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Old 07-2-2007, 11:03 PM   #21
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Default Re: "Are my Jacks Okay?!?!?!"

I still don't know what "framers" are :0.
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Old 07-3-2007, 12:07 PM   #22
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Default Re: "Are my Jacks Okay?!?!?!"

5 framer - can hit both notes perfect
4 framer - can hit both notes perfect, but it's a little more difficult
3 framer - can hit both notes perfect, but it's even more difficult
2 framer - forces you to hit the 1 note as a good and the other can be hit as a perfect
1 framer - forces you to hit the 1 note as an average and the other can be hit as a perfect
0 framer - forces you to miss 1 note, the other can be hit as a perfect


That help at all?
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Old 07-16-2007, 03:58 PM   #23
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Default Re: "Are my Jacks Okay?!?!?!"

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I still don't know what "framers" are :0.
the term framers is referring to frames of gameplay (FFR runs at 30 frames per second) and depending how close notes are together, you may be able to hit a note that is on time, but since FFR is run from flash instead of a more reliable programming language, it will register the 2nd note, but not the first... hence the term 4-framer refers to 2 notes in the same direction that are 4 frames apart and you can hit the 2nd one even when you were trying to hit the first one.
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Old 07-17-2007, 03:25 AM   #24
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Default Re: "Are my Jacks Okay?!?!?!"

Anubis doesn't have any 3-framers.

tass edit: nope. but either 36 or 38 4-framers. i forget offhand.
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Old 07-25-2007, 10:40 AM   #25
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Default Re: "Are my Jacks Okay?!?!?!"

Wait so if i put 150 bpm sixteenth jacks in my file, there's a teeny weeny chance it's a 2 framer?
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Old 07-25-2007, 02:56 PM   #26
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Default Re: "Are my Jacks Okay?!?!?!"

Yeah, but if it's 150 and the judges accept it chances are Tass will manually turn the 2 framer into a 3 framer if it happens to be that way. There is a very slight chance of that occurring, so don't worry about that.
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Old 07-25-2007, 03:04 PM   #27
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Default Re: "Are my Jacks Okay?!?!?!"

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Wait so if i put 150 bpm sixteenth jacks in my file, there's a teeny weeny chance it's a 2 framer?
Note that even 3-framers will remarkably reduce the chance of your file being accepted in general.
Needless to say 2-framers.
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Old 07-25-2007, 03:06 PM   #28
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Default Re: "Are my Jacks Okay?!?!?!"

So, can I make 185 BPM 8th note jacks and thrills?
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Placements are final, custom will not be moved to D6, just because he is good at jacks, and mediocre at just about every other FMO in the game.
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Old 07-25-2007, 03:07 PM   #29
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Default Re: "Are my Jacks Okay?!?!?!"

Yeah, you can do up to 225 before the judges start getting picky.
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Old 07-25-2007, 03:08 PM   #30
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Default Re: "Are my Jacks Okay?!?!?!"

cool.
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Placements are final, custom will not be moved to D6, just because he is good at jacks, and mediocre at just about every other FMO in the game.
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Old 07-25-2007, 06:49 PM   #31
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Default Re: "Are my Jacks Okay?!?!?!"

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Note that even 3-framers will remarkably reduce the chance of your file being accepted in general.
Needless to say 2-framers.
I stepped it w/ pitch relevance, and it works well in SM, but yeah i'll take em out.
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Old 07-26-2007, 08:19 AM   #32
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Default Re: "Are my Jacks Okay?!?!?!"

The thing about the first post, though, is that it depends on a 60 FPS display. (Thus a 16th note on 900 bpm would be a 1-framer, because 16*900/4=3600, or 60*60.) What happens if the display goes to about 20 FPS? (That happens to me a lot.) Then a 16-th note on, say, 300 bpm would be a 1-framer. And then a 4th note on 300 BPM would be a 4-framer. Well, 4-framers aren't too much of a problem... just look at "Flight of the Bumblebee".
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Old 07-26-2007, 08:27 AM   #33
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Default Re: "Are my Jacks Okay?!?!?!"

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The thing about the first post, though, is that it depends on a 60 FPS display. (Thus a 16th note on 900 bpm would be a 1-framer, because 16*900/4=3600, or 60*60.) What happens if the display goes to about 20 FPS? (That happens to me a lot.) Then a 16-th note on, say, 300 bpm would be a 1-framer. And then a 4th note on 300 BPM would be a 4-framer. Well, 4-framers aren't too much of a problem... just look at "Flight of the Bumblebee".
30 FPS. And you still have the same amount of time to hit the note... 3 frames at 30 fps takes the same amount of time as 2 frames at 20. Sorry if thats confusing.
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Old 08-1-2007, 04:55 PM   #34
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Default Re: "Are my Jacks Okay?!?!?!"

*complete edit*

A 5 minute file of mine is loaded with 8th note jacks @ 245.94 BPM, as well as a few 16th note jacks. Big problem there?
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Old 08-1-2007, 11:34 PM   #35
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Default Re: "Are my Jacks Okay?!?!?!"

yeah
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Old 08-4-2007, 01:12 PM   #36
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Default Re: "Are my Jacks Okay?!?!?!"

My stepfile for "Fury Of the Storm" by Dragonforce features 800-bpm trample voltage, which would be 2.2-framers on FFR.

Quote:
30 FPS. And you still have the same amount of time to hit the note... 3 frames at 30 fps takes the same amount of time as 2 frames at 20. Sorry if that's confusing.
No, isn't it 60 FPS? Because If 4th notes are 0-framers at 3600 bpm... oh, never mind.

I possibly read it wrong, I thought 3600 bpm was a 1-framer.
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Old 08-4-2007, 06:51 PM   #37
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Default Re: "Are my Jacks Okay?!?!?!"

No, FFR is 30FPS. They plan to make 3rd style 60FPS. That would be nice of them.

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Old 08-4-2007, 07:06 PM   #38
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Default Re: "Are my Jacks Okay?!?!?!"

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Originally Posted by tricky77puzzle View Post
My stepfile for "Fury Of the Storm" by Dragonforce features 800-bpm trample voltage, which would be 2.2-framers on FFR.



No, isn't it 60 FPS? Because If 4th notes are 0-framers at 3600 bpm... oh, never mind.

I possibly read it wrong, I thought 3600 bpm was a 1-framer.
We don't have dragonforce permission. Go read the permission thread.
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Old 08-11-2007, 09:53 AM   #39
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Default Re: "Are my Jacks Okay?!?!?!"

How likely would 170 BPM 16ths be rejected?
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Placements are final, custom will not be moved to D6, just because he is good at jacks, and mediocre at just about every other FMO in the game.
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welcome to D6

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Old 08-11-2007, 09:59 AM   #40
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Default Re: "Are my Jacks Okay?!?!?!"

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How likely would 170 BPM 16ths be rejected?
Probably very...
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