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Old 08-6-2007, 08:17 PM   #1
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Default Why was Chrono Trigger Removed from FFR

I loved that song
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Old 08-6-2007, 08:17 PM   #2
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Default Re: Why was Chrono Trigger Removed from FFR

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I loved that song
Did you play it?
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Old 08-6-2007, 08:18 PM   #3
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Default Re: Why was Chrono Trigger Removed from FFR

and here come the threads
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Old 08-6-2007, 08:18 PM   #4
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Default Re: Why was Chrono Trigger Removed from FFR

no idea why
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Old 08-6-2007, 08:24 PM   #5
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Default Re: Why was Chrono Trigger Removed from FFR

http://www.flashflashrevolution.com/...p?songid=17403


my present to all....
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Old 08-6-2007, 08:37 PM   #6
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Default Re: Why was Chrono Trigger Removed from FFR

This is a pity. We need more Chrono-music in the game.

I want to know the real reason why it was removed.
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Old 08-6-2007, 08:38 PM   #7
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Default Re: Why was Chrono Trigger Removed from FFR

my brother got it removed he submitted a videogame song and they said they can put it on because they dont have permision from that company so my bro said but what about chrono then they got rid of chrono
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Old 08-6-2007, 08:39 PM   #8
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Default Re: Why was Chrono Trigger Removed from FFR

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This is a pity. We need more Chrono-music in the game.

I want to know the real reason why it was removed.
Is it really that hard to read previous posts?

Also shrink your sig hayden.
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Old 08-6-2007, 08:51 PM   #9
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Default Re: Why was Chrono Trigger Removed from FFR

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Is it really that hard to read previous posts?
No, and no previous posts in this thread tell me why, hence I posted that I wanted to know why it was it removed, really.

An epically horrible sim like that deserves more than rumors.
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Old 08-6-2007, 08:57 PM   #10
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Default Re: Why was Chrono Trigger Removed from FFR

its permission issues.

You think FFR has permission from Squenix?
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Old 08-6-2007, 09:57 PM   #11
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Default Re: Why was Chrono Trigger Removed from FFR

lol you guys are funny.
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Old 08-6-2007, 10:15 PM   #12
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Default Re: Why was Chrono Trigger Removed from FFR

i thought it all started from MrRubix's score of 0-0-8-0 on it.
guess i was wrong.
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Old 08-6-2007, 10:16 PM   #13
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Default Re: Why was Chrono Trigger Removed from FFR

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lol you guys are funny.
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Old 08-6-2007, 10:17 PM   #14
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Default Re: Why was Chrono Trigger Removed from FFR

It's cause 0-framers are screwed up. Shash dixcovered that you can hit a 0-framer 3 times, thus the max combo in Chrono Trigger is 324. 0-framers make no sense so I'm pretty sure that's why.
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Old 08-6-2007, 10:23 PM   #15
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Default Re: Why was Chrono Trigger Removed from FFR

I do remember I hit them 3 times a long time ago, but never really told anyone, and that would only increase the max combo by 1 or 2, anyway. I just checked MrRubix's score on it, and holy crap it is one insane score.

Honestly, I originally thought you could hit those notes unlimited times. So I made it so AutoHotKey would send one button like 100 times, then got to the first buggy note, pushed my key to send it that many, and then it said I failed. I don't really see what's so bad about them being able to be hit 3 times as opposed to 2, however. It's still pretty buggy and just about impossible to AAA either way.
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Old 08-7-2007, 12:01 AM   #16
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Default Re: Why was Chrono Trigger Removed from FFR

Pretty sure it was permission issues. The 0-frame issue just helped the cause.
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Old 08-7-2007, 12:07 AM   #17
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Default Re: Why was Chrono Trigger Removed from FFR

Seeing as FF7 was removed as well, I would definitely assume it is permission. But as it has been said, framers make the problems worse.
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Old 08-7-2007, 12:07 AM   #18
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Default Re: Why was Chrono Trigger Removed from FFR

Yeah, it had to be permission issues, otherwise, it wouldn't have included FF7, since it didn't have any 0 framers, and it does have 2 framers, but other easy 2 framer crap like 100bb stayed, so that can't be the reason for its elimination.
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Old 08-7-2007, 12:10 AM   #19
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Default Re: Why was Chrono Trigger Removed from FFR

im so mad that them 2 are gone
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Old 08-7-2007, 12:27 AM   #20
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Default Re: Why was Chrono Trigger Removed from FFR

I wonder what the code for it is.
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