TWG Harry Potter: books 1-7
This would make the plot easier to follow and the roles easier to calculate and distribute.
Players: 19
Humans:5
Wolves:5
Special humans:6
Scared:3
D.A.: regular componets of the series
Death Eaters: Voldemort,Bellatrix, wormtail, quirell, Barty crouch jr
Order of the Pheonix: Harry, hermione, ron, sirius, dumbledore, snape
Scared: Players that may ally themselves with either side.
Dumbledore's Army: _ regular humans
Death Eaters:
Master wolf: we all know what that does. Seered as green.
The vampire wolf:can choose, each night, to wolf someone or transform them into a wolf.
Wolf seer: We all know what that does too.
2 regular wolves
The Order of the Pheonix:
Guardian: duh, seered blue
Seer: duh, seered blue
The executioner:runs the lynchings, 3 times a game picks to use his vote and count as 3 instead of one. seered as green to the wolf seer, blue to human.
The protector: can choose to save someone from turning into a wolf or guard their life. The saving is automatic, the guarding must be picked.Seered blue to either side.
The murderer:human with a night kill twice per game, seered red to human seer green to wolf seer.
The recorder: sees 4-5 people go into the woods each night to transform. however only one of them is a real wolf. Seered as green to either seer.
Scared: a section of regular humans that are scared of voldemort and dumbledore. They can choose which side to help.
the scientist: can develop a chemical, and use it on someone, then has the ability to use one of the following: kill, seer,
guard, turn, or save. seered blue to Wolves red to humans.
the rebel- can overthrow a lyniching vote. only on instant lynching not popluar or unanomous. Seered green to wolves, blue to humans.
the recruiter: can choose to ally with either side. when done, can choose to recruit someone but must have both parties agreeing. Seered red to wolves, green to humans.
The items: The deathly hallows, the sorcer's stone, the invisibility cloak, the marauders map, a prophecy, and veritiserum.
Deathly hallows: IF YOU ARE GIVEN THESE YOU MAY CHOOSE TO USE ONE. tHEY ARE A KILL, GUARD, AND SEERING. AFTER IT HAS BEEN USED IT IS OUT OF PLAY. tHE NEXT PERSON TO RECIEVE THIS ITEM WILL NOT GAIN IT BACK. AFTER ALL 3 ARE USED THE ITEM IS DISCARDED. USE IT WISELY.
the sorcerer's stone: will save onyl yourself for 1 night of your disgression. If you die before then you lose that life. may choose to "donate it" after death.
The invisibility cloak: also protects you for one night. Only the night it is given to you though.
The marauders map: If given to a human or blue it will show the wolves "lair" and 1 wolf. If given to a wolf it will show the location of #12 grimmuald place revelainig 1 blue. If given to a scared it will show nothing but another scared.
A prophecy: This is my favorite. This item, when given, show 2 guards and seerings. So if you get it on night 4 you can PM me saying you want to see nights 2 and 3 guards and seers.
Veritiserum: If given to a wolf that wolf must reveal it's role. If given to a blue that blue must reveal its role. if given to a human it is killed. if given to a scared it must reveal its role.
ANY ITEM YOU GET THAT CONTRADICTS A PREVIOUSLY GIVEN ITEM WILL BE USELESS. IT'S ALL AT RANDOM FOLKS.
RULES:
night one if the vampire wolf (VW) is seered night one to either side it shows up as green. IF it is seered night two it is seered as green. ANY TIME AFTER THAT THE VW IS SEERED AS RED
CARD FLIPPING IS OFF
Night posting is on
sharing PM's is illegal and will result in a ban
no talking to the dead about TWG
new rule: the wolf conversions are done on all even nights too be more fair to humans.
This would make the plot easier to follow and the roles easier to calculate and distribute.
Players: 19
Humans:5
Wolves:5
Special humans:6
Scared:3
D.A.: regular componets of the series
Death Eaters: Voldemort,Bellatrix, wormtail, quirell, Barty crouch jr
Order of the Pheonix: Harry, hermione, ron, sirius, dumbledore, snape
Scared: Players that may ally themselves with either side.
Dumbledore's Army: _ regular humans
Death Eaters:
Master wolf: we all know what that does. Seered as green.
The vampire wolf:can choose, each night, to wolf someone or transform them into a wolf.
Wolf seer: We all know what that does too.
2 regular wolves
The Order of the Pheonix:
Guardian: duh, seered blue
Seer: duh, seered blue
The executioner:runs the lynchings, 3 times a game picks to use his vote and count as 3 instead of one. seered as green to the wolf seer, blue to human.
The protector: can choose to save someone from turning into a wolf or guard their life. The saving is automatic, the guarding must be picked.Seered blue to either side.
The murderer:human with a night kill twice per game, seered red to human seer green to wolf seer.
The recorder: sees 4-5 people go into the woods each night to transform. however only one of them is a real wolf. Seered as green to either seer.
Scared: a section of regular humans that are scared of voldemort and dumbledore. They can choose which side to help.
the scientist: can develop a chemical, and use it on someone, then has the ability to use one of the following: kill, seer,
guard, turn, or save. seered blue to Wolves red to humans.
the rebel- can overthrow a lyniching vote. only on instant lynching not popluar or unanomous. Seered green to wolves, blue to humans.
the recruiter: can choose to ally with either side. when done, can choose to recruit someone but must have both parties agreeing. Seered red to wolves, green to humans.
The items: The deathly hallows, the sorcer's stone, the invisibility cloak, the marauders map, a prophecy, and veritiserum.
Deathly hallows: IF YOU ARE GIVEN THESE YOU MAY CHOOSE TO USE ONE. tHEY ARE A KILL, GUARD, AND SEERING. AFTER IT HAS BEEN USED IT IS OUT OF PLAY. tHE NEXT PERSON TO RECIEVE THIS ITEM WILL NOT GAIN IT BACK. AFTER ALL 3 ARE USED THE ITEM IS DISCARDED. USE IT WISELY.
the sorcerer's stone: will save onyl yourself for 1 night of your disgression. If you die before then you lose that life. may choose to "donate it" after death.
The invisibility cloak: also protects you for one night. Only the night it is given to you though.
The marauders map: If given to a human or blue it will show the wolves "lair" and 1 wolf. If given to a wolf it will show the location of #12 grimmuald place revelainig 1 blue. If given to a scared it will show nothing but another scared.
A prophecy: This is my favorite. This item, when given, show 2 guards and seerings. So if you get it on night 4 you can PM me saying you want to see nights 2 and 3 guards and seers.
Veritiserum: If given to a wolf that wolf must reveal it's role. If given to a blue that blue must reveal its role. if given to a human it is killed. if given to a scared it must reveal its role.
ANY ITEM YOU GET THAT CONTRADICTS A PREVIOUSLY GIVEN ITEM WILL BE USELESS. IT'S ALL AT RANDOM FOLKS.
RULES:
night one if the vampire wolf (VW) is seered night one to either side it shows up as green. IF it is seered night two it is seered as green. ANY TIME AFTER THAT THE VW IS SEERED AS RED
CARD FLIPPING IS OFF
Night posting is on
sharing PM's is illegal and will result in a ban
no talking to the dead about TWG
new rule: the wolf conversions are done on all even nights too be more fair to humans.



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