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#21 |
FFR Veteran
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Location: Agadir, morocco
Age: 25
Posts: 296
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OMEGALUL
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"humans are allergic to happiness" -exurb1a "the only successful prank is the one you just dont f***ing pull" - penguinz0 "Happiness is an unachievable myth peddled by those too afraid to admit that the world's default state is misery" - exurb1a ![]() |
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#22 |
longing
![]() Join Date: Dec 2007
Location: Ontario, Canada
Posts: 2,680
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![]() disable avast
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#23 |
D7 Elite Keymasher
![]() ![]() Join Date: Jan 2008
Location: In My Room, 10101
Age: 33
Posts: 4,678
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![]() Disable my only antivirus protection? haha
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Thee Burstinator [SIGPIC][/SIGPIC] Last edited by SK8R43; 08-7-2019 at 05:28 AM.. |
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#24 |
FFR Veteran
![]() Join Date: Aug 2018
Location: Agadir, morocco
Age: 25
Posts: 296
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"humans are allergic to happiness" -exurb1a "the only successful prank is the one you just dont f***ing pull" - penguinz0 "Happiness is an unachievable myth peddled by those too afraid to admit that the world's default state is misery" - exurb1a ![]() |
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#25 |
Batch Manager
Game Manager, Song Release Coordinator
![]() ![]() ![]() ![]() ![]() Join Date: Mar 2008
Location: USA
Age: 29
Posts: 14,871
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![]() A bit off-topic but I do miss Byron/Rebound/i love you.
Glad to see the movement towards bytestream and millisecond-based timing over frames/rounding, especially for this Official Tournament! ![]()
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Last edited by DossarLX ODI; 08-7-2019 at 08:05 AM.. |
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#26 |
D7 Elite Keymasher
![]() ![]() Join Date: Jan 2008
Location: In My Room, 10101
Age: 33
Posts: 4,678
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![]() Got it to work...kinda. It lags like a motherfucker. Unless 55 framerate wont work on it, but i also tried 60, and 59 and still lags. Way worse than regular air
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Thee Burstinator [SIGPIC][/SIGPIC] |
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#27 | |
Zageron E. Tazaterra
RRR Developer & DevOps Support
![]() ![]() ![]() Join Date: Apr 2007
Location: BC
Age: 32
Posts: 6,587
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If you have the air runtime installed and you install the .air package, it should. But untested.
Quote:
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#28 |
Washed and Irrelevant D7
![]() ![]() Join Date: May 2012
Age: 27
Posts: 1,804
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![]() hmm... well this is nice and all but imma stick with the old version that lets me fullscreen for now lol
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#29 |
longing
![]() Join Date: Dec 2007
Location: Ontario, Canada
Posts: 2,680
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![]() o wow u cant even stretch the window, it letterboxes, oof
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#30 | |
longing
![]() Join Date: Dec 2007
Location: Ontario, Canada
Posts: 2,680
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probably what im gonna do also regarding people who are lagging etc, the way i see it is "• Prefers discrete GPUs over integrated" most likely the game is gonna run worse (or the same) if u dont have a graphics card/are using a laptop with integrated graphics etc Last edited by Dinglesberry; 08-7-2019 at 11:56 AM.. |
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#31 | |
The ShitMiss God
![]() Join Date: Feb 2016
Age: 26
Posts: 108
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#32 | |
Mr. Skeltal
![]() ![]() ![]() Join Date: Oct 2010
Location: Lowell,MA
Age: 27
Posts: 1,506
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![]() is 55/59 still optimal fps on this or does it not matter? also is there a way to get the perfects to stop disappearing once notes start coming in faster?
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#33 |
VICES
![]() ![]() ![]() Join Date: Aug 2006
Location: Germany
Age: 30
Posts: 10,032
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![]() Pog
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#34 |
Zageron E. Tazaterra
RRR Developer & DevOps Support
![]() ![]() ![]() Join Date: Apr 2007
Location: BC
Age: 32
Posts: 6,587
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Optimal framerate is whatever works best for you. Animation playback is at framerate, so accuracy plays back super fast.
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#35 |
Digital Dancing!
![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: 80 billion club, NE
Age: 31
Posts: 12,982
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![]() pog new engine
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#36 |
Nope
![]() ![]() ![]() Join Date: Nov 2010
Location: London, ON
Age: 29
Posts: 3,772
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![]() Feels like it's running at 20 fps
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#37 |
longing
![]() Join Date: Dec 2007
Location: Ontario, Canada
Posts: 2,680
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#38 |
Rhythm game specialist.
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![]() inability to resize is definitely a deal-breaker for me on this build, which is a shame...
not sure if i'm an isolated case or if this is intentional - there seems to be a strange behavior in tweening for judgment feedback for amazing/perfect judgments; instead of restarting the animation for a given judgment, it seems to proceed through tweening even if a judgment changes and doesn't reset unless the next note is a respectable distance away. this is particularly distracting at the start of streams because a quick sequence of alternating amazing/perfect judgments at the start of a stream gives you no different feedback and continuing to hit notes in a fast enough interval keeps the judgment hidden until you get a judgment that is lower than a perfect. edit: this behavior also exists with averages as well - if you stream constant averages, the judgment disappears and will not reappear until you get a different judgment Last edited by TC_Halogen; 08-7-2019 at 09:35 PM.. |
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#39 |
Zageron E. Tazaterra
RRR Developer & DevOps Support
![]() ![]() ![]() Join Date: Apr 2007
Location: BC
Age: 32
Posts: 6,587
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![]() Forgot to post here, but a new version with lots of fixes and ability to scale is coming tonight.
The accuracy animation thing is a lot more work to fix and is a known issue, yeah. It's related to the framerate that it's set to, and has always been an issue. Last edited by Zageron; 08-7-2019 at 09:37 PM.. |
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#40 |
longing
![]() Join Date: Dec 2007
Location: Ontario, Canada
Posts: 2,680
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![]() thank god cause low key it ran like garbage and i just wanted to be nice
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