How long do you all think it will be until we hit 2,000,000 members?

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  • Zapmeister
    FFR Player
    • Sep 2012
    • 466

    #16
    Re: How long do you all think it will be until we hit 2,000,000 members?

    member 1.75M is 3.75 years old
    member 1.775M is 3.29 years old
    member 1.8M is 2.67 years old
    member 1.825M is 2.08 years old
    member 1.85M is 1.4 years old
    member 1.875M is 0.96 years old
    member 1.9M is 0.12 years old

    plug it into a linear regression calculator and you get that you expect 2 million members in 2.17 years from now, which is mid-february 2017

    /geek

    Theorem: If you have a large enough number of monkeys, and a large enough number of computer keyboards, one of them will sight-read AAA death piano on stealth. And the ffr community will forever worship it. Proof Example

    ask me anything here

    mashed FCs: 329

    r1: 5
    r2: 4
    r3: 6
    r4: 8
    r5: 3
    r6: 5
    r7: 15
    final position: 4th

    Comment

    • Trumpet63
      Mostly Ignored
      • Mar 2011
      • 471

      #17
      Re: How long do you all think it will be until we hit 2,000,000 members?

      Originally posted by Zapmeister
      member 1.75M is 3.75 years old
      member 1.775M is 3.29 years old
      member 1.8M is 2.67 years old
      member 1.825M is 2.08 years old
      member 1.85M is 1.4 years old
      member 1.875M is 0.96 years old
      member 1.9M is 0.12 years old

      plug it into a linear regression calculator and you get that you expect 2 million members in 2.17 years from now, which is mid-february 2017

      /geek
      But what's the R squared?
      Did we accept or reject the null hypothesis?
      2014 October 7th 1:03 AM

      Zageron: Trumpet
      Trumpet63: yes, im here
      Zageron: You have a problem.

      Comment

      • _Zenith_
        Accuracy Player
        • Mar 2011
        • 4629

        #18
        Re: How long do you all think it will be until we hit 2,000,000 members?

        With people like Preggers, we'll hit that milestone easily in the next year, I won't even give it a full year to be honest





        Comment

        • xXOpkillerXx
          Forever OP
          FFR Simfile Author
          • Dec 2008
          • 4207

          #19
          Re: How long do you all think it will be until we hit 2,000,000 members?

          Better change this thread to "Name people with alts"

          Comment

          • Zapmeister
            FFR Player
            • Sep 2012
            • 466

            #20
            Re: How long do you all think it will be until we hit 2,000,000 members?

            Originally posted by Trumpet63
            But what's the R squared?
            Did we accept or reject the null hypothesis?
            ok i'm not sure if you're being serious with this post, or (as i suspect) whether you've just finished taking a statistics class and decided to fling words around on here to make yourself look smart, but just in case:

            if you want the r^2 value then put the numbers into the online calculator i linked and press the calculate button and scroll down.

            linear regression is the wrong test to use for hypothesis testing here. that's because the number of accounts has got to go up with time, which is a causal factor that you're ignoring when you do the test. what you should be doing is testing whether the new accounts are generated at a constant rate, and if you want to do that using only the data i've given you, you do a chi-squared goodness-of-fit. but in this case there's no point in doing that because if you stare at the numbers and don't blink for a few seconds, you'll notice that hell will freeze over and leonardo dicaprio will win an oscar before a poisson process would generate numbers like this. obviously a fixed rate poisson process is far too strong a condition to use here, but there's not much that can be done except assume linearity and go for the trend line.

            Originally posted by _Zenith_
            With people like Preggers, we'll hit that milestone easily in the next year, I won't even give it a full year to be honest
            haha yeah he was talking to me about this in prochat a while back. xelnya (i think) said give it 2 months and he'll get there :P

            Theorem: If you have a large enough number of monkeys, and a large enough number of computer keyboards, one of them will sight-read AAA death piano on stealth. And the ffr community will forever worship it. Proof Example

            ask me anything here

            mashed FCs: 329

            r1: 5
            r2: 4
            r3: 6
            r4: 8
            r5: 3
            r6: 5
            r7: 15
            final position: 4th

            Comment

            • Jousway
              FFR Player
              • Jun 2009
              • 867

              #21
              Re: How long do you all think it will be until we hit 2,000,000 members?

              Originally posted by xXOpkillerXx
              Better change this thread to "Name people with alts"
              basicly this

              lets have a competition where the person with the most alts gets a punch in the face
              Its not a bug its a FEATURE!



              Comment

              • Untimely Friction
                D6 Challeneged
                • Aug 2012
                • 1267

                #22
                Re: How long do you all think it will be until we hit 2,000,000 members?

                man bots tho

                Comment

                • Arch0wl
                  Banned
                  FFR Simfile Author
                  • Dec 2002
                  • 6344

                  #23
                  Re: How long do you all think it will be until we hit 2,000,000 members?

                  the total user # doesn't matter; the active user # does

                  and this game is far less active than it was ten years ago as a result of simple hardware migration. the game was popular when a lot of people had standardized arrow keys on their desktop keyboards. laptops happened and now a user is compelled to either use their shitty default arrow keys (the up/down arrows on my chromebook are, combined, the size of a single key) or set their own custom keys (e.g. WASD), which a new user isn't going to think to do because they have no idea how the game is supposed to be played in the first place

                  FFR had a grand opportunity to stay popular by making itself a facebook app using circles with letters on them instead of arrows (a la keybeatonline) but it didn't even take this opportunity because either (a) no one cares enough or (b) the people who make this game have zero audience awareness. perhaps both.

                  now that facebook realized (a) everyone fucking hated facebook apps and (b) so many people use facebook on their phone now, this has resulted in (c) most apps/games being for phones

                  FFR for a phone isn't happening. have you tried playing stepmania on a touchscreen? it's a clusterfuck. the screen simply does not have the responsiveness to register that many taps that quickly, and the screen itself isn't meant for that kind of damage, and tapping without any recoil means your fingers will be slower.

                  I suppose you could make some microUSB arrow add-on for phones, but who the fuck is going to buy that? right, people who already know what FFR is. no one is going to buy goddamned hardware for an app, get out of here, the standard model for app virality since forever has been "make something free and put in ads or make something amazing but it costs a few dollars", with little variation.

                  now, what you COULD do is make a proprietary music game for steam that uses the keyboard, a la o2jam/keybeatonline, and if possible make other versions for USB add-ons. this sort of game has shown to be sustainable, as PC gaming has generally remained a constant and the steambox is also entering console gaming.

                  but if you did that it wouldn't be ffr anymore. flash music games are a dead model of game. barring a few exceptions, bemani-style music games are in rapid decline in general, really, since they rely on infrastructure and hardware that is not practical to have anymore.

                  think about this: the vast majority of custom ddr/itg charts were designed with a metal pad and bar in mind, but metal ddr pads are entirely the realm of enthusiasts now because ddr arcade machines are barely produced anymore. FFR has always been boosted by the popularity of DDR, and while it survived for a bit longer due to its nonreliance on arcades or hardware, it faced a similar hardware decline once laptops and tablets went widespread.

                  so no, even if FFR gets to 2,000,000 users, it won't mean anything. the site isn't nearly as active anymore and it's an enthusiast's game at this point. there may still be some activity, but the current activity isn't the point -- it's an issue of sustainability and you can't change that without changing the nature of the game and the infrastructure supporting it.

                  Comment

                  • Arch0wl
                    Banned
                    FFR Simfile Author
                    • Dec 2002
                    • 6344

                    #24
                    Re: How long do you all think it will be until we hit 2,000,000 members?

                    man I went way too hard in the paint with that post

                    Comment

                    • MixMasterLar
                      Beach Bum Extraordinaire
                      FFR Simfile Author
                      • Aug 2006
                      • 5401

                      #25
                      Re: How long do you all think it will be until we hit 2,000,000 members?

                      That needed to be said, though.

                      I'm all for FFR trying to create another music game that addresses these issues, though; but the current admins have to be willing to do what the admins of old weren't: Letting FFR the game stand on it's own and actually working on the new game til it's polished


                      "Synthetic Productions" (or whatever Synth tried calling it) had like, what, 5 or six games? They actually where pretty popular in their own right and they pretty much stopped caring about while they where stilll in states where improvements and just basically paying attention to them would have made them much more rewarding experiences

                      Instead most arn't even hosted online anymore that I can tell and they spent crazy amounts of time on FFR the Game itself when really, it was bloody fine
                      Last edited by MixMasterLar; 12-22-2014, 01:46 AM.

                      Comment

                      • Arch0wl
                        Banned
                        FFR Simfile Author
                        • Dec 2002
                        • 6344

                        #26
                        Re: How long do you all think it will be until we hit 2,000,000 members?

                        any kind of game you have to access a website to play is fighting the odds to begin with

                        the trend of web use has been OVERWHELMINGLY to hub websites (facebook is a social hub e.g.), rather than specific ones

                        the only forums/non-social media websites I know now that are still active exists for EXTREMELY specific purposes -- often illicit (bluelight) or with technical, specialized knowledge that isn't easily obtained through mainstream study (bodybuilding, or this 'flyertalk' forum my friend goes to where he figures out how to game flyer points to get trips for free)

                        steam itself is a hub platform. the vast majority of games still played on PC are played via steam. few people buy pc games any other way anymore.

                        now, some games go against this trend, like league of legends, but they're a VERY exceptional minority, and they happen to use powerful psychological mechanics that the music game genre simply isn't capable of using. for example, the variable role you will have in a team's win or loss means people will not always have a very clear perception of where they stand, skill-wise, and these differences are not very clear. so people will be fine with replaying for hours, because they think they can win this time.

                        virtually ANY bemani music game does not have this luck factor, due to the very nature of the game. it's very clear where you stand skill-wise. you will know this within a handful of songs, if not one. improvement is due almost entirely to skill, and very little to luck and definitely not due to the doings of other people.

                        so holding on to the single-website single-game model that FFR has is ... very 2002, which is exactly when this site was created.

                        people are going to play games on consoles, or they're going to play games on touchscreens, or both. they're not going to use a keyboard if they don't have to; FFR used the keyboard because it was something everyone had at the time, and it was assumed that everyone would have one since practically no one could use a computer without a keyboard. but since this is changing with touchscreen progress, a fundamental assumption that the game devs had no longer applies.

                        I really like music games. I will probably always play stepmania. but I am an enthusiast, I realize this is an obscure game that I'm alone in liking among 99.9% of people I know in person, and I don't ever expect games like DDR to return to 2004 levels of popularity or games like FFR to return to 2007 levels of popularity.

                        think of activity on these sorts of games like barrels of oil -- we can't actually make more oil in the earth, we can just extract what we already have. previously we could make activity because new users would eventually become old users who recruit new users and so on. however, this process has largely stopped, so we're just coasting on whatever activity already exists, with an exceptional group of new players who are extremely impressive but not indicative of the current trend nonetheless.
                        Last edited by Arch0wl; 12-22-2014, 06:13 AM. Reason: minor wording changes

                        Comment

                        • choof
                          Banned
                          FFR Simfile Author
                          • Nov 2013
                          • 8563

                          #27
                          Re: How long do you all think it will be until we hit 2,000,000 members?

                          Originally posted by Arch0wl

                          now, what you COULD do is make a proprietary music game for steam that uses the keyboard, a la o2jam/keybeatonline, and if possible make other versions for USB add-ons. this sort of game has shown to be sustainable, as PC gaming has generally remained a constant and the steambox is also entering console gaming.
                          oh hey, this sounds a lot like stepmania and osu

                          Comment

                          • Arch0wl
                            Banned
                            FFR Simfile Author
                            • Dec 2002
                            • 6344

                            #28
                            Re: How long do you all think it will be until we hit 2,000,000 members?

                            only superficially, but there are major differences between a steam-exclusive game and an open source game you can play with any playstyle you want or any song you want

                            Comment

                            • choof
                              Banned
                              FFR Simfile Author
                              • Nov 2013
                              • 8563

                              #29
                              Re: How long do you all think it will be until we hit 2,000,000 members?

                              the major difference would lie in content
                              ...and that's pretty much it

                              Comment

                              • Deadlyx39
                                FFR Player
                                • Sep 2014
                                • 1046

                                #30
                                Re: How long do you all think it will be until we hit 2,000,000 members?

                                I mean touchscreen rhythm games are possible, but it wouldn't be FFR. I know Tap Tap Revenge lasted for quite a while before being taken off the market in January. That was only three lanes, not four though. Honestly to me the best bet for this website is exposure on a website like YouTube, where it can be shown to a wide group of new people to enjoy this game that we all love.

                                The only problem with this however, is that I don't believe any of us are big on YouTube or even Dailymotion, so we would need to find a way to get a person to play the game to show it to everyone. This has been proven to lead to more players on games like happy wheels, where many people started playing those games after they saw their favorite YouTuber play it.

                                If we can find a successful YouTuber to play it, then I think that would be the only way to expand on FFR's community, just because I don't know if the Admins could put in all of their time creating a brand new game and just leaving this one behind after that. If we DO try and get a YouTuber to play it, then who?
                                Last edited by Deadlyx39; 12-23-2014, 02:19 PM.
                                Originally posted by Wayward Vagabond
                                I want another DJ hero
                                Originally posted by Red Blaster
                                Why should I care about this thread
                                Originally posted by choof
                                whats in it for me
                                Originally posted by grizz13114
                                Fun times and meme sluts
                                Originally posted by choof
                                ew meme sluts
                                ew fun

                                Originally posted by MinaciousGrace
                                do you realize how asinine all of your posts are
                                Originally posted by MinaciousGrace
                                i would also like to take this opportunity to shout out deadlyx39

                                on the one hand i feel as though your absence from these forums is a shelled victory for all ffr forumites however after careful examination of my internal feeling apparatus i have come to the conclusion that i do in fact miss your posts

                                [...]

                                come back

                                i need to laugh at you

                                once more

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