Look how much I kick ass (WIP animation inside)

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  • lord_carbo
    FFR Player
    • Dec 2004
    • 6222

    #1

    Look how much I kick ass (WIP animation inside)

    CURRENTLY: 199 frames (almost) all individually mouse drawn @ 17 fps.

    Not even close to done. BG is horrid and hasn't gone through touching up, he isn't fighting anything at the moment so it looks silly when he gets spun around, the last 20 or so frames are uncolored because I'm lazy, ect.

    But look at that frame-by-frame action o_0 You gotta admit, it's pretty kickass for someone my age. I'll keep working on it, but for now, here it is.

    Webs.com has been shut down on the 31st of August 2023. Find out what that means for your site and how to move it to another provider.


    Expect to see this someday as a daily feature on NG if not one of the weekly features. It'll be polished and finished by the time I'm done with it. Don't expect it to be done for a while though because I like to procrastinate.
    last.fm
  • whiteflame
    FFR Player
    • Sep 2005
    • 378

    #2
    RE: Look how much I kick ass (WIP animation inside)

    What the fuck? IT LEADS TO THIS THREAD....

    Comment

    • Spazzbite
      FFR Simfile Author
      FFR Simfile Author
      • Jan 2003
      • 2181

      #3
      RE: Look how much I kick ass (WIP animation inside)

      When all else fails, copy and paste the link, whiteflame.

      Originally posted by Quicker
      shades don't break unless you break them.

      Comment

      • lord_carbo
        FFR Player
        • Dec 2004
        • 6222

        #4
        Re: RE: Look how much I kick ass (WIP animation inside)

        Originally posted by whiteflame
        What the $*%#? IT LEADS TO THIS THREAD....
        Yeah, sorry, it does that with .swf files.
        last.fm

        Comment

        • Sol_Solis
          FFR Player
          • Aug 2005
          • 661

          #5
          RE: Re: RE: Look how much I kick ass (WIP animation inside)

          I don't think age is a factor when it comes to animation. Just takes patience and practice
          Looks pretty awesome, I have no idea how you do that besides draw in flash.
          Must have taken quite a while.

          Comment

          • lord_carbo
            FFR Player
            • Dec 2004
            • 6222

            #6
            Re: RE: Re: RE: Look how much I kick ass (WIP animation insi

            Originally posted by Sol_Solis
            I don't think age is a factor when it comes to animation. Just takes patience and practice
            Looks pretty awesome, I have no idea how you do that besides draw in flash.
            Must have taken quite a while.
            So far that took a total of about 6 or so hours (45 minutes in fact devoted to fixing up a mistake I made in the first 50 frames >_> Gerr...) over the period of 2 days. Currently what I have didn't take much patience compared to what I will have to get through, unfortunately :/



            Still working, damn I have a longs way to go. I decided to blow yesterday and today off by only coloring in the frames I didn't finish coloring. I'm straying for 1:30-2:00, which is 1530-2040 frames. It's a lot, but if I put enough effort into it, I could finish this in 2 months. If not, I'd guess around 3 months.
            last.fm

            Comment

            • Tank101
              I V vi iii IV I IV V
              FFR Simfile Author
              • Mar 2004
              • 2082

              #7
              RE: Re: RE: Re: RE: Look how much I kick ass (WIP animation

              It's got style man. I can dig it.

              Also needs some music.

              Comment

              • Omeganitros
                auauauau
                • Jun 2003
                • 8897

                #8
                RE: Re: RE: Re: RE: Look how much I kick ass (WIP animation

                Carbo has leet skillz.

                Comment

                • MonkeyFoo
                  FFR Veteran
                  • Sep 2004
                  • 397

                  #9
                  RE: Re: RE: Re: RE: Look how much I kick ass (WIP animation

                  How the hell did you decide on 17 fps?
                  How has it been 15 years

                  Comment

                  • Moogy
                    嗚呼
                    FFR Simfile Author
                    • Aug 2003
                    • 10303

                    #10
                    RE: Re: RE: Re: RE: Look how much I kick ass (WIP animation

                    That sort of motion would be perfect for a game.
                    Plz visit my blog

                    ^^^ vintage signature from like 2006 preserved

                    Comment

                    • lord_carbo
                      FFR Player
                      • Dec 2004
                      • 6222

                      #11
                      Re: RE: Re: RE: Re: RE: Look how much I kick ass (WIP animat

                      Originally posted by MonkeyFoo
                      How the hell did you decide on 17 fps?
                      It was originally going to be 14 fps, but it looked nicer on 17.

                      Originally posted by Moogy
                      That sort of motion would be perfect for a game.
                      Haha, actually it's supposed to represent a fighting game at the end when it's all done.

                      And thanks for the comments so far, people. Still working, a tad slow but I should hit 200 frames on X-mas (I'll update the link when I do), and I have the whole next week off as a bonus ^_^

                      At the moment, I just got done drawing him doing some rolling-kick-in-the-air-thingy. It looks freaking awsome.
                      last.fm

                      Comment

                      • FluorescentArmy
                        Forum User
                        • Nov 2005
                        • 1754

                        #12
                        RE: Re: RE: Re: RE: Re: RE: Look how much I kick ass (WIP an

                        I think its sweet. The best animations I could ever accomplish were stick figures ripping each others throats out. They were pretty cool, on Imageforge3, but then came Photoshop

                        Comment

                        • lord_carbo
                          FFR Player
                          • Dec 2004
                          • 6222

                          #13
                          RE: Re: RE: Re: RE: Re: RE: Look how much I kick ass (WIP an

                          It's been updated 199 frames, a few uncolored at the end.

                          NOTE: The thing that happens with the scrolling bar, that it leaves a line behind, sorry >_> Flash MX `04 doesn't work well with holding shift when you use the paint brush tool...
                          last.fm

                          Comment

                          • QreepyBORIS
                            FFR Player
                            • Feb 2003
                            • 7454

                            #14
                            RE: Re: RE: Re: RE: Re: RE: Look how much I kick ass (WIP an

                            Saw this late, but that's actually pretty cool. Nice work.

                            Signature subject to change.

                            THE ZERRRRRG.

                            Comment

                            • Sol_Solis
                              FFR Player
                              • Aug 2005
                              • 661

                              #15
                              RE: Re: RE: Re: RE: Re: RE: Look how much I kick ass (WIP an

                              I watched it again while listening to Put that thang down, lol, was cool.

                              Comment

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