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Old 07-19-2014, 04:33 PM   #841
TWG Yzma
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Default Re: TWG CXX: Villains United

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Originally Posted by TWG Syndrome View Post
Mentioned you because also paired with your stupid "lets ignore a strong lynch candidate who was getting his ass covered by a hero, and instead look at two players that havent had much suspicion on them at all"
Sorry I remembered Hades argument wrong, thought he wanted to lynch Auto to clear another person, I reread it again and I was wrong

But his original Argument was to kill Hook to clear Auto, so Hook is a villain most likely and Auto is a hero

I stand by my suspicion on Darla though for jumping trains yesterday
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Old 07-19-2014, 04:36 PM   #842
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Default Re: TWG CXX: Villains United

Wait sorry let me make sure I'm not wrong about Darla
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Old 07-19-2014, 04:40 PM   #843
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"go for hook 2: electric boogaloo"
lmao
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Old 07-19-2014, 04:43 PM   #844
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Default Re: TWG CXX: Villains United

Maleficent, i get to make pushes without giving reasons because nobody is pressuring me, which means heroes dont think they can get me lynched. i can show my work if i have to but right now im in a position where i can demand essays from other ppl and its pretty sweet
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Old 07-19-2014, 04:45 PM   #845
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Default Re: TWG CXX: Villains United

Also I'm starting to agree about the Muntz gun thing, andt we need to make sure that gun is gone by the end of the game.

Let's see where we stand tomorrow on that, he should be prime target tonight if another Cruella figure doesn't step up
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Old 07-19-2014, 04:46 PM   #846
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Default Re: TWG CXX: Villains United

If he's villain**
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Old 07-19-2014, 04:48 PM   #847
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Default Re: TWG CXX: Villains United

some of the reasons given for suspecting auto make sense i think. hades and auto were the only 2 major wagons in d2 tho, so for auto to be a hero, pretty much all of those before hades/auto turn on each other have to be from villa. not sure how plausible i think that is, sounds unlikely on paper but i havent actually reread to see what i think #LAZY
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Old 07-19-2014, 04:49 PM   #848
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Default Re: TWG CXX: Villains United

thoughts on having charles shoot the top wagon in 6 hrs?
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Old 07-19-2014, 04:55 PM   #849
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Default Re: TWG CXX: Villains United

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thoughts on having charles shoot the top wagon in 6 hrs?
best outcome of the day

now that I'm on computer I can say I'm pretty certain Auto is our top kill tonight, correct me if I'm wrong about any of this

Let's assume Auto is villain, then there's no reason for Hades to propose an idea that would get him so much attention and eventually the lynch. (I'm talking about the 'game theory diamond').

He could probably have a solid case against Hook without involving Auto if Auto was a villain.

The logical conclusion in my book is that he was covering Auto (sorry Syndrome, you were right).

And having Muntz kill top wagon is the safest option. But there's also the chance that Muntz is a hero, and him having the gun for a while could possibly give us information about that (we can see how he uses the gun of his own volition). But that's pretty dangerous and there should be other ways of finding out if he's a hero.

So in short, I agree with Queen's idea on this, thought we can adjust the time frame if no wagons are built up in time
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Old 07-19-2014, 04:59 PM   #850
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Default Re: TWG CXX: Villains United

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the queen, hook, yzma, ursula, auto, jafar, darla, hopper
ffs the only guy i'm somewhat okay with out of that list is hopper and even then i have to be wary because he's a replacement
darla's fishy with inactivity
jafar has some weird ass posts
i can't mention auto without him thinking this whole post is about him so i'll just ignore that he exists at the moment
ursula i'm almost okay with, seems like she's legitimately looking into things
yzma... not so much
hook i am most certainly not okay with
as for you? it seems like you're trying to force wagons without trying to defend your reasoning, unlike cruella

as for the no votes, i'm 100% certain that one of them's the guy who "doesn't wanna play xdd" or whatever stupid bullshit they told xiz because they're a villa with absolutely no sense of what to do in a large game. i'm going to take a risk and say it's randall but i can't be sure
sid seems relatively safe but the interaction with hades on d1 seemed forced
facilier is gaston-tier
charles muntz omg fuuuuuuuuck that post i can't even put into words how confused i am by that
Ursula is making hardly any effort at all, just hopped on the wagon for Hades last minute and disappeared again.
The fact that it seems like you're protecting Ursula is making me suspicious of you.
Why exactly am I still so high up the don't like list? I had no hesitation in taking Hades out. What have I done that's been so wolfy?

I don't really know what I think of Auto or some of the others in this thread because of their lack of activity.
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Old 07-19-2014, 05:01 PM   #851
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Default Re: TWG CXX: Villains United

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Sorry I remembered Hades argument wrong, thought he wanted to lynch Auto to clear another person, I reread it again and I was wrong
Convenient. And now Some posts from you that appear protown but im not completely convinced.

auto though for reasons already stated.

Charles can also use the gun if he really wants to and isnt lying about actually having it.
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Old 07-19-2014, 05:04 PM   #852
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Default Re: TWG CXX: Villains United

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I don't really know what I think of Auto or some of the others in this thread because of their lack of activity.
Dont just at the activity certain people have, look at how others are acting towards thise certain people. Like auto hasnt done shit, but people are suspicious because of how hades was acting towards him.
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Old 07-19-2014, 05:04 PM   #853
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Default Re: TWG CXX: Villains United

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Also I'm starting to agree about the Muntz gun thing, andt we need to make sure that gun is gone by the end of the game.

Let's see where we stand tomorrow on that, he should be prime target tonight if another Cruella figure doesn't step up
I'm torn on the Muntz gun situation. The fact that he openly admitted it but wasn't killed last night feels somewhat weird, but at the same time Jafar is right that he's more likely to hit someone that's town rather than wolf. I still would think that he'd be more of a threat than Cruella though.
I don't know how to feel about him not using the gun either. It could be a hero move because he knows he would have been outed at the one to shoot the gun and didn't want to be lynched after shooting it. Or really is town and was playing it safe to not kill one of the townies.
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Old 07-19-2014, 05:05 PM   #854
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Default Re: TWG CXX: Villains United

We also may have two guns out there now. Not sure how I feel about that.
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Old 07-19-2014, 05:06 PM   #855
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Default Re: TWG CXX: Villains United

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Originally Posted by TWG The Queen View Post
thoughts on having charles shoot the top wagon in 6 hrs?
Risky because if he's an actual power role he gets revealed. Especially if he's the medic.

Quote:
Originally Posted by Xiz View Post
To Clarify about a 'gun'

- Guns are kept through the phases
- Shooting will be a full card flip
- Shot will happen immediately after I receive PM
- Can happen only in the day
- Who shoots the gun will also be revealed
Also should we miss twice we put the wolves in a much better position that makes up for the wolf lynch from yesterday. Three for one at that point feels like a pretty good trade. (I'm adding in the night lynch for this because it was a base + the variable day kills.)

That said, I think at least two of the band wagoners are probably heroes and I'd almost wager the last one is one of the off votes as to not be associated. If we're very convinced of the hero role I'm for it, just we need to be really weary. We don't want to throw the game.
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Old 07-19-2014, 05:07 PM   #856
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Default Re: TWG CXX: Villains United

Sorry about bringing You up for that "point of no return" thing yzma when you were third or something, but i dont really know what to think
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Old 07-19-2014, 05:07 PM   #857
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Default Re: TWG CXX: Villains United

A hero would likely want to save the gun for the end of the game where they can zerg and win

But coming out in public about it doesn't really make sense, regardless I would feel comfortable if that gun was gone
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Old 07-19-2014, 05:07 PM   #858
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Default Re: TWG CXX: Villains United

Hades grouping Hook and Auto together but pushing Hook wouldn't be damning on its own.

When nobody bought Hook, and Auto got completely abandoned by Hades, that's a little more damning.

Then Hades flips HERO? it is so obvious, considering Hook was being presented as a "no lose" choice that would clear Auto as villain? I'd almost go ahead and call for a gunshot.

Bonus points: If Our gun-toter can't/won't/refuses to do it, we consider that they never got a gun in the first place and are the last hero trying to make sure they stay off the lynching block.

I say Auto now, and consider calling for the Vigi to get the flip early. Though obviously don't just go shooting willy nilly.
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Old 07-19-2014, 05:08 PM   #859
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Default Re: TWG CXX: Villains United

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Originally Posted by TWG Syndrome View Post
Dont just at the activity certain people have, look at how others are acting towards thise certain people. Like auto hasnt done shit, but people are suspicious because of how hades was acting towards him.
I don't feel the same as you guys do about auto. I'm feeling more toward Maleficent and Ursula as hero's right now. Let me pull up some posts and such.

Last edited by TWG Captain Hook; 07-20-2014 at 10:22 PM..
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Old 07-19-2014, 05:08 PM   #860
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Default Re: TWG CXX: Villains United

only reason i'm not jumping on charles muntz is because the heroes might think killing the cop is way more important than some random inactive guy with no available reads
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