TWG CLXVIV: Voting Thread

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  • Xiz
    TWG Chaos
    FFR Simfile Author
    • Feb 2012
    • 3399

    #1

    TWG CLXVIV: Voting Thread

    Lurker:

    Originally posted by lurker
    matrix6
    to those who do not know: https://wiki.mafiascum.net/index.php?title=Matrix6
    matrix6 is a tried and true setup for beginners that is appropriate for any community, especially those which need to build a new base of remotely half-decent players
    in addition, this setup also serves as a proposal that for the next game, the traditional host vote will be replaced with a vote for whether or not the next game should be a repeat of this same exact proposal. if that the vote fails, a host vote will be held without myself as the moderator of that vote

    Roundbox:

    Originally posted by roundbox
    TWGabout Revolution

    Order! Order! Order, I said! There seems to be a new case arriving in my courtroom today. However, the lists for Prosecution and Defense doesn't seem to be coming with it.

    TWGabout Revolution is a semi-open setup. 17 players can join this game.

    General Mechanics
    Day Start
    24-Hour start delay
    72 Hour Day0, 48 Hour Days, 24 Hour Nights
    Cardflipping: ON
    OOTC: OFF (Minus factional wolf chat)
    Night talking: OFF

    Voting Mechanics
    Phantoms: ON
    KitB: ON
    Must Lynch: ON



    Roles
    All of the greatest lawyers and their witnesses were invited to take on the case of Justin Toeburn. The accused was allegedly responsible for the murder of Molly Mayor, his co-worker. Unfortunately, due to an unrelated incident in the mailroom, court summons requests for witnesses and lawyers were either lost or destroyed. Some, however, made it to their destination.
    Only 6 letters made it to their destinations. 3 Attorneys (and affiliates) and 3 Prosecutors (and affiliates) received an invitation to come to court. 11 other letters did arrive, but they were to non-important witnesses. Shame.

    3 Attorneys
    3 Prosecutors
    1 Contract Killer
    10 Unimportant witnesses (Vanilla town)

    Three of the following attorneys (or affiliates) received a letter of invitation, but we don't know which! Three of the following attorneys will be chosen at random.

    Defense Roles
    Phoenix Wright - The Truth Seeker: Finding the truth is the ultimate goal for you, Phoenix Wright. Wielding Maya's magatama, you are able to check the alignment of a player every night.

    Maya Fey - The Spirit Medium: As a member of the Fey clan, you possess a great talent. As the next successor of the Kurain Channeling Technique, your abilities are almost unbelieveable to many. During night, you may summon one of two spirits to aid you.
    Mia Fey:
    -The spirit of your late sister, Mia Fey, known as one of the greatest attorneys to live. Her ability is so powerful that channeling her spirit will let you one-shot protect any player at night from a conviction (death).
    Ms. Miney:
    -The spirit of revenge. Channeling Ms. Miney will give you a one-shot conviction (kill) during at night.
    You will seer Antitown if checked with the magatama.

    Miles Edgeworth - The Inheritor: After some reminiscence of your father's last case and revelation of the corrupt nature of the prosecution office, you decided to take footsteps in the path your father chose. At night, you may choose a player to take to the detention center (jail) for questioning. Your target cannot be convicted and cannot attempt to convict another player. Additionally, you may choose to make your target loved (-1 net votes) or hated (+1 net votes). Cannot exist if the prosecution version is rolled.

    Trucy Wright - The Magician: It's the amazing Mr. Hat! Can one of the greatest magic tricks of all time save you again? It just may! Once this game, you may place a trap version of Mr. Hat with any player. Any players who attempt to convict (kill) your target will be instead be convicted themselves. This trap lasts one night. You cannot place the trap at your own door.

    Ema Skye - The Scientist: SCIENCE! Your love for mixing science with justice lets you try out different chemical compounts. Pregame, you may select which chemical set to use. Set A will grant you Watching abilities (choose a target at night to see who visits them). Set B will grant you Tracking abilities (choose a target at night to see who they visit).

    Athena Cykes - The Psychologist: A behavior and emotion specialist by study, you are able to look into the deep emotions of any witness with the help of Widget, your computer pal. Once per night, you may select a player. You will be informed if that player has the potential to kill.

    Gregory Edgeworth - The Veteran: A masterful defense attorney known for uncovering one of the largest corruption scandals in the prosecutor's office, you are able to protect yourself from harm and give the town crucial information.
    You possess two abilities, but only one will trigger based on which condition is met first.
    -You are one-shot bulletproof. Triggers when hit. You will be informed if your vest breaks.
    -If lynched, you will flip the alignment ([Town] or [Antitown]) of the last player to vote for you in your lynch.



    Three of the following prosecutors (or affiliates) received a letter of invitation, but we don't know which ones got their letters either!

    Three of the following prosecutors will be chosen at random.
    Prosecution Roles
    Manfred von Karma - The Forger: A perfect record. A perfect case. These are the foundations of the von Karmas, and you uphold them to the highest standard. To maintain the perfect case for this new trial, you may forge evidence. During pregame, you may select a non-wolf player. That player will show up as guilty to all checks and visit every night kill scene.

    Franziska von Karma - The Lasher: Your ferociousness in court is unmatched. Your enemies leave with welts and scars at the wrath of the prodigious youth of the von Karma clan. Every night, you may select a target to attack with your whip, roleblocking them.

    Miles Edgeworth - The Nemesis: Your confidence in your craft allows you to gain advantages and sweet-talk the judge. Every night, including pre-game. You may select a target. Your target will have +0.1 votes the following day. If that target is lynched, you will gain powers.
    -1 success: Master wolf status
    -2 successes: One-shot roleblock
    -3 successes: One-shot vigi
    Cannot exist if the attorney version is rolled.

    Matt Engarde - The Deceiver: Refreshing like a spring breeze. At least, that's what you want everyone to think about you. You are a master wolf until you make the conviction (night kill).

    Kristoph Gavin - The Manipulator: A defense attorney gone corrupt, you possess the power to manpiulate others by careful planning. Once in the game, you may call up one of your connections. Your connection will enable your kill to be unblockable and untraceable.

    The Phantom - The Shapeshifter: As a skilled spy and assassin, you are able to adapt to your surroundings to aid your team. During pregame, you may select a power from any other prosecution role that your team did not roll to use as a one-shot ability.

    Yatagarasu - The Master Thief:* As a master thief and criminal, you are able to swap things around without any one batting an eye. Once per night, you may pick two players. Any actions used on these players will be swapped.


    There is also one shady member of society who is lurking around the courthouse, the contract killer! He has some tricks up his sleeve, so you better make sure you're not being followed to your car after court adjourns.


    Other information
    Follows standard action resolution
    Wolves must choose which member of the team is conducting the kill



    Here are the PM templates:


    Welcome, [Player Name], you are an Unimportant Witness. We didn't quite catch your name, but we'll be sure to write it down later if we need you for questioning.
    Abilities:Your weapon is your vote, you have no night actions.
    Win condition:You win when all threats to the town have been eliminated and there is at least one town player alive.



    Welcome, [Player Name], you are Phoenix Wright - The Truth Seeker: Finding the truth is the ultimate goal for you, Phoenix Wright.
    Abilities:
    Wielding Maya's magatama, you are able to check the alignment of a player every night. Your results will be either [Town] or [Antitown].
    Win condition:
    You win when all threats to the town have been eliminated and there is at least one town player alive.


    Welcome, [Player Name], you are Maya Fey - The Spirit Medium: As a member of the Fey clan, you possess a great talent. As the next successor of the Kurain Channeling Technique, your abilities are almost unbelievable to many.
    Abilities:
    During night, you may summon one of two spirits to aid you.
    Mia Fey:
    -The spirit of your late sister, Mia Fey, known as one of the greatest attorneys to live. Her ability is so powerful that channeling her spirit will let you one-shot protect any player at night from a conviction (death).
    Ms. Miney:
    -The spirit of revenge. Channeling Ms. Miney will give you a one-shot conviction (kill) during at night.
    You will seer Antitown if checked with the magatama.
    Win condition:
    You win when all threats to the town have been eliminated and there is at least one town player alive.


    Welcome, [Player Name], you are Miles Edgeworth - The Inheritor: After some reminiscence of your father's last case and revelation of the corrupt nature of the prosecution office, you decided to take footsteps in the path your father chose.
    Abilities:
    At night, you may choose a player to take to the detention center (jail) for questioning. Your target cannot be convicted and cannot attempt to convict another player. Additionally, you may choose to make your target loved (-1 net votes) or hated (+1 net votes).
    Cannot exist if the prosecution version is rolled. You are the real deal.
    Win condition:
    You win when all threats to the town have been eliminated and there is at least one town player alive.


    Welcome, [Player Name], you are Trucy Wright - The Magician: It's the amazing Mr. Hat! Can one of the greatest magic tricks of all time save you again? It just may!
    Abilities:
    Once this game, you may place a trap version of Mr. Hat with any player. Any players who attempt to convict (kill) your target will be instead be convicted themselves.
    This trap lasts one night. You cannot place the trap at your own door.
    Win condition:
    You win when all threats to the town have been eliminated and there is at least one town player alive.


    Welcome, [Player Name], you are Ema Skye - The Scientist: SCIENCE! Your love for mixing science with justice lets you try out different chemical compounds.
    Abilities:
    Pregame, you may select which chemical set to use. Set A will grant you Watching abilities (choose a target every night to see who visits them). Set B will grant you Tracking abilities (choose a target every night to see who they visit).
    Win condition:
    You win when all threats to the town have been eliminated and there is at least one town player alive.


    Welcome, [Player Name], you are Athena Cykes - The Psychologist: A behavior and emotion specialist by study, you are able to look into the deep emotions of any witness with the help of Widget, your computer pal.
    Abilities:
    Once per night, you may select a player. You will be informed if that player has the potential to kill. You will either receive the result [Threat] or [Non-Threat]. If you select a player that has already made a kill, they will come back as a [Non-Threat] as they are an emotionless void. If you select a player who makes a kill in the same night you check them, they will come back as a [Threat].
    Win condition:
    You win when all threats to the town have been eliminated and there is at least one town player alive.


    Welcome, [Player Name], you are Gregory Edgeworth - The Veteran: A masterful defense attorney known for uncovering one of the largest corruption scandals in the prosecutor's office, you are able to protect yourself from harm and give the town crucial information.
    Abilities:
    You possess two abilities, but only one will trigger based on which condition is met first.
    -You are one-shot bulletproof. Triggers when hit. You will be informed if your vest breaks.
    -If lynched, you will flip the alignment ([Town] or [Antitown]) of the last player to vote for you in your lynch.

    Win condition:
    You win when all threats to the town have been eliminated and there is at least one town player alive.




    Welcome, [Player Name], you are Manfred von Karma - The Forger:, a prosecutor along with your partner(s), [Player Name] (and [Player Name]). A perfect record. A perfect case. These are the foundations of the von Karmas, and you uphold them to the highest standard. To maintain the perfect case for this new trial, you may forge evidence.
    Abilities:
    During pregame, you may select a non-wolf player. That player will show up as guilty to all checks and visit every night kill scene.
    Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
    Factional kill: Each night phase, one of you or your partners may perform the factional kill.

    Win condition:
    You win when the Prosecution obtain a majority or nothing can prevent this from occurring.


    Welcome, [Player Name], you are Franziska von Karma - The Lasher:, a prosecutor along with your partner(s), [Player Name] (and [Player Name]). Your ferociousness in court is unmatched. Your enemies leave with welts and scars at the wrath of the prodigious youth of the von Karma clan.
    Abilities:
    Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
    Factional kill: Each night phase, one of you or your partners may perform the factional kill.
    Every night, you may select a target to attack with your whip, roleblocking them.
    Win condition:
    You win when the Prosecution obtain a majority or nothing can prevent this from occurring.


    Welcome, [Player Name], you are Miles Edgeworth - The Nemesis:, a prosecutor along with your partner(s), [Player Name] (and [Player Name]). After losing your father at a young age, you lost all belief that defense lawyers could be good people.
    Abilities:
    Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
    Factional kill: Each night phase, one of you or your partners may perform the factional kill.
    Your confidence in your craft allows you to gain advantages and sweet-talk the judge. Every night, including pre-game. You may select a target. Your target will have +0.1 votes the following day. If that target is lynched, you will gain powers.
    -1 success: Master wolf status
    -2 successes: One-shot roleblock
    -3 successes: One-shot vigi
    Cannot exist if the attorney version is rolled. You are the real deal.
    Win condition:
    You win when the Prosecution obtain a majority or nothing can prevent this from occurring.


    Welcome, [Player Name], you are Matt Engarde - The Deceiver:, a prosecutor along with your partner(s), [Player Name] (and [Player Name]). Refreshing like a spring breeze. At least, that's what you want everyone to think about you.
    Abilities:
    Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
    Factional kill: Each night phase, one of you or your partners may perform the factional kill.
    You are a master wolf until you make the conviction (night kill).
    Win condition:
    You win when the Prosecution obtain a majority or nothing can prevent this from occurring.


    Welcome, [Player Name], you are Kristoph Gavin - The Manipulator:, a prosecutor along with your partner(s), [Player Name] (and [Player Name]). A defense attorney gone corrupt, you possess the power to manpiulate others by careful planning.
    Abilities:
    Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
    Factional kill: Each night phase, one of you or your partners may perform the factional kill.
    Once in the game, you may call up one of your connections. Your connection will enable your kill to be unblockable and untraceable.
    Win condition:
    You win when the Prosecution obtain a majority or nothing can prevent this from occurring.


    Welcome, [Player Name], you are The Phantom - The Shapeshifter:, a prosecutor along with your partner(s), [Player Name] (and [Player Name]). As a skilled spy and assassin, you are able to adapt to your surroundings to aid your team.
    Abilities:
    Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
    Factional kill: Each night phase, one of you or your partners may perform the factional kill.
    During pregame, you may select a power from any other prosecution role that your team did not roll to use as a one-shot ability.
    Win condition:
    You win when the Prosecution obtain a majority or nothing can prevent this from occurring.


    Welcome, [Player Name], you are the Yatagarasu - The Master Thief:, a prosecutor along with your partner(s), [Player Name] (and [Player Name]). As a master thief and criminal, you are able to swap things around without any one batting an eye.
    Abilities:
    Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
    Factional kill: Each night phase, one of you or your partners may perform the factional kill.
    Once per night, you may pick two players. Any actions used on these players will be swapped.
    Win condition:
    You win when the Prosecution obtain a majority or nothing can prevent this from occurring.




    Welcome, [Player Name], you are Shelley De Killer - The Professional:, a Contract Killer that is highly trained in the art of secrecy and assassination.
    Abilities:
    During pregame, you may select one of the following two powers:
    -One-shot bulletproof
    -Strongman+Ninja kills (unblockable, untrackable)

    Night Kill: Each night phase, you may select a player to nightkill.
    Win condition:
    You win when you are the last player alive or nothing can prevent this from occurring.


    T-Force:

    Originally posted by T-Force
    THE REAPER'S GAME:

    13 Player setup:
    8x Vanilla Town
    1x Seer
    1x Doctor/Vigi (Seer will choose N0. Power activates N1)

    1x Godfather
    1x Roleblocker
    1x Vanilla Wolf

    17 Player setup:
    11x Vanilla Town
    1x Seer
    1x Doctor/Vigi (Seer will choose N0. Power activates N1)

    1x Godfather
    1x Roleblocker
    1x Vanilla Wolf
    1x Usurper Wolf (wins if the wolves win, but the Godfather is dead)



    (based off of The World Ends with You. Will include flavour story)
    Last edited by Xiz; 06-15-2017, 05:15 PM.

  • lurker
    ur worst nitemare
    FFR Simfile Author
    • Jan 2003
    • 1628

    #2
    Re: TWG CLXVIV: Voting Thread

    lurker x3
    i fully believe that both other choices will lead to the exact same problems which plagued the previous game
    some feathery f**k

    Comment

    • Gradiant
      FFR's Resident Trashpanda
      FFR Simfile Author
      • Sep 2012
      • 1097

      #3
      Re: TWG CLXVIV: Voting Thread

      Lurker x3

      Comment

      • the sun fan
        FFR Player
        • Mar 2017
        • 495

        #4
        Re: TWG CLXVIV: Voting Thread

        I will vote for roundbox's game if he turns phantoms off
        TWG Stats: https://docs.google.com/spreadsheets...it?usp=sharing

        FFR is a pretty good place somehow.

        Comment

        • AragakiAyase
          Waifus
          • Apr 2015
          • 961

          #5
          Re: TWG CLXVIV: Voting Thread

          Originally posted by lurker
          lurker x3
          i fully believe that both other choices will lead to the exact same problems which plagued the previous game
          can't vote for yourself lol

          pikakirby123 reincarnated





          Comment

          • blindreper1179
            Vice President Of TGB
            • Jun 2006
            • 5900

            #6
            Re: TWG CLXVIV: Voting Thread

            round x3 cause fuck it
            Originally posted by thesunfan
            absolutely I want to vomit on your face irl
            Originally posted by choof
            It was like trying to throw logic at a fuckin brick wall lmao
            Originally posted by choof
            whats more dense, a black hole or an icyworld file
            Originally posted by Celirra
            I've never been so disappointed by a man from Alabama than I am right now

            Comment

            • roundbox
              fhqwhgads
              • Feb 2005
              • 2031

              #7
              Re: TWG CLXVIV: Voting Thread

              Originally posted by the sun fan
              I will vote for roundbox's game if he turns phantoms off
              What's wrong with phantoms? Just curious
              Originally posted by the sun fan
              I'd be too tiny to be a bouncer



              Comment

              • lurker
                ur worst nitemare
                FFR Simfile Author
                • Jan 2003
                • 1628

                #8
                Re: TWG CLXVIV: Voting Thread

                Originally posted by AragakiAyase
                can't vote for yourself lol
                that's fine i just won't vote then
                Last edited by lurker; 06-15-2017, 07:57 PM.
                some feathery f**k

                Comment

                • Xiz
                  TWG Chaos
                  FFR Simfile Author
                  • Feb 2012
                  • 3399

                  #9
                  Re: TWG CLXVIV: Voting Thread

                  Starting this upcoming game I will be bringing back the twg penalty thread. I'd like help with it in a few months when i need to get back from school. But enough is enough.

                  Comment

                  • YoshL
                    Celestial Harbor
                    FFR Simfile Author
                    FFR Music Producer
                    • Aug 2008
                    • 6156

                    #10
                    Re: TWG CLXVIV: Voting Thread

                    matrix 6 1 shot bulletproof strategy is lol

                    swap to the turbo setup maybe but roundbux3


                    Originally posted by Charu
                    Only yours, for an easy price of $19.99! You too can experience the wonders of full motion rump sticking.

                    Comment

                    • Cold Kitten
                      i love (purple things)
                      • May 2009
                      • 1341

                      #11
                      Re: TWG CLXVIV: Voting Thread

                      roundbox x3


                      Originally posted by MinaciousGrace
                      it's like putting training wheels on gutterguards covered in styrofoam made of bubblewrap with a velcro fanny pack inside a condom

                      Comment

                      • inDheart
                        Picker @ JAX2
                        FFR Simfile Author
                        • Aug 2011
                        • 505

                        #12
                        Re: TWG CLXVIV: Voting Thread

                        update athena's description in the role list u dork

                        Comment

                        • XelNya
                          [Kaho]
                          FFR Simfile Author
                          • Sep 2012
                          • 3368

                          #13
                          Re: TWG CLXVIV: Voting Thread

                          tforce x3

                          Comment

                          • Xiz
                            TWG Chaos
                            FFR Simfile Author
                            • Feb 2012
                            • 3399

                            #14
                            Re: TWG CLXVIV: Voting Thread

                            tforcex3

                            LONG LIVE USURPER
                            Last edited by Xiz; 06-16-2017, 12:03 AM.

                            Comment

                            • roundbox
                              fhqwhgads
                              • Feb 2005
                              • 2031

                              #15
                              Re: TWG CLXVIV: Voting Thread

                              Originally posted by inDheart
                              update athena's description in the role list u dork
                              Are you talking about the non-threat if viewing someone who already made a kill? Can do if my game passes
                              Originally posted by the sun fan
                              I'd be too tiny to be a bouncer



                              Comment

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