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FFR Player
Join Date: Aug 2005
Age: 30
Posts: 3,996
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Okay, this is one of the hardest things in the universe to figure out in a sim.
How the heck do you do pitch relevancy? Is there some tool or something? Why is it so hard to figure out? Or do you just listen carefully? If I can do that correctly, another problem comes. What's compression? I read Arch's review for Blurk's Flashman, and it says something about compression, am I right? How do you compress 9+ different pitches into 4 notes? Lastly, what defines pitch? Is pitch a single note or just a small range of notes bunched into one arrow? Seriously need some clarification here. |
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