hotmail does work. It's just overflowing. I got your files awhile ago, I just didn't come across them until now. So much crap in my inbox. I'll play them and let you know sometime within the next day or two.
Ok thats cool... just reply back on my wall or on this thread when you are done. Im anxious to get some actual feedback on something I did.
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Old 12-1-2007, 02:10 PM   #6352
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Default Re: Queue/Batch Discussion Thread

Yeah, I've never had a problem doing that.
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Old 12-1-2007, 02:50 PM   #6353
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Default Re: Queue/Batch Discussion Thread

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Originally Posted by omgitznpv View Post
So maybe it's just crap?
no.
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Old 12-1-2007, 02:52 PM   #6354
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Default Re: Queue/Batch Discussion Thread

stargroup: it shouldn't matter. i have faith in the good nature and judgment of those submitting files.
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Old 12-1-2007, 08:49 PM   #6355
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Default Re: Queue/Batch Discussion Thread

Rant below.

Tass is horrible at figuring out when to release files. After monitoring the batch and playing the files on FFR, I noticed a pattern. He releases when necessary (this includes widgets) and adds songs that maintain song and step consistency from the rest of FFR, except for when someone such as jimerax, Rebirth, hi19hi19, SulferDragon, or ElectricWerewolf steps something. (I do believe that's everyone that belongs in my desciption.)

He should be releasing files inconsistently, picking songs that step beyond FFR's normal expectations, and quickly adding whatever is extremely good. Take Nanatsuropanda for example. At the time of submission, it may have been the best file on FFR, but after many many batches, it still rests in the queue, where now it will go unrecognized, a great file wasted.

Tass should think more about what he is releasing. Making good files is half of it, but if it is added to the game at the wrong time, it makes no difference.

I may not be great with words, but this is generally my argument. Hopefully now that I've put the idea out there, Tass will consider it and take action.
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Old 12-1-2007, 08:53 PM   #6356
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Default Re: Queue/Batch Discussion Thread

aka stargroup wants another file in game

although I'm actually wanting to see if you really redeem yourself though
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Old 12-1-2007, 09:02 PM   #6357
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Default Re: Queue/Batch Discussion Thread

read me like a book, but I don't need to redeem myself, I'm already highly respected here

although my rant really is true though, I've been closely following the batch and in-game files for a while now, suspected something like this from the start

also paranoia is a good file, it's just too easy for anyone to notice
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Old 12-1-2007, 09:57 PM   #6358
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Default Re: Queue/Batch Discussion Thread

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also paranoia is a good file, it's just too easy for anyone to notice
That's one of my favorite songs on FFR. Just saying I noticed.
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Old 12-2-2007, 12:27 AM   #6359
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Default Re: Queue/Batch Discussion Thread

Nanairo Panda is a really old file in the queue now.

Nanairo Panda (32bit full color MIX) is cooler though.
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Old 12-2-2007, 01:03 AM   #6360
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Default Re: Queue/Batch Discussion Thread

i'm glad you see the pattern. because i pick songs randomly...

a while ago, i'd take oldest songs in the queue and add those, making sure not to add 2 songs by the same stepfiler too close to each other (or by the same artist). after the 2 massive simfile releases (the skill token one and the subscriber one), i stopped doing this and started doing it randomly.

randomly how? either i'll use random.org or i'll ask someone (like sprite, DSC, or whorli) to pick numbers between 1-x. if what they pick are all by the same person or some other such thing, i'll move either 1 up or 1 down, based upon what i think is the best choice.

so, yes. i'm glad you see a pattern when there isn't one, when all you're doing is complaining that your files aren't getting in the game fast enough. well WAH. don't think i've got anything else to say on the subject.

edit: and widget files don't count... given how they aren't part of the normal batch process and are therefore handled completely separately.
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