A question.
They have improved dramatically within 20 years ...but they seem to be reaching a certain limit in terms of their levels of complexity. there are definite boundaries when it comes to the standard "video game genres" or the overall concepts behind the games. and to me it seems like there has to be a limit as far as the quality of the graphics is concerned. at least a limit in terms of the media by which video games are presented (the television-type screen).
(some may get this, some may not) but think about the paradigm shift from "super nintendo" (where most of the games were set in a 2-d video game world) and "nintendo 64" where most of the games became 3-d...the depth (and length) of the game was taken to new heights.
I'm not forgetting that there's virtual reality... but its been around for awhile now and it hasn't quite taken off or become widespread or anything.
So seriously, what's the next level for video games?
Specforces
They have improved dramatically within 20 years ...but they seem to be reaching a certain limit in terms of their levels of complexity. there are definite boundaries when it comes to the standard "video game genres" or the overall concepts behind the games. and to me it seems like there has to be a limit as far as the quality of the graphics is concerned. at least a limit in terms of the media by which video games are presented (the television-type screen).
(some may get this, some may not) but think about the paradigm shift from "super nintendo" (where most of the games were set in a 2-d video game world) and "nintendo 64" where most of the games became 3-d...the depth (and length) of the game was taken to new heights.
I'm not forgetting that there's virtual reality... but its been around for awhile now and it hasn't quite taken off or become widespread or anything.
So seriously, what's the next level for video games?
Specforces




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