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#21 | |
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TWO THOUZAND COMBO
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Okay, so as far as I know--at least until Tass comes back--Antiskill token (tokens that make you do bad) releases are being outlawed for a while. We'll come up with some different ones till he does return, and discuss it more then.
Note that reqs like Destiny do not count as antiskill tokens--only tokens that try to make you actually GET misses or boos, or averages and goods instead of perfects. As you can see, you can still have unique skill tokens and have them take actual skill at the same time.
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4th Official FFR Tournament - Master division champion! Quote:
Last edited by Shashakiro; 07-11-2007 at 01:05 AM.. |
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#22 |
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Network Security Analyst
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I agree with everything this thread has to offer. More PA based skill tokens. No more antiskill, as Shash calls them, tokens. More stuff like Destiny because that one is badass even though I can't do it.
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#23 |
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evascythe
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oh well as long as they don't count towards average rank who cares <.<
but more tokens like idol would be cool, yes |
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#24 |
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FFR Originalbro
Join Date: Jun 2003
Location: Kansas City, Missouri
Age: 30
Posts: 8,744
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I tl;dr'd the thread for the most part, but I saw jimerax's reply, so I'm going to reply to that
I think the requirements for Midnight, Zephon, and Syage are pretty much alright. Except for Syage, kinda, they all require some skill, while you also have the weird "MUST GET THIS CERTAIN SCORE" to get the token. It's the crazy get this number of whatever, but not nearly as extreme as most others. |
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#25 |
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Network Security Analyst
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Just thought of something that might be a good idea, you guys decide.
1. We've had simple stuff like pass x song, or get x score or better on x song. Also stuff like get 40 credits. Why not have to use some of the mods. Pass x song with tornado. pass x song 3x. This could also be used with score x on x song with 2x or something like that. This would put some emphasis on trying all of the mods in the game, creating a new challenge. 2. Also, why not put in some skill tokens that have to do with multi player. 2a. Why not have people have to win a mp match to gain a token. Or to make things interesting, beat someone who is a higher level then them (only problem with this is that the #1 person couldn't beat anyone and imo should auto get the token for being the highest) This could also be done by beating someone who is xlevel which would make it possible for the higher ranked people so that they don't have to find someone ranked higher than themselves. 2b. Granted, these could be pretty easy to spread around, but think of the virus achievements that were introduced on xbox live. Start some of the mods/mp regulars with the token and have people have to beat them to gain the token. Sure, people will boost for the token but this will get people to play mp a lot more. Sorry for all of the x variables, but I think that should be clear enough. What do you guys think? |
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#26 |
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FFR Player
Join Date: Apr 2006
Location: Honolulu, Hi
Posts: 113
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antitokens? so thats what its called haha...
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"too high up on the food chain" |
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#27 | |
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evascythe
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Quote:
2. yes 2a. yes 2b. maybe |
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#28 |
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FFR Simfile Author
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Hey, multiplayer tokens are a cool idea that still involve skill.
Not sure I like the 'beat person of X level' though. This could get complicated given people know that they need to be beaten to get a token, there could be a lot of unfairness. I might be a bit biased, being level 43, but virtually noone will play me unless I don't speak so they can't see my level, and there's no way I can beat anyone of higher level D: (even though there is one person, he never logs on).
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#29 | |
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TWO THOUZAND COMBO
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reach can't gain or lose MP level.
Under the current system it's effectively impossible to get to level 35 rofl, which is the minimum level to affect Reach's. System changing ftw Skill tokens based on MP stuff aren't a bad idea, but they would take some time to implement, I think.
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4th Official FFR Tournament - Master division champion! Quote:
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#30 |
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FFR Originalbro
Join Date: Jun 2003
Location: Kansas City, Missouri
Age: 30
Posts: 8,744
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Not to mention they'd be really hard for people that lag horribly in MP to get. Like me >_>
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#31 |
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VICES
Join Date: Aug 2006
Location: Germany
Age: 27
Posts: 9,800
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I support everything that actully requires skill : FC, AAA, SDG and so on.
Not all the other garbage thats impossible for me to get( Starman...) cBr |
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#32 |
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FFR Player
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x2, this is the reason i never play multiplayer.
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#33 |
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FFR Player
Join Date: Jan 2006
Posts: 89
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I haven't bothered much with tokens for the past few days because of the get x goods/averages/misses/boos on a song. I like ones that do full combos, sdgs, etc and those are better too because it allows good players to prove themselves by being good enough to get say 9 goods on takecore, or 600 combo on piano etude, and players who can't have a goal to set for themselves in order to get the new skill tokens and improve their own level of skill.
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![]() ![]() Total AAA's: 14 + 4 Last edited by s0d1; 07-11-2007 at 02:51 PM.. |
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#34 |
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Network Security Analyst
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Understandable, but I'm right there with you guys on the lag issue. But, I'd rather play with some lag than have to worry about some stupid amount of miss/avg/goods.
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#35 |
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FFR Originalbro
Join Date: Jun 2003
Location: Kansas City, Missouri
Age: 30
Posts: 8,744
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Not when you get a 60 good, 19 average non FC on Tension, when on single player, you can AAA.
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#36 | |
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Them arrows.
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Quote:
All of the world is soo hard to get, because I am (an fing) indexer and some of the middle is crazy. I currently love all the tokens as of now, they are very fun. EXCEPT, songs like SH V2 (It took me sooo many tries to get it), Dazzling Soul (It is too hard for an indexer to FC), because I hate FC's SDG's BF's and all that, personally I love getting averages and goods and misses and boos. It is pure FUN!
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![]() This sig has been enhanced by the FFR Staff for being too large. Thank you for participating. Last edited by tofurox; 07-11-2007 at 07:01 PM.. |
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#37 |
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FFR Player
Join Date: Jul 2006
Posts: 197
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Crow Song is stupidly impossible. How are you supposed to get more Averages than goods, BY AT LEAST 20!?
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AAAs:11+2 skill token Best AAA:The Cracking Sky, Burnout Best Sightread AAA:The Cracking Sky Fcs: Alot Best FC: Novo Mundo, Kakke Ecko |
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#38 |
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FFR Player
Join Date: Oct 2005
Location: Hell
Posts: 5
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I agree with Adamaja456, but I also agree with hi19hi19. I think that there should be more FC SDG and AAA tokens, but not all of them should be that way.
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#39 |
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FFRVet
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I feel the same way, It gets annoying having to purposely suck at the game with these types of reqs.
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#40 |
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Nothing can stop me now..
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I haven't even bothered getting the last few req's because I simply got tired of doing the whole average/good crap.
Please, no more. |
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