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Old 11-27-2006, 03:17 AM   #21
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Default Re: SotW: TGWP, Part 1

why put the stupid non-AAAable jack there it makes people sad...
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Old 11-27-2006, 04:09 AM   #22
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Default Re: SotW: TGWP, Part 1

the song and the steps were good... just that i hate the trill jacks at the 330+th combo. meh. well i suck at trills anyway.. but after the mini trills it was kinda playable, just need to PA. overall a fun file...
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Old 11-27-2006, 04:28 AM   #23
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Default Re: SotW: TGWP, Part 1

Nicely done, going pretty well with the music.

jacks like those are always stupid with any reason on FFR R1 though, almost glitchy.
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Old 11-27-2006, 06:14 AM   #24
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Default Re: SotW: TGWP, Part 1

Hey im no musician or step-artist, but are all thoose crazy crazy coloured steps needed?

The songs pretty doable bar the jacks nice job re-birth.
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Old 11-27-2006, 07:48 AM   #25
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Default Re: SotW: TGWP, Part 1

all of the steps are perfectly onbeat. That's how the music is. It has tons of 24ths, 32nds. 48ths, and 64th notes
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Old 11-27-2006, 08:06 AM   #26
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Default Re: SotW: TGWP, Part 1

I loved this one. Nice work!

Perfect syncing, great arrow colors, fun to play!
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Last edited by G.S.M; 11-27-2006 at 08:12 AM..
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Old 11-27-2006, 08:41 AM   #27
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Default Re: SotW: TGWP, Part 1

shock: it is because you accessed the song while we were in testing of it... stupid noob. clear your cache and it should work fine. you also are missing the last 200 arrows or so.




also, the awful jack at 1101 is definately the worst... gotten to it twice now and have yet to combo it. i've combo'd the right jack a few times, and the ones at 330 are also a pain... *sigh*. I'll FC eventually too.
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Old 11-27-2006, 08:55 AM   #28
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Default Re: SotW: TGWP, Part 1

Good job on syncing the colors with their repsective notes.

But i still dont understand the point of putting them in there without scroll speed changes...to me its just more to jumble/smash together so i cant read it. Im sure you are tired of hearing it, but FFR NEEDS SPEED MODS.
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Class: Spread (Sub class - ASKL)
HP: 225 (16th stream combo speed)
Strength: 190 (max jack speed)
Defense: 165 (16th jump stream speed)
Speed: 280 (pass stream speed)
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Old 11-27-2006, 09:24 AM   #29
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Default Re: SotW: TGWP, Part 1

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Originally Posted by Breach View Post
just that i hate the trill jacks at the 330+th combo.
Agreed. I wonder if I could FC this.. gunna take a while. I didn't have enough time to play this morning, but it's a good file. Nice work. :3
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Old 11-27-2006, 09:33 AM   #30
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Default Re: SotW: TGWP, Part 1

nice song... weird colored arrows threw me off. woo, rank 10... for now anyways
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Old 11-27-2006, 11:31 AM   #31
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Default Re: SotW: TGWP, Part 1

I love the colors.
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Old 11-27-2006, 11:45 AM   #32
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Default Re: SotW: TGWP, Part 1

When all the parts come out I'm going to play them in a row to see how they sound all together.
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Old 11-27-2006, 12:02 PM   #33
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Default Re: SotW: TGWP, Part 1

This song is on acid.
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Old 11-27-2006, 12:12 PM   #34
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Default Re: SotW: TGWP, Part 1

i actually kinda wish Rebirth had done all 17 minutes in 1 song....

woulda been a true epic marathon song for FFR.
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Old 11-27-2006, 12:24 PM   #35
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Default Re: SotW: TGWP, Part 1

I would have liked that too, but it would have been one insane song to FC, I'd think, even though I haven't heard the entire 17 minutes yet, I haven't even played the song, since I'm at school. I'm just thinking it would be hard, since it has a difficulty of 11, and someone in this thread said it's not AAAable, meaning it also has some mean jacks.
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Old 11-27-2006, 12:28 PM   #36
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Default Re: SotW: TGWP, Part 1

I have the whole song stepped and synced. But I honestly don't think anybody would like the 17 minute long song in one simfile. That's why I'm splitting it up.

Maybe we can have the 5 - 7 parts of the song, and maybe the full version as well? Maybe as a purchased song? I don't know.

The song is 17 minutes long and the full version has 5661 steps if I remember correctly. For FCing, that would give about 9,000,000 points. It should give about 100 credits too rofl. But in my opinion that is too boring of a file for the 17 minutes you spend playing it.

Last edited by Rebirth0; 11-27-2006 at 12:32 PM..
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Old 11-27-2006, 12:40 PM   #37
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Default Re: SotW: TGWP, Part 1

Well not if it is put in as a non-secret/non-purchased (since purchased is full already, nothing can go there) song under Arcade, I wouldn't mind playing it, it will probably give people something to strive for in FFR.
Why don't you split it up into 4 sections, making them each longer?
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Old 11-27-2006, 12:42 PM   #38
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Default Re: SotW: TGWP, Part 1

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The song is 17 minutes long and the full version has 5661 steps if I remember correctly. For FCing, that would give about 9,000,000 points.
9,000,000 is too many. FFR can only take up to 8.3 mil XD

17 minutes is just way too long for FFR...hell, I'm stepping a 6:30 or so long song and even that's pushing it IMO.
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Old 11-27-2006, 12:54 PM   #39
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Default Re: SotW: TGWP, Part 1

I'd say to let the body of FFR (the 1,000,000 members) decide on this. If they want a 17 minute long marathon song to play, I'd let them have it.
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Old 11-27-2006, 01:01 PM   #40
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Default Re: SotW: TGWP, Part 1

17 minutes is probably way too long for ffr. Hell, Shash's 6:30 is probably too long. Whatever, I'd still play it, but thats just me. I think splitting it up would be best.
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