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Old 08-5-2012, 02:49 PM   #11
awein999
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Default Re: The Unofficial FFR RPG [Beta]

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Originally Posted by Velocity View Post
Trust me, the R^2 UI looked good in principal, but turned out to be a navigational mess, which is why I've gone back to a much easier to use menu. Most thing in R^2 were to just test changes to the game core, which is why most older engine features never made it in. R^3 on the other hand focuses at just making gameplay and navigation easier while making it run as smooth as possible. Which is why I'm doing preliminary alpha test this week.
That sounds great! Looking forward to it
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