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Old 03-12-2008, 06:58 PM   #1
moches
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Join Date: Aug 2005
Age: 30
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Default pitch relevancy

Okay, this is one of the hardest things in the universe to figure out in a sim.

How the heck do you do pitch relevancy? Is there some tool or something? Why is it so hard to figure out? Or do you just listen carefully?

If I can do that correctly, another problem comes. What's compression? I read Arch's review for Blurk's Flashman, and it says something about compression, am I right? How do you compress 9+ different pitches into 4 notes?

Lastly, what defines pitch? Is pitch a single note or just a small range of notes bunched into one arrow?

Seriously need some clarification here.
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