Would it be less than ideal for a player in #107 host a parallel game? I wouldn't mind hosting a game with a semi-open setup, something a little less traditional? If me hosting isn't a problem I have an idea for a really fun setup.
I have the time allowance. Plus I have yet to host a game on FFR, so lemme start with a fun powerplay setup.
Diffusion of Power
This setup is a 13p game where each town member is a night specific Cop or Doctor.
Setup
3 Mafia Goons
4-6 Night Specific Cops
4-6 Night Specific Doctors
Mechanics
-Daystart
-Before Game-start, the Host will randomly determine the amount of Cops/Doctors there are: there will be a 1/3rd chance of having a 4/6, 5/5, or 6/4 split each.
-The Host will then randomize a number from 1-5 for each player, this will be the specific night each players' role will work.
-Yes it is possible for multiple players to have the same night and same power.
-THE MAFIA GOONS ARE TOLD PRE-GAME HOW MANY COPS/DOCS EXIST IN THE SETUP
-Cops/Docs only flips as "Town Cop" or "Town Doc".
the policy has been, you cannot be in more than 1 TWG game at a time as a player.
I think it should stay :P
I just now saw this, honestly on MS.net you can play in any multiples of games you want as you please, I believe the main reason as to why the rule was first implicated is because of space issues. Back when we could host two games simultaneously, the experienced players who could afford to play two games quickly jumped to play in jTWG, and didn't allow for newer players to play. Or something like that.
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