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#5 | |
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[Nobody liked that.]
Join Date: Sep 2012
Posts: 3,368
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Quote:
There's only five* of them in the game because either: 1. it will never make it through batch 2. no one makes them because very little people will play them because they're only focused on playing within their skillset instead of playing the game. You can literally send arguably strong files and still get a 4 because some judges don't like the song. The batch system is fucking terrible the easier the file you make in my experience personally. (And I'm not the best file maker - I know that.) I agree expanding the lower range of files is great, but difficulty in even the 1 - 5 range is inconstant, and requires playing them all to figure that out. The only reason Excite Bike is a 3 instead of higher is the length, even though it's on a technical basis harder than every file till about difficulty 6 - 8 I'd say is fair. Excite Bike is more on a compared level with Pita than any other file in that range in terms of actual difficulty if it was any longer than it is. It's essentially a noob-trap. I wouldn't say we need just difficulty 1 songs, I'd argue the spectrum of 1 - 10 could be expanded on, is I guess where I'm going with this. Any new player should be able to play that range from the get-go and pass without trying super hard. And I know this as someone who has taught them-self multiple play-styles. I can play upscroll, downscroll, index, and spread (mix these up even) in that range fairly competently. A new player after just running through that list about twice would be at level where mashing is less consistent than just taking the miss. Got a little ramble filled. My bad. tldr: yes we need more files, but widen the range and the other suggestion of difficulties is a bit silly. The current one is fine, it just needs to be explained better. Last edited by XelNya; 09-25-2019 at 11:21 AM.. |
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