TWG 191: Don't Trust Your Mentor - Postgame Thread

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  • ShadoWolfe
    FFR Player
    • Jun 2009
    • 150

    #1

    TWG 191: Don't Trust Your Mentor - Postgame Thread

    Don't Trust Your Mentor
    aka Rivalry Memes Trump All Else


    Setup:


    Roles:
    13 Players.

    Town Mentor
    Town 2-shot Vigi
    Town Macho Doctor
    Town Macho Jailkeeper

    Vanilla Town
    Vanilla Town
    Vanilla Town
    Vanilla Town
    Vanilla Town
    Vanilla Town

    Werewolf Mentor
    Werewolf Roleblocker
    Apprehensive Werewolf Tracker


    Role PMs

    Town Mentor

    Welcome, Name, you are a Town Mentor. Every night, you can perform one of the following actions:

    - If you do not have a living Mentee, at Night you can recruit one. This does not change their alignment.
    - If you do have a living Mentee, you may opt to kill them during any night phase following their recruitment.

    When you recruit a Mentee, you gain access to a quicktopic where you can communicate during both the Day and at Night.

    As a Town Mentor, you understand that wooing any recruit to a boring life of following the rules is a difficult task. While your werewolf counterpart simply has to bring up the glamour of hedonistic pursuits and romantic appeal of living life free of anyone's rules in order to draw their recruits in, you have had to put in very real work to hone your craft. After all, convincing someone to sacrifice their desires in favor of doing the right thing and living a lawful life is no easy task. However, your years of hard work practicing every seductive line and charismatic smile have paid off. As a result, if you and the Werewolf Mentor attempt to recruit the same player in the same night, the Mentee will always favor your recruitment efforts over those of your counterpart. You will not be informed of the recruitment conflict.

    Additionally, the Werewolf Mentor cannot woo your Mentee away from you once they have been successfully recruited. The only thing that can break your bond with your Mentee is death.

    Upon the death of either the Town Doctor or the Town Jailkeeper, you become emboldened and filled with a sense of Machismo. You will refuse aid even if offered. Once this occurs, nightkill protection will *not* be effective on you. You will not be informed of this change.

    You are NOT allowed to privately claim your identity in the Mentor Chat. Any private identity claim will result in your immediate modkill, even if the identity claim is false. Public claims in the game thread are exempt from this rule. Note that you cannot privately identify yourself even if you have already publicly claimed in the game thread.

    You win once all werewolves have been eliminated.



    Werewolf Mentor

    Welcome, Name, you are a Werewolf Mentor.

    You are partnered with Name and Name.

    Every night, one of you may attempt to kill a player. If your attempt is successful, said player will die in the night.

    Each night, you may communicate your vile plans to one another at this Discord meeting spot under the cover of darkness.

    Additionally, you can perform one of the following actions every night:

    - If you do not have a living Mentee, at Night you can recruit one. This does not change their alignment.
    - If you do have a living Mentee, you may opt to kill them during any night phase following their recruitment.

    When you recruit a Mentee, you gain access to a quicktopic where you can communicate during both the Day and at Night.

    As a Werewolf Mentor, you have always had an easy time recruiting your marks. Living life fast and loose sells itself, and nearly everyone wishes they could break the societal shackles binding them to a boring life of lawful obedience. Capitalizing on this has granted you years of success, and the lack of any real challenge has cause you to grow complacent with your achievements. As a result, you've lost some of the natural charisma that wooed your first recruits. After all, while "Come to the dark side. We have cookies xD" might have been funny the first time, years of repeating it has dulled your delivery. And let's face it, that line was never actually funny in the first place. Your memes and pickup lines have gotten stale, but hedonism appeals for itself. For this reason, if you attempt to recruit the same player as the Town Mentor in the same night, your recruitment will fail, as the target will choose to become a Mentee of the Town Mentor instead. You will not be informed that a recruitment conflict was the reason for your failed recruitment.

    However, the Town Mentor cannot woo your Mentee away from you once they have been successfully recruited. The only thing that can break your bond with your Mentee is death.

    Upon the death of either the Town Doctor or the Town Jailkeeper, you become emboldened and filled with a sense of Machismo. You will refuse aid even if offered. Once this occurs, nightkill protection will *not* be effective on you. You will not be informed of this change.

    You are NOT allowed to privately claim your identity in the Mentor Chat. Any private identity claim will result in your immediate modkill, even if the identity claim is false. Public claims in the game thread are exempt from this rule. Note that you cannot privately identify yourself even if you have already publicly claimed in the game thread.

    You win once parity is reached or when there is no way to prevent parity.


    2-shot Vigilante

    Welcome, Name, you are a 2-shot Vigilante.
    Each night, you may attempt to kill another player. If your attempt is successful, said player will die in the night.
    Do be careful, however, as you are running low on ammunition. You only have two shots left in your gun.

    Upon the death of either the Town Doctor or the Town Jailkeeper, you become emboldened and filled with a sense of Machismo. You will refuse aid even if offered. Once this occurs, nightkill protection will *not* be effective on you.

    You win once all werewolves have been eliminated.


    Town Macho Doctor

    Welcome, Name, you are a Town Macho Doctor.

    Each night phase, you may attempt to protect one player in the game from being nightkilled. If successful, you will protect said player from any number of nightkills for the duration of the night. If you target the same player as the Macho Jailkeeper, however, both of your protections will fail as a result of your conflicting desires to be the most Macho person around.

    Due to your over-the-top Machismo, you refuse aid from everyone, and any protection targeting you will fail.

    You win once all werewolves have been eliminated.


    Town Macho Jailkeeper

    Welcome, Name, you are a Town Macho Jailkeeper. Each night, you may attempt to jail one player in the game. If successful, you will simultaneously block that player's active abilities and protect that player from any number of nightkills for the duration of the night.

    If you target the same player as the Macho Doctor, however, both of your protections will fail as a result of your conflicting desires to be the most Macho person around.

    Due to your over-the-top Machismo, you refuse aid from everyone, and any protection targeting you will fail.
    You win once all werewolves have been eliminated.


    Werewolf Roleblocker

    Welcome, Name, you are a Werewolf Roleblocker. You are partnered with Name and Name.

    Every night, one of you may attempt to kill a player. If your attempt is successful, said player will die in the night.

    Each night, you may communicate your vile plans to one another at this Discord meeting spot under the cover of darkness.

    Additionally, you can attempt to roleblock a player every night. If successful, said player's active abilities will be blocked that night.

    Upon the death of either the Town Doctor or the Town Jailkeeper, you become emboldened and filled with a sense of Machismo. You will refuse aid even if offered. Once this occurs, nightkill protection will *not* be effective on you.

    You win once parity is reached or when there is no way to prevent parity.


    Apprehensive Werewolf Tracker

    Welcome, Name, you are an Apprehensive Werewolf Tracker. You are partnered with Name and Name.

    Every night, one of you may attempt to kill a player. If your attempt is successful, said player will die in the night.

    Each night, you may communicate your vile plans to one another at this Discord meeting spot under the cover of darkness.

    Additionally, you can attempt to track a player each night. If successful, you will learn if your target left their home the night you track them, but not who they visited that night.

    As an Apprehensive Werewolf Tracker, you have mastered the art of stalking your targets without being detected. Unfortunately, your biggest enemy in life has proven to be your cowardly nature. Every time you've ever attempted to track someone, you've ended up following them anxiously until they begin to approach their target. Just before you are able to see their destination, your anxiety, apprehension, and fear build up to the point where you abandon your pursuit. As a result, you are only ever able to identify whether your target leaves their home, but not the identity of their target or the nature of their visit.

    You win once parity is reached or when there is no way to prevent parity.


    Vanilla Townie

    Welcome, Name, you are a Vanilla Townie. Your power is your vote.
    Beyond this, you have no special abilities.

    You win once all werewolves have been eliminated.


    Greetings, Name!

    In the night, you encountered a masked stranger. You were so taken by their compelling demeanor and enticing speech that you begged them to impart their wisdom upon you and mentor you in their ways. They accepted —after all, unbeknownst to you, this was their goal in targeting you— and you have become their Mentee.

    Your Mentor, as mysterious as they are, left you only a scribbled quicktopic link as means by which you may contact them. You may follow that link here: [quicktopic]

    Whether emulating your new Mentor will make true your hopes of living a more fulfilling life or cause you instead to fall into an even more fruitless existence remains to be seen, but one thing is for certain: you would do anything they command, even if it leads to your own demise. Trusting yourself to a masked stranger of dubious intent and placing your everything at their mercy speaks volumes to your naiveté, and you can only blame yourself for whatever comes next.

    Thankfully, despite the feeling that you could not possibly live without them, time does cure all things. In the event of your Mentor's demise, the enchantment you're been living under will fall apart fairly quickly. You will soon re-adapt to your old, boring life, and it will all be Just Fine.




    Rules (MUST READ):
    Mentors are anonymous to their Mentees and can communicate only through anonymous, host-provided, temporary Mentor quicktopic threads.

    Mentors and Mentees can communicate in their channel day or night.

    Mentors are NOT allowed to privately claim their identity in the Mentor Chat. Any identity reveal by a Mentor will result in their immediate modkill, even if their identity claim is false. Public claims in the game thread are exempt from this rule. Note that a Mentor cannot privately identify themselves even if they have already publicly claimed in the game thread. Mentees cannot ask identifying questions or questions that only specific players would know the answer to. In general, any attempt by either the Mentee or the Mentor to make the Mentor's identity known/confirmed will result in a modkill to the offending party.

    Mentors cannot recruit each other as their Mentee. Attempts to do so will return with the same failed recruitment message a roleblock would result in.

    The only way a Mentor/Mentee relationship can be broken is if the Mentee dies. If they so desire, either Mentor may choose to kill off their Mentee by choosing them as their Nightkill.

    Roleflips are partial in that both Mentors will flip as Mentor. All other wolf roles will flip as Werewolf

    If either Mentor is killed, the Mentee that they have recruited will *NOT* die along with them, but instead get over their grief fairly quickly and live life as they did before getting recruited. Note that this is different than the traditional Mentor role.

    When either the Town Doctor or Jailkeeper is killed, the Town Vigi, Werewolf Roleblocker, and both Town and Wolf Mentors all become Macho. Nightkill protection will not be effective on these players once they become Macho. Note that this does not apply to the Apprehensive Tracker, who will remain apprehensive for the rest of their lives. Probably for the best, eh? Can't be both macho *and* apprehensive, after all.

    The Roleblocker, Jailkeeper, and Doctor cannot target the same player two nights in a row.

    Excluding the nightkill, NO ACTIONS will be randomized if the player responsible for them does not submit them on their own. Wolf players cannot submit role-specific actions for one another.



    General Notes:
    Phases are 48/24 revolving around 10:00PM Server time
    KitB: On
    OoTC: Off (except for Mentor Chats and Wolfchat)
    Nighttalk: Off (Except for Mentor Chats and Wolfchat)
    NoLynch/Nokill: On
    Roleflips: Partial (see Rules for details)
    Referencing Trailer Park Boys: On



    Player List:
    1: Funnygurl555 - Werewolf Mentor - Won at Endgame
    2: SubaruPoptart - Town Vigilante - Killed N3
    3: storn42 - Town Macho Doctor - Lynched D2
    4: mellonxcollie - Vanilla Town - Killed N2
    5: Charu - Town Mentor - killed N1
    6: TWGma (T-Force) - Apprehensive Werewolf Tracker - Won at Endgame
    7: DaBackpack - Vanilla Town - Lost at Endgame
    8: Shadow_God_10 - Vanilla Town - lynched D1
    9: XelNya - Vanilla Town - Lynched D3
    10: inDheart flashflash account - Werewolf Roleblocker - Won at Endgame
    11: Duskfall - Macho Town Jailkeeper - Lost at Endgame
    12: the sun fan - Vanilla Town - Killed N2
    13: MixMasterLar - Vanilla Town - Lost at Endgame


    Replacements:
    1: flash flash account
    2:
    Last edited by ShadoWolfe; 01-27-2020, 09:33 PM.





    Originally posted by Hakulyte
    I followed the "by the book" play, but I was reading the "not to do" page.
    Originally posted by XelNya
    " I'd suck a dick in a dark, dark alley."
    Originally posted by YoshL
    "i gave you 20 ducks, and spent a lot of time making one of them quack, and pointed at the particular one and asked "is that one the worst quacker"" ... "you could still give somewhat of an answer based on the quality of the quacks, and the other random quacks from the ducks surrounding that weren't the center of focus."
    Originally posted by mellon_collie
    "I love Wolfe's duck avi so much. Shado's Duck Shrine is the best!!
  • ShadoWolfe
    FFR Player
    • Jun 2009
    • 150

    #2
    Re: TWG 191: Don't Trust Your Mentor - Postgame Thread

    Links:
    Last edited by ShadoWolfe; 01-27-2020, 09:19 PM.





    Originally posted by Hakulyte
    I followed the "by the book" play, but I was reading the "not to do" page.
    Originally posted by XelNya
    " I'd suck a dick in a dark, dark alley."
    Originally posted by YoshL
    "i gave you 20 ducks, and spent a lot of time making one of them quack, and pointed at the particular one and asked "is that one the worst quacker"" ... "you could still give somewhat of an answer based on the quality of the quacks, and the other random quacks from the ducks surrounding that weren't the center of focus."
    Originally posted by mellon_collie
    "I love Wolfe's duck avi so much. Shado's Duck Shrine is the best!!

    Comment

    • ShadoWolfe
      FFR Player
      • Jun 2009
      • 150

      #3
      Re: TWG 191: Don't Trust Your Mentor - Postgame Thread

      Wolves got off to a rough start in this one, barely scraping by D1 without losing their most crucial piece. However, good play by inDheart and TWGma kept the majority of the team from falling under suspicion.

      From there, though, things turned around after a series of very successful night actions and role reads.

      TWGma orchestrated a nightkill on Charu that proved vital in crippling town's momentum. This, coupled with flashflash account's pinpoint accurate PR reads ended up devastating every move town had left. Funnygurl555, under heavy suspicion from the previous day phase and from a slank/UTR wolfmeta of recent games, projected town with a smooth poise and flair that would make the Smooth Criminal himself jealous.

      The final straw that broke the camel's back was in a red herring Funnygurl555 casually dropped to the sun fan. While the sun fan himself came to the conclusion this red herring, the name "Greggles", was WIFOM he shouldn't read into, several other towns decided instead it was the last proof they needed to take down XelNya, solidifying their loss in a spectacularly sad fashion.

      With that said, it is only right that MVP go to flashflash account for consistently leading the wolfteam correctly in nearly every action taken, and to a victory well earned.

      Wolves win! Congratulations (:
      Last edited by ShadoWolfe; 01-27-2020, 11:53 PM.





      Originally posted by Hakulyte
      I followed the "by the book" play, but I was reading the "not to do" page.
      Originally posted by XelNya
      " I'd suck a dick in a dark, dark alley."
      Originally posted by YoshL
      "i gave you 20 ducks, and spent a lot of time making one of them quack, and pointed at the particular one and asked "is that one the worst quacker"" ... "you could still give somewhat of an answer based on the quality of the quacks, and the other random quacks from the ducks surrounding that weren't the center of focus."
      Originally posted by mellon_collie
      "I love Wolfe's duck avi so much. Shado's Duck Shrine is the best!!

      Comment

      • SubaruPoptart
        da kyo~
        • Nov 2015
        • 736

        #4
        Re: TWG 191: Don't Trust Your Mentor - Postgame Thread

        well shit






        Originally posted by qrrbrbirbel
        AAAAAAAAAAAAAAAAAAAAAAAAA
        Originally posted by the sun fan
        AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA



        Originally posted by Shadow_God_10
        Oh God it's Subaru
        Originally posted by Deamerai
        damnit subaru
        Originally posted by FreezinIce
        You can lead Subaru to water, but you can't make him vote at EOD
        Originally posted by the sun fan
        if cocoa flips town, n2 vig should shoot zenith obv
        Originally posted by Funnygurl555
        wolf gurls exist awooo owo ¿furries? owo awoo


        Originally posted by dAnceguy117

        Comment

        • SubaruPoptart
          da kyo~
          • Nov 2015
          • 736

          #5
          Re: TWG 191: Don't Trust Your Mentor - Postgame Thread

          Before anything is said i am sorry






          Originally posted by qrrbrbirbel
          AAAAAAAAAAAAAAAAAAAAAAAAA
          Originally posted by the sun fan
          AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA



          Originally posted by Shadow_God_10
          Oh God it's Subaru
          Originally posted by Deamerai
          damnit subaru
          Originally posted by FreezinIce
          You can lead Subaru to water, but you can't make him vote at EOD
          Originally posted by the sun fan
          if cocoa flips town, n2 vig should shoot zenith obv
          Originally posted by Funnygurl555
          wolf gurls exist awooo owo ¿furries? owo awoo


          Originally posted by dAnceguy117

          Comment

          • Funnygurl555
            T-Force's Rival
            • Dec 2010
            • 1865

            #6
            Re: TWG 191: Don't Trust Your Mentor - Postgame Thread

            T-Force
            Originally posted by MixMasterLar
            is funny eaman?
            Can you like not use those stupid names right now? Took me long enough to get these screen names straight in my head
            Originally posted by the sun fan
            GET DUNKED FUNNY
            (eaman is her name irl, friend)

            Comment

            • Charu
              Snivy! Dohoho!
              FFR Simfile Author
              • Mar 2006
              • 6161

              #7
              Re: TWG 191: Don't Trust Your Mentor - Postgame Thread

              Just know next time when you see a KitB like that, you shoot for the person on the other end of the KitB if the dice roll was on a town.


              Originally posted by JohnRedWolf87
              Charu the red-nosed Snivy
              Had a very shiny nose
              And if you ever saw it
              You could even say it glows

              All of the other Snivies
              Used to laugh and call him names
              They never let poor Charu
              Join in any Snivy games

              (Click the arrow to see the rest)


              Originally posted by Vendetta21
              All in all I would say that Charu not only won this game, his play made me reconsider how I play it.

              Comment

              • Shadow_God_10
                Somewhere, but not here
                FFR Simfile Author
                • Mar 2006
                • 2162

                #8
                Re: TWG 191: Don't Trust Your Mentor - Postgame Thread

                Originally posted by Funnygurl555
                T-Force
                I will throw you into the fucking sun

                Originally posted by Svaz
                more like Shad-hoe God am I right haha
                Originally posted by mellon_collie
                TIL women have breasts because of horniness
                Originally posted by bugkid666
                sunfan I fucked up
                Originally posted by MixMasterLar
                Xel claiming that I am incapable of making mistakes and using that logic to paint me as scum does things to my body that I thought only Lewdy's stash could do

                Originally posted by Funnygurl555
                your hentai collection is commendable. i am both in awe and afraid of you
                Originally posted by DaBackpack
                might quit having sex every day and focus more on shooting myself in the testicles with an elephant gun

                Comment

                • TWGma
                  FFR Player
                  • May 2017
                  • 3

                  #9
                  Re: TWG 191: Don't Trust Your Mentor - Postgame Thread

                  Originally posted by TWGma
                  Hey remember the time when we were both town and dunked wolves in Capitalism?

                  Hey remember the time when we were both town in that turbo and got co-MVPs with WV?

                  Those were good times.






                  And by that, I mean it's time for you to snap out of the meme for a bit and actually accept working together with me if we want to actually win this.
                  Oh hey, it worked.
                  Originally posted by Charu
                  Originally posted by ShadoWolfe
                  Why are you fucking pockets again?
                  Originally posted by Celirra
                  i like tforce more than you

                  Comment

                  • Charu
                    Snivy! Dohoho!
                    FFR Simfile Author
                    • Mar 2006
                    • 6161

                    #10
                    Re: TWG 191: Don't Trust Your Mentor - Postgame Thread

                    Kind of wished I played, but oh well


                    Originally posted by JohnRedWolf87
                    Charu the red-nosed Snivy
                    Had a very shiny nose
                    And if you ever saw it
                    You could even say it glows

                    All of the other Snivies
                    Used to laugh and call him names
                    They never let poor Charu
                    Join in any Snivy games

                    (Click the arrow to see the rest)


                    Originally posted by Vendetta21
                    All in all I would say that Charu not only won this game, his play made me reconsider how I play it.

                    Comment

                    • DaBackpack
                      ~ お ま ん こ ~
                      • Mar 2014
                      • 918

                      #11
                      Re: TWG 191: Don't Trust Your Mentor - Postgame Thread

                      I'm sorry for being so fucking wrong this game

                      I wish fewer people listened to me


                      Originally posted by Moogy
                      no one cares
                      Originally posted by TWG Dan Hedgehog
                      there are 743 matches for hedgehog suicide on deviantart
                      that's kind of a sad statistic

                      Comment

                      • Charu
                        Snivy! Dohoho!
                        FFR Simfile Author
                        • Mar 2006
                        • 6161

                        #12
                        Re: TWG 191: Don't Trust Your Mentor - Postgame Thread

                        Originally posted by DaBackpack
                        I'm sorry for being so fucking wrong this game

                        I wish fewer people listened to me
                        I wasn't listenin', lmao


                        Originally posted by JohnRedWolf87
                        Charu the red-nosed Snivy
                        Had a very shiny nose
                        And if you ever saw it
                        You could even say it glows

                        All of the other Snivies
                        Used to laugh and call him names
                        They never let poor Charu
                        Join in any Snivy games

                        (Click the arrow to see the rest)


                        Originally posted by Vendetta21
                        All in all I would say that Charu not only won this game, his play made me reconsider how I play it.

                        Comment

                        • Charu
                          Snivy! Dohoho!
                          FFR Simfile Author
                          • Mar 2006
                          • 6161

                          #13
                          Re: TWG 191: Don't Trust Your Mentor - Postgame Thread

                          Your aggression on shadow_god made sense, but it was also dumb because it felt like it happened... just suddenly. He got lynched because you were SO confident about it I think, lol.

                          Or folks wanted to be spicy on purpose~ Spicy plays for spicy reads later methinks
                          Last edited by Charu; 01-27-2020, 09:20 PM.


                          Originally posted by JohnRedWolf87
                          Charu the red-nosed Snivy
                          Had a very shiny nose
                          And if you ever saw it
                          You could even say it glows

                          All of the other Snivies
                          Used to laugh and call him names
                          They never let poor Charu
                          Join in any Snivy games

                          (Click the arrow to see the rest)


                          Originally posted by Vendetta21
                          All in all I would say that Charu not only won this game, his play made me reconsider how I play it.

                          Comment

                          • T-Force
                            Your world ends with you
                            FFR Simfile Author
                            • Jan 2007
                            • 4753

                            #14
                            Re: TWG 191: Don't Trust Your Mentor - Postgame Thread

                            Reading through deadchat at the actions. Subaru not expediting the phase had us all on pins and needles for the last 28 hours, lmao!
                            Life is simply unfair... Don't you think?

                            Comment

                            • DaBackpack
                              ~ お ま ん こ ~
                              • Mar 2014
                              • 918

                              #15
                              Re: TWG 191: Don't Trust Your Mentor - Postgame Thread

                              I'd like to apologize to MixMasterLar after all this time

                              Lynching inactives is just the way to go and I'm sorry for derailing the D0 train

                              after all this I'm convinced that lynching inactives wins the games


                              Originally posted by Moogy
                              no one cares
                              Originally posted by TWG Dan Hedgehog
                              there are 743 matches for hedgehog suicide on deviantart
                              that's kind of a sad statistic

                              Comment

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