can someone explain to me why "goods" are not a good thing in ffr

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  • Zapmeister
    FFR Player
    • Sep 2012
    • 466

    #1

    can someone explain to me why "goods" are not a good thing in ffr

    d3 players are allowed to make brag board threads, right?

    new best non-mash fc (difficulty 77)

    on ffr i believe that if it says "good" it should be a good thing because that's why you called it a "good", right? if goods weren't meant to be a good thing then you wouldn't have called them "good" you'd call them "bad", and similarly instead of "average", you'd call them "terrible". also when you get a perfect, you don't jump up in exhilarated euphoria, but you just move on, so you should call them "average" or something. it sort of feels like the game is being snarkily sarcastic every time i get a "good" and then be told it isn't really a good thing

    so by my reckoning this should be an AAA, right?




    Theorem: If you have a large enough number of monkeys, and a large enough number of computer keyboards, one of them will sight-read AAA death piano on stealth. And the ffr community will forever worship it. Proof Example

    ask me anything here

    mashed FCs: 329

    r1: 5
    r2: 4
    r3: 6
    r4: 8
    r5: 3
    r6: 5
    r7: 15
    final position: 4th
  • ChaosBolt
    FFR Player
    • Jul 2014
    • 119

    #2
    Re: can someone explain to me why "goods" are not a good thing in ffr

    ruins any attempt of getting an AAA.

    Comment

    • ItsOnlyDanO
      Stuck in the past
      FFR Simfile Author
      • Oct 2013
      • 1168

      #3
      Re: can someone explain to me why "goods" are not a good thing in ffr

      Its the same in all rhythm games, it just they have to differentiate the judging in some way.
      Ghosts appear and fade away.......

      Comment

      • Rapta
        🡸Index🡻Is🡹Fun!🡺
        Profile Moderator
        FFR Simfile Author
        Global Moderator
        • Dec 2010
        • 1948

        #4
        Re: can someone explain to me why "goods" are not a good thing in ffr

        If you don't do better than perfect, you can't get a AAA.
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        • Funnygurl555
          T-Force's Rival
          • Dec 2010
          • 1865

          #5
          Re: can someone explain to me why "goods" are not a good thing in ffr

          nice FC. that's really clean too
          Originally posted by MixMasterLar
          is funny eaman?
          Can you like not use those stupid names right now? Took me long enough to get these screen names straight in my head
          Originally posted by the sun fan
          GET DUNKED FUNNY
          (eaman is her name irl, friend)

          Comment

          • DossarLX ODI
            Batch Manager
            Game Manager
            FFR Simfile Author
            • Mar 2008
            • 14999

            #6
            Re: can someone explain to me why "goods" are not a good thing in ffr

            Goods aren't Perfect. However, Perfect should be better than Amazing if you go by literal definitions.

            Amazing could be seen as Flawless instead so it makes more sense. It's just a way of differentiating judgments like previously mentioned -- there are two late good windows and one early good window, while perfect is within 1 frame of the note on each side.
            Originally posted by hi19hi19
            oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

            Comment

            • Zapmeister
              FFR Player
              • Sep 2012
              • 466

              #7
              Re: can someone explain to me why "goods" are not a good thing in ffr

              wasn't what i meant. i get that it's a way of differentiating between judgements, which is totally necessary in a game like this. it's the names that i was trying to point out - basically the irony of the situation between when the game tells you that you got a perfect/good/average/miss and the way you actually think of it, which is more like "average/bad/terrible/cataclysmic", is something i don't completely understand why it happens. also i'm pretty bad at not getting goods everywhere even in easy bits of songs, so i like to make myself delusional by thinking that they're actually a good thing because of the name

              Theorem: If you have a large enough number of monkeys, and a large enough number of computer keyboards, one of them will sight-read AAA death piano on stealth. And the ffr community will forever worship it. Proof Example

              ask me anything here

              mashed FCs: 329

              r1: 5
              r2: 4
              r3: 6
              r4: 8
              r5: 3
              r6: 5
              r7: 15
              final position: 4th

              Comment

              • gold stinger
                Signature Extraordinare~~
                Event Staff
                Game Manager
                FFR Simfile Author
                FFR Music Producer
                • Jan 2007
                • 6428

                #8
                I think you should play around with your judge setting a bit if you're getting that many perfects and goods rather than amazings.

                also if your score is a AAA, then everyone in D6 has a AAA except _Zenith_.
                Last edited by Zageron; 11-1-2014, 04:06 PM. Reason: double
                Originally posted by YoshL
                butts.


                - Tosh 2014






                Comment

                • RB_Spirit
                  D7 Elite Keymasher
                  • Jul 2009
                  • 681

                  #9
                  Re: can someone explain to me why "goods" are not a good thing in ffr

                  Nice AAA, keep up the "good" work!
                  Originally posted by Callipygian
                  There's always some issue you can find with the exact terminology of a game. In fact, let me here make a case that the current system has racist undertones:
                  Blackflags are worse than whiteflags and AAA's are indicated as yellow in R^3, suggesting that a perfect score is Asian.

                  Comment

                  • Tim Allen
                    B^)
                    • Jul 2013
                    • 1129

                    #10
                    Re: can someone explain to me why "goods" are not a good thing in ffr

                    incredible score mate best of season to you lad

                    Comment

                    • Fantasticone
                      D7 Elite Keymasher
                      • Aug 2006
                      • 6003

                      #11
                      Re: can someone explain to me why "goods" are not a good thing in ffr

                      Goods are good though, but perfect is better.

                      Comment

                      • Xiz
                        TWG Chaos
                        FFR Simfile Author
                        • Feb 2012
                        • 3399

                        #12
                        Re: can someone explain to me why "goods" are not a good thing in ffr

                        Real champions go for only Amazings, no perfects.


                        ...this just in. I'm not a champion.
                        Last edited by Xiz; 11-1-2014, 01:14 PM.

                        Comment

                        • AutotelicBrown
                          Under the scarlet moon
                          FFR Simfile Author
                          • Jan 2014
                          • 923

                          #13
                          Re: can someone explain to me why "goods" are not a good thing in ffr

                          Originally posted by Zapmeister
                          basically the irony of the situation between when the game tells you that you got a perfect/good/average/miss and the way you actually think of it, which is more like "average/bad/terrible/cataclysmic
                          Considering in-game mechanics, you do get points for getting 'goods' and there isn't any negative effect like breaking combo. How that can be seen as 'bad'?

                          It is only the nature of competition - playing optimally - that makes anything less than perfect look negative in comparison, but it is not an inconsistency within the game itself and more of a community perception thing.
                          Last edited by AutotelicBrown; 11-1-2014, 01:43 PM.
                          Play my files

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                          • Wayward Vagabond
                            Confirmed Heartbreaker
                            FFR Simfile Author
                            • Jul 2012
                            • 5866

                            #14
                            Re: can someone explain to me why "goods" are not a good thing in ffr

                            Amazing->very nice
                            perfect->nice
                            good->decent
                            average->ok
                            miss->bad
                            boo->uh

                            Comment

                            • klimtkiller
                              D4
                              FFR Simfile Author
                              • Jun 2011
                              • 308

                              #15
                              Re: can someone explain to me why "goods" are not a good thing in ffr

                              it is good, but it's not perfect people trying to be perfect don't want goods. after playing a game for years, people don't just want to be "good" at it.
                              Originally posted by IwasAsquidOnce
                              Fantasticone I love your name. The name i hate the most is Klimtkiller, cuz I read it as like, climpt - killer, and climpt is just a gross sound, like an STD or something. Klimt

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