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Showing results 1 to 50 of 362
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Posts Made By:
Krauthammer
Forum:
The Werewolf Game
01-30-2014, 06:16 AM
Replies:
74
BriDynN: TWG's Community Initiative Project
Views:
7,541
Posted By
Krauthammer
Re: BriDynN: TWG's Community Initiative Project
LEt's go starting with the Host Sign-ups revamp. It's the one that controls most of what TWG in FFR will be.
I'll join what other people have said, about flipping the phases proposed, although in...
Forum:
TWG Archives
12-2-2013, 03:26 PM
Replies:
552
TWG CIV: FFR Tournament - Reality Parallax
Views:
52,200
Posted By
Krauthammer
Re: TWG CIV: FFR Tournament - Reality Parallax
So, I notify I'm going to be away until tomorrow.
Thank you for understanding, people. Keep your lynching nooses far away from anybody who isn't Silvuh, thanks.
Forum:
TWG Archives
12-2-2013, 02:58 PM
Replies:
552
TWG CIV: FFR Tournament - Reality Parallax
Views:
52,200
Posted By
Krauthammer
Re: TWG CIV: FFR Tournament - Reality Parallax
Well, don't notify me. Notify the whole thread.
Keep in mind I'm changing some stuff to keep the last special hidden for now, but I'll pass that person a message so he or she can come out when it...
Forum:
TWG Archives
12-2-2013, 02:57 PM
Replies:
552
TWG CIV: FFR Tournament - Reality Parallax
Views:
52,200
Posted By
Krauthammer
Re: TWG CIV: FFR Tournament - Reality Parallax
Silvuh
Tsk, tsk.
Riot was the Banhammer, people.
You wonder why?
Because I'm the Seer.
Forum:
TWG Archives
11-28-2013, 02:29 PM
Replies:
552
TWG CIV: FFR Tournament - Reality Parallax
Views:
52,200
Posted By
Krauthammer
Re: TWG CIV: FFR Tournament - Reality Parallax
Safety on FoJaR, as it is very unlikely I'll be back before phase ends.
Forum:
TWG Archives
11-26-2013, 07:37 AM
Replies:
552
TWG CIV: FFR Tournament - Reality Parallax
Views:
52,200
Posted By
Krauthammer
Re: TWG CIV: FFR Tournament - Reality Parallax
Welp.
Riot, you're officially under the spot today, as the most suspicious player alive. Anything to say?
Forum:
TWG Archives
11-24-2013, 07:15 PM
Replies:
552
TWG CIV: FFR Tournament - Reality Parallax
Views:
52,200
Posted By
Krauthammer
Re: TWG CIV: FFR Tournament - Reality Parallax
I see a serious flaw in this.
And it is that we, as players, can't know when an Insta happens, if we rely on the IP votes.
Unless YoshL watches every single vote, and notifies all of us when it...
Forum:
TWG Archives
11-24-2013, 05:31 PM
Replies:
552
TWG CIV: FFR Tournament - Reality Parallax
Views:
52,200
Posted By
Krauthammer
Re: TWG CIV: FFR Tournament - Reality Parallax
Either way, it doesn't really matter much if Dance is the Miller or not.
The only thing that matters is that he has to die.
What is for sure is that at the end of this phase, it is guaranteed a...
Forum:
TWG Archives
11-23-2013, 04:38 PM
Replies:
552
TWG CIV: FFR Tournament - Reality Parallax
Views:
52,200
Posted By
Krauthammer
Re: TWG CIV: FFR Tournament - Reality Parallax
Welp
Forum:
TWG Archives
11-22-2013, 03:58 PM
Replies:
552
TWG CIV: FFR Tournament - Reality Parallax
Views:
52,200
Posted By
Krauthammer
Re: TWG CIV: FFR Tournament - Reality Parallax
Xiz and James are the Master Wolves
Forum:
TWG Archives
11-21-2013, 05:48 PM
Replies:
552
TWG CIV: FFR Tournament - Reality Parallax
Views:
52,200
Posted By
Krauthammer
Re: TWG CIV: FFR Tournament - Reality Parallax
James
After his most recent outburst, I'm really leaning towards he being a wolf. It is what settled for me the deal.
Forum:
TWG Archives
11-21-2013, 11:24 AM
Replies:
552
TWG CIV: FFR Tournament - Reality Parallax
Views:
52,200
Posted By
Krauthammer
Re: TWG CIV: FFR Tournament - Reality Parallax
Funnygurl
Hey. Got a Skype account? If you don't, we can talk through PM.
But meanwhile, have a vote on you.
Forum:
TWG Archives
11-21-2013, 09:36 AM
Replies:
552
TWG CIV: FFR Tournament - Reality Parallax
Views:
52,200
Posted By
Krauthammer
Re: TWG CIV: FFR Tournament - Reality Parallax
Never believe a wolf is dead unless there is 100% undeniable evidence a wolf died.
Think Xiz is human, and keep playing with that in your mind.
Forum:
TWG Archives
11-20-2013, 06:26 AM
Replies:
552
TWG CIV: FFR Tournament - Reality Parallax
Views:
52,200
Posted By
Krauthammer
Re: TWG CIV: FFR Tournament - Reality Parallax
Hey people.
Going to reread everything that has been said and all.
Forum:
The Werewolf Game
11-17-2013, 10:13 AM
Replies:
62
TWG CIV: Sign ups!
Views:
4,953
Posted By
Krauthammer
Re: TWG CIV: Sign ups!
Hey.
If I can be a replacement, then put me up there.
If not, okay.
Forum:
The Werewolf Game
11-15-2013, 10:33 AM
Replies:
42
TWG CIV: Host Signups
Views:
5,424
Posted By
Krauthammer
Re: TWG CIV: Host Signups
Day start?
"good morning neighbor"
"good morning, my fellow villager"
"hey, i feel like lynching. want to hang somebody?"
"for no reason at all? sure let's do it"
Forum:
The Werewolf Game
11-15-2013, 10:24 AM
Replies:
42
TWG CIV: Host Signups
Views:
5,424
Posted By
Krauthammer
Re: TWG CIV: Host Signups
Fourteen players
Night Start
Cardflipping: Color only
Talking out of the Thread is allowed. Screenshots of chat logs aren't allowed.
TWG CIV: The Woes of Roleplaying
Wolves
Master Wolf -...
Forum:
TWG Archives
11-14-2013, 08:30 PM
Replies:
73
TWG CIII: Postgame
Views:
8,492
Posted By
Krauthammer
Re: TWG CIII: Postgame
Hahahahaha, how charming.
Also, Human MVP? Well, now this was unexpected! I hadn't won Human MVP for years.
Forum:
TWG Archives
11-10-2013, 10:14 PM
Replies:
1,551
TWG CIII: New Players Welcome
Views:
88,519
Posted By
Krauthammer
Re: TWG CIII: New Players Welcome
Weeeeeeeelp
Forum:
TWG Archives
11-9-2013, 12:47 PM
Replies:
1,551
TWG CIII: New Players Welcome
Views:
88,519
Posted By
Krauthammer
Re: TWG CIII: New Players Welcome
I'd say it isn't a risk worth taking.
If you're wrong and BDN ends being the Aide, then we end killing a power role. We would be worse than before.
If I understand the role right, he can...
Forum:
TWG Archives
11-9-2013, 09:24 AM
Replies:
1,551
TWG CIII: New Players Welcome
Views:
88,519
Posted By
Krauthammer
Re: TWG CIII: New Players Welcome
Although it is awesome that an extension was granted (and thank you very much, Silvuh!), it feels wrong that we practically forced the host to get out of the way to extend this due to our own...
Forum:
TWG Archives
11-8-2013, 05:21 PM
Replies:
1,551
TWG CIII: New Players Welcome
Views:
88,519
Posted By
Krauthammer
Re: TWG CIII: New Players Welcome
Ah, mainly process of elimination, as I have said before.
Not only that, but his posts feel somewhat...odd. I can-t exactly put my finger on it, but I feel a bad vibe coming from them. I have...
Forum:
TWG Archives
11-8-2013, 02:50 PM
Replies:
1,551
TWG CIII: New Players Welcome
Views:
88,519
Posted By
Krauthammer
Re: TWG CIII: New Players Welcome
I have already named five suspicions I had. Now the number is three, but eh.
Which are pnt, Riot and you.
Forum:
TWG Archives
11-8-2013, 06:45 AM
Replies:
1,551
TWG CIII: New Players Welcome
Views:
88,519
Posted By
Krauthammer
Re: TWG CIII: New Players Welcome
Hey, when you were saying you liked ti sit back and absorb information you really meant it! That is a nice suspicion list.
Alright, after aaaaaaaaaaaall this waiting for BDN, he actually brought a...
Forum:
TWG Archives
11-7-2013, 09:20 PM
Replies:
1,551
TWG CIII: New Players Welcome
Views:
88,519
Posted By
Krauthammer
Re: TWG CIII: New Players Welcome
Welp, the "I'll leave a vote" was part of a vote I had done, but decided not to vote yet. Oh well.
Forum:
TWG Archives
11-7-2013, 09:19 PM
Replies:
1,551
TWG CIII: New Players Welcome
Views:
88,519
Posted By
Krauthammer
Re: TWG CIII: New Players Welcome
I don't find anything particularly bullshitty in BDN's recent post, just it being another "i'll do it later guys" post.
If that is what you mean, then yes, it is very bullshitty.
So, I went and...
Forum:
TWG Archives
11-7-2013, 08:13 PM
Replies:
1,551
TWG CIII: New Players Welcome
Views:
88,519
Posted By
Krauthammer
Re: TWG CIII: New Players Welcome
Hmmmm...why do you think Tokzic is green, Xiz?
Forum:
TWG Archives
11-7-2013, 07:59 PM
Replies:
1,551
TWG CIII: New Players Welcome
Views:
88,519
Posted By
Krauthammer
Re: TWG CIII: New Players Welcome
I'm sure that at the time of your post I wasn't here in the thread.
Because last post I saw before checking now, in this very moment was post #641.
Oh well. Just two hours and thirty-seven...
Forum:
TWG Archives
11-7-2013, 04:01 PM
Replies:
1,551
TWG CIII: New Players Welcome
Views:
88,519
Posted By
Krauthammer
Re: TWG CIII: New Players Welcome
Alright, I'll point that...
Hmmmm...
...I think we should focus this day on cedolad, mellon, T-Force, pntballa and Riot. To me they seem like good targets for this day. I have more or less a...
Forum:
TWG Archives
11-5-2013, 10:26 PM
Replies:
1,551
TWG CIII: New Players Welcome
Views:
88,519
Posted By
Krauthammer
Re: TWG CIII: New Players Welcome
Oh, Dragon got lynched. Okay!
Alright, something:
Inspector, Enforcer: I recommend you don't waste time seering dead people.
It is much better if we all live as if we were about to lose, as...
Forum:
TWG Archives
11-5-2013, 08:08 PM
Replies:
1,551
TWG CIII: New Players Welcome
Views:
88,519
Posted By
Krauthammer
Re: TWG CIII: New Players Welcome
I already said why I disagreed with the Xiz lynch. But I'll repeat it once again.
I don't think Xiz's behavior is as wolfy as people seems to think it is. I see a person who made a genuine effort...
Forum:
TWG Archives
11-5-2013, 06:23 PM
Replies:
1,551
TWG CIII: New Players Welcome
Views:
88,519
Posted By
Krauthammer
Re: TWG CIII: New Players Welcome
I feel that, since a lynch doesn't happen with less than four votes, it'll need to happen.
Even if I do disagree with the core of the lynch.
Forum:
TWG Archives
11-5-2013, 06:23 PM
Replies:
1,551
TWG CIII: New Players Welcome
Views:
88,519
Posted By
Krauthammer
Re: TWG CIII: New Players Welcome
Damn, a certain number of votes is a requirement? That is a problem.
Either way, this change everything. A lynch is always much better than not lynching.
Sorry Xiz
Inspector, make sure to...
Forum:
TWG Archives
11-5-2013, 02:17 PM
Replies:
1,551
TWG CIII: New Players Welcome
Views:
88,519
Posted By
Krauthammer
Re: TWG CIII: New Players Welcome
Because I feel you three aren't doing the things you're doing in this game...as wolves. I see a possibly misdirected human, a human who is making a bigger effort than last game, and a human who,...
Forum:
TWG Archives
11-5-2013, 08:46 AM
Replies:
1,551
TWG CIII: New Players Welcome
Views:
88,519
Posted By
Krauthammer
Re: TWG CIII: New Players Welcome
Well, my own opinion is that Xiz, the sunfan and runescape aren't good targets this day phase.
It is really bad luck, hah. The three people I consider could be worth leaving alive are targeted....
Forum:
TWG Archives
11-5-2013, 07:17 AM
Replies:
1,551
TWG CIII: New Players Welcome
Views:
88,519
Posted By
Krauthammer
Re: TWG CIII: New Players Welcome
YoshL, quick question:
Who, exactly, is your main suspicion right now? I read and read your posts, and well, I can't seem to be able to pinpoint it. Maybe because there are a lot, and I have bad...
Forum:
TWG Archives
11-4-2013, 11:15 AM
Replies:
1,551
TWG CIII: New Players Welcome
Views:
88,519
Posted By
Krauthammer
Re: TWG CIII: New Players Welcome
Well, there is the advatange of both seerings being in different phases. The Enforcer in the Night, the Inspector in the Day.
I doubt that in the first two phases, both will seer the same person,...
Forum:
TWG Archives
11-3-2013, 08:03 PM
Replies:
1,551
TWG CIII: New Players Welcome
Views:
88,519
Posted By
Krauthammer
Re: TWG CIII: New Players Welcome
Alright, mechanics time!
No, a seering vote wouldn't be convenient, I think. Mainly because right now it is way too late for such a thing.
Seeing how there is a seering each phase, maybe we...
Forum:
The Werewolf Game
11-1-2013, 07:34 AM
Replies:
68
TWG CIII: Player Signups
Views:
4,936
Posted By
Krauthammer
Re: TWG CIII: Player Signups
When people said they would recruit, it was really serious.
Look at all these new players! Awesome.
Forum:
The Werewolf Game
10-29-2013, 07:02 AM
Replies:
68
TWG CIII: Player Signups
Views:
4,936
Posted By
Krauthammer
Re: TWG CIII: Player Signups
Do I see epicmafia influence in this setup? :O
In
Forum:
The Werewolf Game
10-26-2013, 07:24 PM
Replies:
41
Rules on aim/skype/outside chat logs in-game
Views:
3,950
Posted By
Krauthammer
Re: Rules on aim/skype/outside chat logs in-game
Ah, the concept.
Basically, play the setup again as the next game
Forum:
The Werewolf Game
10-26-2013, 06:54 PM
Replies:
41
Rules on aim/skype/outside chat logs in-game
Views:
3,950
Posted By
Krauthammer
Re: Rules on aim/skype/outside chat logs in-game
thesunfan has a point there, to be honest.
I'll point that requesting screenshots of the logs is...yeah, kinda a cheap move.
I'd support a re-roll of the game.
Forum:
The Werewolf Game
10-26-2013, 09:56 AM
Replies:
41
Rules on aim/skype/outside chat logs in-game
Views:
3,950
Posted By
Krauthammer
Re: Rules on aim/skype/outside chat logs in-game
Faking logs is something I often do, although "faking" isn't the right word.
More like holding real conversations with wolf partners, as if we were just two players talking.
But yeah, I think...
Forum:
The Werewolf Game
10-22-2013, 02:14 PM
Replies:
44
TWG: A discussion
Views:
3,186
Posted By
Krauthammer
Re: TWG: A discussion
A player telling another player to stop isn't very effective. It doesn't guarantee to stop.
However, if the host asks something to stop, it can help as the host has better ways to enforce it.
...
Forum:
The Werewolf Game
10-22-2013, 12:23 PM
Replies:
44
TWG: A discussion
Views:
3,186
Posted By
Krauthammer
Re: TWG: A discussion
If a player has the need to post eight times in a row with very few worthwhile content in them and calls it a strategy, then it is not a good player.
As well if one's strategy relies on annoying...
Forum:
The Werewolf Game
10-22-2013, 10:50 AM
Replies:
44
TWG: A discussion
Views:
3,186
Posted By
Krauthammer
Re: TWG: A discussion
To be honest, I'll have to agree with Manti on this one.
Senseless posts in a row are...just filler. They just makes the thread longer, and are generally a bother.
Sure, the opinion can change...
Forum:
TWG Archives
10-19-2013, 05:13 PM
Replies:
720
TWG CII: 0rbs of power
Views:
45,662
Posted By
Krauthammer
Re: TWG CII: 0rbs of power
Oh daaaaaaamn, killed Night 1 in the only recent game with outside thread communication :(
Until four games after this one, cherished style.
Forum:
TWG Archives
10-19-2013, 09:52 AM
Replies:
720
TWG CII: 0rbs of power
Views:
45,662
Posted By
Krauthammer
Re: TWG CII: 0rbs of power
Posts:
j-rodd123 72
Xiz 62
thesunfan 18
Welp, JRodd and Xiz monopolized the thread.
The rest of us can go Under the Radar and nobody will be the wiser.
Forum:
TWG Archives
10-18-2013, 08:11 PM
Replies:
720
TWG CII: 0rbs of power
Views:
45,662
Posted By
Krauthammer
Re: TWG CII: 0rbs of power
I personally don't plan to put the first Vigi's head on a stake if it is used in this night, despite there not being a consensus about who should die.
It is up to the person with the orb. However,...
Forum:
TWG Archives
10-18-2013, 03:32 PM
Replies:
720
TWG CII: 0rbs of power
Views:
45,662
Posted By
Krauthammer
Re: TWG CII: 0rbs of power
I'd to remark that when the Vigi orb is used, the person who used it should come to the thread and announce who got killed by it.
Showing results 1 to 50 of 362
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