Another thing I want to mention is that I feel like roles are going to be completely unrelated to alignment much like the angleshooting game.
If you don't know what I'm talking about, people were given roles before they were assigned to teams. Essentially any role could be red or blue, it was just completely random which alignment it landed on
Originally posted by roundbox
Let's not flood this game with useless banter posts, there are 18 of us and it will be absolutely nuts if we all dicked around
On a computer now and went through roundbox's posts and here are a couple examples that I feel project really town-y.
The first is a focus on what we should be focusing on: not on roles (for they're more than likely alignment indicative), but interactions.
The second being a call to actually focus on the game. Something that, in a game like this, I feel to be town-like due to wanting to actually wanting this game to be played and less clustered where it'd be easier for wolves to integrate in and be a part without contributing.
I mean that moreso in that any game I've played with you when you're town, I've known. Even in LiveTWG, I know your town game compared to your wolf game.
Comment