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#11 |
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Avid Arrow Annihilator
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The way I see it, from a consistency standpoint, Walk on Water IS more difficult than Touch Me. It's obviously faster, and the the majority of the song feels like (excuse my terminology) bursts of jumpstream (idk how else to describe it lol) as to Touch Me which is made up of mostly simple beats and patterns.
On the other hand, I feel Touch Me is more difficult when it comes to trying to AAA. Those 32nd bursts and mini-jacks can make for annoying transitions to players who aren't as adept in those areas, and can really trip up a good run if you're not careful. Walk on Water does have some fairly quick sections, but they're a little smoother to transition in and out of, and since you're already moving your fingers fairly quickly, they're not as sudden. What's probably happening here is that most of the D4 players have the skill to handle the consistent difficulty of Walk on Water without much of a second thought, and since there's no extreme variation in difficulty throughout the song, there isn't any certain pattern to mess up on. If you can't handle the consistent difficulty of the song... well, you're gonna have a bad time. Thus, the variation in high/low scores. I think the difficulty is justified to be higher, but not that much higher (maybe a 57 perhaps). Either way, I expect a low SDG cutoff (probably 4-0-0-0 ish) stretching to scores in the 20 good area. Then again, who am I to say that, I don't know anything about this game. |
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