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Old 08-8-2007, 11:59 AM   #11
Squeek
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Default Re: Super Smash Brothers Brawl: Release Date Announced

Quote:
Originally Posted by masterhickle View Post
Ok, since it happens in two shooters, in should definitely happen in every game...

From my understanding, people in Halo and CS will do most of their training in online play, without ever seeing most of the people they're going to play against. SSBM players train with each other, they get to know each other.

Also, you can't "100% complete SSBM." Sure, you can 100% complete the material aspect of the game by getting all the trophies, bonuses, etc...but can you consistently moving desynch the ICs? Can you consistently double missle with Samus (in one jump), or consistently SH double lazer with Fox? What about performing Ness' jacket attacks?
Uh.

I did everything the developers put into the game toward completion ratio. That makes it a 100%.

Who the crap cares if I can perform glitches on command? Oh right, tourneybums who need wavedashing to compete.

Also, video gamers tend to play more than one game. The same people who play Halo online may just play Counter Strike when Halo is boring. Or Day of Defeat. Or Gears of War. Or Super Smash Brothers Melee.
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