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Old 05-15-2007, 04:17 PM   #13521
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Default Re: MapleStory

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Originally Posted by MagicCarpetRide View Post
******
Just ruin another training spot for my lower-leveled characters.
I train there all of the time without hackers -___- And yes, legitimately.

@Fimbulevetr I can get as much as or more than that PERCENT of experience at level 56 per hour.

Even at those crappy tower monsters near Omega Sector I get about 20% an hour.

So Afro, go prove him wrong, rofl.
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Old 05-15-2007, 04:48 PM   #13522
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Default Re: MapleStory

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Originally Posted by ToshX View Post
Even at those crappy tower monsters near Omega Sector I get about 20% an hour.

So Afro, go prove him wrong, rofl.
Don't got the time until probably around Thursday. I got work 4 days this week and of the three days I don't have work, I have two other things for work that will last about 4 hours and I have two nights with 4 hour classes.

I'll see what I can do once I can sit down and play for a solid hour.
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Old 05-15-2007, 06:45 PM   #13523
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Default Re: MapleStory

Heh. I would totally do it but I don't have window mode so you wouldn't believe me on my time... I remember my fire mage got at least 25% an hour at jr pepes at level 45. When I used to grind, I would level every 3.5-4 hours. And I'm not even pure int.

I'll see if I can get on later. I haven't played GMS in over 7 months hahaha.

O_o
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Old 05-15-2007, 06:53 PM   #13524
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Default Re: MapleStory

Yeah, I remember gaining 110% in a double exp thing one time. I think it was two hours long. Therefore over 25% an hour at whatever level I was. Maybe I was lower levelled and it was only double exp for one hour, though.
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Old 05-15-2007, 08:44 PM   #13525
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Default Re: MapleStory

Guys, I'm pretty much quitting MS. I'm keeping that accounts, maybe I'll get back to it some day but right now, I'm leaving.

Noah, I still have about 500k left, do you want it back?
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Old 05-15-2007, 09:51 PM   #13526
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Default Re: MapleStory

Nah, it's cool. Just use it if/when you come back. =P

EDIT:

Btw, the stupidity of the people on SW saying bishops aren't unfair is astounding. Blows my mind and makes me angry. =\
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Old 05-15-2007, 11:05 PM   #13527
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Default Re: MapleStory

Hmmm haven't posted here in a while, well I just figured I'd stop by to mention my accomplishment of the day:

I have two mapleshields on my priest at the moment, one is 10 def / 10 magic def 1 avoid, the other is 10 def / 10 magic def 2 avoid. I was going to sell the 2 avoid and attempt to scroll the 1 avoid out of boredom. For some reason though today, I was feeling ambitions, and decided to scroll the 2 avoid. I bought my first shield scroll, and ta-da.... 10 HP 2 avoid shield. Considering my current shield is 1 int 10 HP 0 slots, I figured a 10 HP 2 avoid 9 slots was clearly better, and so I decided to scroll it again. Wala, a 2nd 10% in a row, a 1% chance comes to life. 20 HP, 8 slots. In excitement, I bought scrolls like crazy.

Unfortunately the rest of the story isn't as happy:



Scroll 3: Fail
No biggie

Scroll 4: Fail
*Shrugs*

Scroll 5: Fail
Please?






Scroll 6: Fail
*getting semi-mad*

Scroll 7: Fail
*Angry*


This is the point at which I ran out of scrolls again and stared at my once beautiful shield, now corrupted by 5 failed scrolls. 20 HP 3 slots. =(

I bought 3 final scrolls and in frustration slammed the first onto the shield and to my suprise O-0:






It failed.

I'm pretty disappointed at this point as I humbly click the 2nd to last opportunity onto my shield as.... it lights up and gives me hope. =D A thirty HP shield, just what I wanted. I was finally content as I careless added the final scroll simply to see it.... Light up and work! O_o


I currently have a 40 HP maple shield, breaking a 0.0239554594000000062% chance if my calculations are correct. I have no clue how my first 2 and last 2 scrolls worked, but they did, and I'm pretty happy haha. ^_^ So yeah, anyways, that was my adventure for the day, how about you all? Haha.
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Old 05-15-2007, 11:13 PM   #13528
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Default Re: MapleStory

Erm, dude, you should've stopped at two 10%'s, rofl. One is good enough with 9 open slots :P
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Old 05-16-2007, 02:53 AM   #13529
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Default Re: MapleStory

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Originally Posted by evilbutterfly View Post
Nah, it's cool. Just use it if/when you come back. =P

EDIT:

Btw, the stupidity of the people on SW saying bishops aren't unfair is astounding. Blows my mind and makes me angry. =\
Unfair is a relative term. For instance, is it entirely fair that poison mages can basically 2hk every monster in the game? Is it entirely fair that Bandits do much less damage in normal attacking than other melee classes (ie warriors) and must rely on Meso Explosion to be an asset during boss fights? Is it entirely fair that Priests use 0 potions under normal training conditions, yet can still output decent damage per time even compared to other classes? IS it fair that hermits get flash jump while chief bandits get nothing to increase their mobility? Is it fair that DKs hog priests just because of HyperBody? Is it fair that Ice mages can deal decent damage on a AoE skill with big range and also freeze? Is it fair that archers have such unstable damage? Is it fair that Warriors are so slow moving naturally while every other class moves easily with the exception of Archers who don't even need to move?

My point is that anything from any class could be identified as not fair when compared to other classes. The classes are far from balanced.

That said, Genesis does probably do too much damage. However, it's not meant to be spammed, so that explains why it deals such high numbers (think about ME... it can do MASSIVE damage, but it's not intended to be used that way). Presumeably, it's only meant to be used along with Infinite MP. Because of that, a very simple solution to complaining about the full screen AoE skills (even though they're only complaining about Genesis, the other mage ones are just as bad, if not worse, considering that they too can be spammed and would actually deal higher damage in the right situation) would be to simply make them have a MP cost of 20k or so. Or, if y'all rather, simply make a stipulation that it can only be used when infinite MP is active. Other alternatives that people are suggesting, such as lowering the attack power or slightly increasing the cost (such as to match the cost of the mage's with amp) wouldn't do a thing. If I'm doing such high damage with that skill, I wouldn't mind using a power elixir instead of a elixir every time I cast it. If it were weaker (weak enough to be spammable without people bitching), it'd need to cost less and probably cast faster. That defeats the purpose of the skill.

@Oni: Why did you bother? Is the extra HP really gonna help you? If so, why not simply invest in shield HP scrolls or wait for the price of said scroll to drop. A 50 HP shield would be easy if you consider HP scrolls and Maple Shield.

As for the unlikeliness of that happening, my bottom is +3 with 10%s and my top is +2 with 10%. That is a total of 5 out of 14 working (or 13, really... keep reading). In fact, I recently scrolled another +2 10% top (was hoping to get +3 or more... didn't work), but it has less def so I don't want it. Whoever it was that gave it to me (one of Jason's brothers?), you can have it back. Oh and by the way, my old top has more def because one of the 5 remaining slots that didn't get a 10% on them got a 60%.

Also, I'm thinking about doing a 10% scrolling project with earrings... see if I can get a +40 magic attack earring. I need to liquidate some funds first though... maybe I should sell my 20 magic attack earring right now and use that to fund the project. Then again, I don't know if 25-30 10% earring ints would be enough to complete even a +2 3 slot earring.

ps oni u shud hav got shield luk scrolls. I hope the price drops to something a bit more reasonable soon, since I was hoping to get some of them so I'd be able to scroll my own Maple Shield so that I'd be able to equip higher level magician robes when combined with zhelm.
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Old 05-16-2007, 06:09 AM   #13530
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Default Re: MapleStory

Morbid on Scania. It's been awhile since I have played. I miss it. xD
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Old 05-16-2007, 09:51 AM   #13531
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Chris, you bought up Meso Explosion, a perfect example. How much can a C. Dit do with a 50k bag? Well let's say a priest casts genesis 10 times, using an elixir every time (which would actually be overhealing, I believe), and let's assume elixirs cost the bishop 5k. All that damage surely adds up to way more than what the C. Dit could do with ME, but it doesn't require any mobbing or setup or placing bags.

My main beef, though, is that Nexon clearly wasn't thinking things through all the way when they made 4th job. They obviously had Amp in mind when they made all the bishop skills have a higher base attack than all the archmage skills. When making the MP costs, however, they seemed to have forgotten their plan to keep amp in mind and therefore made Bishop skills a tad too ridiculous. They finally lowered the dragon's power, but then left Genesis/that thing that's like Holy Arrow alone. =\

Also, they made the whole Fire/Ice Demon thing, and in the quest to get it you are even forced to party with an opposite element archmage. But then when it came time to create the main attacks for archmages, they made them an element that doesn't benefit at all from something being weak to ice/fire. In fact, Paralyze and Chain Lightning are both strong than previous main attacks of archmages, even if used against something weak to fire/ice but neutral to poison/lightning.

I posted a whole long rant listing all the things I thought were clear evidence showing how little Nexon thought this all through. Skills like Blocking and Achilles, which reduce damage less than 2nd and 3rd job skills that several classes have already, were big on my list of obvious problems. Honestly, I'm sort of appalled by how badly they've screwed things up. As somebody who wants to make games for a living and takes pride in making a good game, this is really upsetting. At least 3rd job had some semblance of balance and the skills were mostly useful, but 4th job is full of crap balance and useless skills. It's horrendous. =\
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So I've gone completely slack-ass and haven't done any work on creating games. =(

In less-depressing news, I got a job for an online business (which sells non-electronic games, of all things!) which has taught me a lot about marketing online and all that jazz.

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Old 05-16-2007, 11:45 AM   #13532
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Default Re: MapleStory

Yeah, I agree that Bishops can deal perhaps far too much damage, but nerfing it is a poor way to go about solving the problem I think. People saying "duh make it weaker" don't realize that Bishops don't get a lot in terms of decent attack outside of this. As it is, I wouldn't be surprised if Bishops end up using SR more than the Holy Arrow v2/whatever the hell else they decided to waste the Bishop skill book with. Yeah, it's incredibly strong, but it's supposed to be. It has a cost, obviously, like ME, even if ME has a much higher cost. The problem isn't that it's too strong I think, it's that the cost is not high enough that it's not spammable. Making the skill cost more MP than any magician can ever have would be enough to remove the spamming power of this overpowered skill without making it completely worthless by making it weak while still taking a long time to cast and costing a massive amount of MP.
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Old 05-16-2007, 02:43 PM   #13533
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People only don't realize how good that new holy arrow thing is because Genesis overshadows everything in terms of power. 240 base is a ****-ton. Holy Arrow at it's best is 120 best. This new thing at its best is 360 base. That is TRIPLE the power of HA! Next to Genesis, however, it's just another weakass skill. Then again, everything is just another weakass skill next to Genesis.

And I've been one of the few people saying they should make the MP costs match on SW. Everybody else only thinks of killing the damage. Really, though, I think the MP costs and base damages should be changed. The only other cleric skill that is stronger than a compareable mage skill is Shining Ray when compared to Ice Strike (105 vs 90). That's not a drastic difference (about 17% stronger, thought Amp makes Strike 35% stronger, meaning Strike ends up being about 17% stronger in the end), and it's offset by the fact that Strike has far superior range and is able to freeze 6 things at a time.

The 4th job AoEs are all exactly the same, except for the ice one, since it freezes, too. It should probably be a little weaker than the other 2 because of that advantage. Aside from that, there's no reason the 3 skills shouldn't be damn near the exact same. =\
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So I've gone completely slack-ass and haven't done any work on creating games. =(

In less-depressing news, I got a job for an online business (which sells non-electronic games, of all things!) which has taught me a lot about marketing online and all that jazz.

So now I'm on Twitter @NoahWright.
And I write the blog for their website.

Plus I do cool programming in-house that you'll never see. =O
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Old 05-17-2007, 05:15 AM   #13534
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Default Re: MapleStory

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Originally Posted by evilbutterfly View Post
People only don't realize how good that new holy arrow thing is because Genesis overshadows everything in terms of power. 240 base is a ****-ton. Holy Arrow at it's best is 120 best. This new thing at its best is 360 base. That is TRIPLE the power of HA! Next to Genesis, however, it's just another weakass skill. Then again, everything is just another weakass skill next to Genesis.
But, think of it this way:

SR has base 157.5 against holy weak. It hits up to 6 targets. It's minimum power is 157.5 and it's maximum power totaled is 945. This Holy Arrow v2 has 240 base always. I'd only have to be hitting 2 monsters at once for SR to deal greater damage.

And yes, I'm sure that HAv2 is faster (so I'd probably have to hit 3 or 4 more to deal greater damage) but I am sure that it's not fast enough to deal greater damage in mobs than SR ON AVERAGE. And lemme tell you, there is no way that I'll be leveling on or hunting a monster that doesn't come in mobs, except possibly for fun, but if it's for fun anyway, damage output is irrelevant.

[went into a rant here for a bit... hopefully, it's cohesive enough]

I realize now... It's really a double edge sword debating this stuff. Bishops got garbage in terms of support skills, so they need offensive skills. But people don't want to be outdamaged by a Bishop because it'll make their penis flaccid. And obviously I want to be able to deal good damage due to the lack of support skills, but at the same time, I don't want to be bitched at for dealing greater damage than anyone else except possibly mages. That brings up another point. I really don't like that everyone bitches about Bishop's AoE but doesn't comment at all on Mage's. Mages can deal even greater damage than Bishops when the element is on their side (and recall, mages get a skill that allows them to make anything weak to the opposite mage's element). So basically, an Arch Mage can always deal great damage than a Bishop, it's just if they want to take the trouble of making the monster weak to their element or not. However, either way, I'm sure that if Bishops are so much stronger than every other class, that mages are also almost as more powerful than every other class, even without having elemental advantage. What I'm trying to get at here is that if Bishop AoE is broken, then Mage AoE is just as broken. And don't even give me this, oh but it costs us more MP garbage because it does more damage too. And not only that, but you could still spam it. Hell, I'm only 103 and I could sit there and spam it with my level of MP. Perhaps the other classes don't realize that mages can spam their AoE as well (that is to say, perhaps they don't realize just how massive a mage's MP is at that level). That's the only reason I can figure why people are up in arms about being outdamaged by "the support class" but don't seem to mind about being outdamaged by the other mages.
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Old 05-17-2007, 07:36 AM   #13535
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Default Re: MapleStory

Double post for AfrobeanFire stuff.

Just did one test: 132300 exp gain per hour of grinding at Jr Pepes.

Quote:
So thats 133028 exp and 22.01% in 1 hour of casual training.
I wonder how that compares to a fire mage.
Seems right about the same. The slight variance of 700 difference is easily accountable on my end because I kept freaking falling all the way to the bottom and the bottom doesn't have monsters anymore. Remember, 700 exp is less than 10 Jr Pepes.

I also thought about testing with no looting, and I'd obviously get much more exp, but that wouldn't be a fair comparison, so I won't even bother.

Gonna try Jr Yetis in a moment. I assume I'll do better now because of the slightly better gear than I used to have when I played this char before.

ps I found a 60 lama at grims the other day rofl owned

EDIT: Didn't realize there were cakes all over jr yetis. Guess that'll have to wait. My accuracy is much higher there now though, so at least there's that.

Also, remember how much jumping and climbing there is at jr pepes before you go "oh wow look at dat I get better exp than u lol", O, Mr. Archer.
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Old 05-17-2007, 09:12 AM   #13536
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Default Re: MapleStory

Except that for the mage AOE to have the same base attack as the Bishop one, we need amp, which everyone gets anyway.

Amp doubles mp cost. So unless you have 12k mp (which I don't think is common at level 120~130?), you need unlimited MP.

(I'm going off numbers I remember from a long time ago. Correct me if I'm at all wrong in this argument.)
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Old 05-17-2007, 09:22 AM   #13537
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Default Re: MapleStory

http://strategywiki.org/wiki/MapleStory/Jobs

Mage AoE only use 7k MP with max Amp. I have 7k MP at present and I am only 103.
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Old 05-17-2007, 02:17 PM   #13538
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Default Re: MapleStory

I have some questions (being the MapleStory 'noob' out of everyone) like this one:

1.What is the easiest character to make, but to have it be an effective character at the same time?
2. Which server is best? (sounds dumb but all these servers are confusing )
3. And which character class/type/whatever will be most effectice for me in the future?

That's about it.
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Old 05-17-2007, 02:49 PM   #13539
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Oooh. Interesting. You're right, I'm not really sure why it isn't made a bigger deal out of, considering max amp/elementally positive training would net us a magic attack of ~1154. I know what skill I'm getting first. Expensive as hell, yes, but oh man.
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Old 05-17-2007, 02:57 PM   #13540
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Default Re: MapleStory

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Originally Posted by Mythiqudame View Post
I have some questions (being the MapleStory 'noob' out of everyone) like this one:

1.What is the easiest character to make, but to have it be an effective character at the same time?
2. Which server is best? (sounds dumb but all these servers are confusing )
3. And which character class/type/whatever will be most effectice for me in the future?

That's about it.
Everyone here plays in bera. I play in windia...But only because I'm cool. Be whatever the ****k you want. What looks like fun?
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