ATTN: Active FFR Players/Community

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  • Rapta
    🡸Index🡻Is🡹Fun!🡺
    Profile Moderator
    FFR Simfile Author
    Global Moderator
    • Dec 2010
    • 1948

    #31
    Re: ATTN: Active FFR Players/Community

    This is a great implementation. Good work guys.

    I went to Osu multiplayer three weeks ago and haven't played FFR since. I think I will come back either when I have the skills to help innovate the site or until FFR is more popular, or nostalgia. It's no fun playing alone these days. With Osu (which has many people better than me) it's also good motivation to get better.
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    Originally posted by Prawnskunk at 10:53:56pm on 10/26/11
    OMFG VC! I want your programming fingers in or around my mouth OnO
    Originally posted by Storn at 3:03 PM
    We have so many batches open. Its like a backlog clearance sale. ALL FILES MUST GO!!
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    • MinaciousGrace
      FFR Player
      • Dec 2007
      • 4278

      #32
      Re: ATTN: Active FFR Players/Community

      hop to it guys your experience judging simfiles on ffr will prepare you for real world experiences such as reviewing papers for academic publications

      Comment

      • MinaciousGrace
        FFR Player
        • Dec 2007
        • 4278

        #33
        Re: ATTN: Active FFR Players/Community

        you might think i'm joking but the two activities both on an individual scale and a macro level have a lot in common

        Comment

        • MinaciousGrace
          FFR Player
          • Dec 2007
          • 4278

          #34
          Re: ATTN: Active FFR Players/Community

          although i am joking about the reviewing academic papers part being a real world experience nobody actually reviews anything

          Comment

          • sickufully
            Sir Krisk
            • Dec 2007
            • 930

            #35
            Re: ATTN: Active FFR Players/Community

            I've noticed a few people have said they are unsure of how to evaluate the file or feel their input won't help in any way. Or if there is some terminology that we need to be aware of? Cause I want to view/play and leave feedback but I'm unsure of what you guys are looking for.

            Is there any chance of some example feedback? (maybe of a song that's well known and already in-game)

            Like are you looking for, 'I really liked the staircase at 1:37-1:42. Also the trills at the end.'
            OR
            are we supposed to say things about the syncing, the right notes used, density, lack of notes, the song itself (?), etc.?

            Because I'm sure I'm not the only one that doesn't know much about half of that stuff. I can tell you that a file is fun or that I'm not a fan of a particular file (which are both just my opinion) but is that going to help?
            Last edited by sickufully; 02-17-2016, 12:48 AM.

            Comment

            • Wayward Vagabond
              Confirmed Heartbreaker
              FFR Simfile Author
              • Jul 2012
              • 5866

              #36
              Re: ATTN: Active FFR Players/Community

              That's a terrible example. No one really likes staircases

              Comment

              • sickufully
                Sir Krisk
                • Dec 2007
                • 930

                #37
                Re: ATTN: Active FFR Players/Community

                Guess I have an unpopular opinion then.

                Comment

                • XelNya
                  [Kaho]
                  FFR Simfile Author
                  • Sep 2012
                  • 3369

                  #38
                  Re: ATTN: Active FFR Players/Community

                  Originally posted by _Zenith_
                  On the threads topic: I was interested when it first came out but I personally feel my words won't influence any sort of motion towards the effort of judgement
                  There's a lot of information to be tapped into by letting players reviews the files. Needless to say, even if your only comments are just on how the file plays to you:

                  It can be super fucking useful you have NO idea, Some of us can't even pass our own creations. (I still have yet to ever pass my Suwa file.)

                  The only real rule is that you be constructive. If you're doing that, don't worry if you think your phrasing is bad. Just do your best. Really.

                  I should probably try again sometime soon. I haven't posted anything because I couldn't keep it positive enough.

                  Comment

                  • psychoangel691
                    Retired Staff
                    FFR Simfile Author
                    • Dec 2004
                    • 10438

                    #39
                    Re: ATTN: Active FFR Players/Community

                    Originally posted by sickufully
                    I've noticed a few people have said they are unsure of how to evaluate the file or feel their input won't help in any way. Or if there is some terminology that we need to be aware of? Cause I want to view/play and leave feedback but I'm unsure of what you guys are looking for.

                    Is there any chance of some example feedback? (maybe of a song that's well known and already in-game)

                    Like are you looking for, 'I really liked the staircase at 1:37-1:42. Also the trills at the end.'
                    OR
                    are we supposed to say things about the syncing, the right notes used, density, lack of notes, the song itself (?), etc.?

                    Because I'm sure I'm not the only one that doesn't know much about half of that stuff. I can tell you that a file is fun or that I'm not a fan of a particular file (which are both just my opinion) but is that going to help?
                    There is no special format or terminology that needs to be used. Just try to make sure you explain in a way that the file's creator knows what you're saying.
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                    Dawg you don't even know. It's so fuckin' small I can use a pen cap to jack off

                    Originally posted by hi19hi19
                    yeah I'mma go for the Rave7 route she's just perfect, stiff on the top, thin in the middle, and has a BIG THICC END that I can just jack on all night UwU best girl

                    Comment

                    • rushyrulz
                      Digital Dancing!
                      FFR Simfile Author
                      FFR Music Producer
                      • Feb 2006
                      • 12985

                      #40
                      Re: ATTN: Active FFR Players/Community

                      I have been suggesting a few things for a while that I've been dying to see implemented that have more than a couple different applications:

                      The overarching suggestion:
                      Implement a 5 or 10 star rating system in-engine for stepfiles and incentivize rating files with credits or other rewards. (Available to full song completions only...)

                      How it could be applied to this system to make it better:
                      OK, first off, is it at all possible to integrate the batch search engine into the FFR website? It's a freaking awesome project and I think you would get more eyes and more interest if it were hosted on the main site.

                      Second off, is it at all possible to host the entire submission queue on FFR instead of a different engine? Scores would have to uniquely record, but not be traceable through levelranks or leaderboards.

                      If the BSE can be hosted on the main site, it wouldn't be a large task to implement a comment/review section for each file and host those there instead of threads. Also, the star-rating system can report to the BSE and give an average rating for any given file. This gives people the opportunity to give files a first-impression rating as well as go and leave additional comments in the BSE if they want (maybe put a "review this file" button in-engine as well that links out to the comments section of that particular file in the BSE?). A lot of this, of course, hinges on everything being kept in the same place. If we keep things close to home, I think it will be a better experience for all of us.
                      Last edited by rushyrulz; 02-17-2016, 08:21 AM.


                      Comment

                      • DossarLX ODI
                        Batch Manager
                        Game Manager
                        FFR Simfile Author
                        • Mar 2008
                        • 15004

                        #41
                        Re: ATTN: Active FFR Players/Community

                        Originally posted by rushyrulz
                        The overarching suggestion:
                        Implement a 5 or 10 star rating system in-engine for stepfiles and incentivize rating files with credits or other rewards. (Available to full song completions only...)
                        I haven't worked with the engine source, so I'm not sure how this would be implemented.

                        Originally posted by rushyrulz
                        OK, first off, is it at all possible to integrate the batch search engine into the FFR website? It's a freaking awesome project and I think you would get more eyes and more interest if it were hosted on the main site.
                        Last week I mentioned the issues about configuration when trying to set up the site on FFR itself. Velocity helped me with getting the site running for the overview pages, but when it came to the unique pages (such as the OT Batch page, song page for 0x69, whatever) the site didn't work. This is why I had to move to a new domain, Velocity has experienced many of the configuration limitations this site has.

                        Originally posted by rushyrulz
                        Second off, is it at all possible to host the entire submission queue on FFR instead of a different engine? Scores would have to uniquely record, but not be traceable through levelranks or leaderboards.
                        Are you requesting a separate genre in the game engine?

                        While many of these suggestions are nice for sparking up discussion, we already have a proper system set up for users to leave their comments on the files. Sure, it may require reading a couple more threads, but the resources are there and if there are any questions then users are welcome to ask.
                        Last edited by DossarLX ODI; 02-17-2016, 05:16 PM.
                        Originally posted by hi19hi19
                        oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

                        Comment

                        • rushyrulz
                          Digital Dancing!
                          FFR Simfile Author
                          FFR Music Producer
                          • Feb 2006
                          • 12985

                          #42
                          Re: ATTN: Active FFR Players/Community

                          Originally posted by DossarLX ODI
                          Are you requesting a separate genre in the game engine?
                          Yes, but only if the other integrations can be made.


                          Comment

                          • MarioNintendo
                            Expect delays.
                            FFR Simfile Author
                            FFR Music Producer
                            • Mar 2008
                            • 4179

                            #43
                            Re: ATTN: Active FFR Players/Community

                            Originally posted by DossarLX ODI
                            Last week I mentioned the issues about configuration when trying to set up the site on FFR itself. Velocity helped me with getting the site running for the overview pages, but when it came to the unique pages (such as the OT Batch page, song page for 0x69, whatever) the site didn't work. This is why I had to move to a new domain, Velocity has experienced many of the configuration limitations this site has.
                            How about the batch engine search stays outside of the main flashflashrevolution.com domain, but is accessible from a main link in FFR's front page or something like that (instead of just inside a forum post)?

                            Comment

                            • rushyrulz
                              Digital Dancing!
                              FFR Simfile Author
                              FFR Music Producer
                              • Feb 2006
                              • 12985

                              #44
                              Re: ATTN: Active FFR Players/Community

                              Yes, yes, excellent..


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