Head over to the FFR Batch Forum for all the details on how you can get your file into the game. The Artist Permissions forum section will help you find out if FFR has permission to use the song your file goes with.
All the best,
Zageron
Community Keyboard Megapack 1.5 (Submissions OPEN)
Re: Community Keyboard Megapack 1.5 (Submissions OPEN)
I mean yeah I still play with bgs visible by like 20% too, to each their own.
What I find odd is that if "99% of people play with backgrounds off" what is the point in even investing the time to create background graphics? To appeal to the apparent 1% demographic that play with backgrounds on? Why even bother converting png backgrounds to jpegs for an entire pack when you can completely skip the background creation process in itself? I mean clearly hard drive space is way more important than aesthetic is what he's implying.
Re: Community Keyboard Megapack 1.5 (Submissions OPEN)
A file doesn't really feel complete without at least a set of graphics (bg/bn/cdtitle). I doubt the validity of the statement that 99% of people who play SM play with no background haha.
Re: Community Keyboard Megapack 1.5 (Submissions OPEN)
Originally posted by Gundam-Dude
I mean yeah I still play with bgs visible by like 20% too, to each their own.
What I find odd is that if "99% of people play with backgrounds off" what is the point in even investing the time to create background graphics? To appeal to the apparent 1% demographic that play with backgrounds on? Why even bother converting png backgrounds to jpegs for an entire pack when you can completely skip the background creation process in itself? I mean clearly hard drive space is way more important than aesthetic is what he's implying.
The backgrounds are useful for score screens and themes that show it on song select. I'm just saying that a slight degradation in quality has more significant advantages than some might think.
Re: Community Keyboard Megapack 1.5 (Submissions OPEN)
If you got 100MB savings on pack size that's actually a really good argument for .jpg, I didn't realize it was THAT much.
I'll have to check how it changes with my next pack.
For some detailed BGs the quality drop is noticeable even at 1280x720 resolution, though, and I am a fan of my fancy GFX.
Re: Community Keyboard Megapack 1.5 (Submissions OPEN)
hit n slap so far feels kinda bland.. weird to say coming from me, but i don't see how it'd be even remotely interesting even barely past a quadbait file. i'll let someone else give that a go
Re: Community Keyboard Megapack 1.5 (Submissions OPEN)
Originally posted by fewwari
hit n slap so far feels kinda bland.. weird to say coming from me, but i don't see how it'd be even remotely interesting even barely past a quadbait file. i'll let someone else give that a go
maybe i'll step AA instead with a better mp3
make it a quadbait file then, it'll be fun on high rates I imagine
Re: Community Keyboard Megapack 1.5 (Submissions OPEN)
About gfx, for me, just find a random pic on Web resources and adjust to 800 * 600, then add song title text directly using Windows paint, as BG.
And crop random 512 *160 area, as BN.
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