R^3 Air 1.0.0 ALPHA Test

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  • TC_Halogen
    Rhythm game specialist.
    FFR Simfile Author
    FFR Music Producer
    • Feb 2008
    • 19376

    #16
    Re: R^3 Air 1.0.0 ALPHA Test

    Not sure if anyone is having this issue as well: I initially thought this was a by-product of having a very high frame-rate, but I set the FPS to 60 and noticed that my judgments weren't showing up for every note (and no, I don't have amazings or perfects disabled).
    Last edited by TC_Halogen; 05-17-2018, 04:03 PM.

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    • TheSaxRunner05
      The Doctor
      • Apr 2006
      • 6144

      #17
      Re: R^3 Air 1.0.0 ALPHA Test

      Some judgements aren't appearing on my screen in the new engine - even when AAAing. It's not marvelouses either because the ratio is off for how many Im getting versus how many judgements are not popping up. (I play with Marv judgements hidden)


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      • Zageron
        Zageron E. Tazaterra
        FFR Administrator
        • Apr 2007
        • 6592

        #18
        Re: R^3 Air 1.0.0 ALPHA Test

        Halogen could you please send me a spec list and dxdiag export?

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        • l1luminati
          FFR Player
          • Nov 2017
          • 8

          #19
          Re: R^3 Air 1.0.0 ALPHA Test

          This new version of FFR is GREAT! Its the best I've ever seen it run its smooth as silk has almost 0 delay i am thoroughly enjoying myself playing the new version.

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          • SK8R43
            D7 Elite Keymasher
            • Jan 2008
            • 4683

            #20
            Re: R^3 Air 1.0.0 ALPHA Test

            I had the same issue as AJ but was too busy to say anything. Its running way worse than the current AIR for me. Dont think its on my end since i have a router thats for 30 computers at once and pretty expensive although AIR has been choppy for me for at least 2 weeks. Prior to this it was flawless for me and RARELY did i see lag.

            I use windows 7, if that matters. But it shouldnt because before AIR was flawless for me.
            Last edited by SK8R43; 05-17-2018, 05:49 PM.
            Thee Burstinator
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            • NotNate
              FFR Player
              • Feb 2018
              • 1

              #21
              Re: R^3 Air 1.0.0 ALPHA Test

              First time poster. Been playing FFR a lot recently, and have two different devices I use it on. Normally I set my FPS to 144 in my settings because that what my monitor's refresh rate is on my gaming computer, and on 0.07 AIR it usually just lowers it to whatever my current setup's refresh rate is. My laptop is the first I have tested this build on. Have not tested it on my gaming computer, will try that tomorrow.

              Note: On no grounds am I to be regarded as a great FFR player. I am mediocre at best, so my opinions may not be expert quality, but my opinion is of that coming from an average, no AAA songs player.

              Ratings

              Flash in-browser: 7/10

              For me, I use the in browser version when I have free time at school. No major issues besides the occasional lag spike, which is much rarer than it actually sounds.

              Flash standalone: 4/10

              The quality drop is very noticeable to me and it is very hard for me to actually hit any notes perfectly. Usually tend to avoid flash standalone.

              Air Edition 0.0.7: 9/10

              LOVE this version so much. The quality is great and I notice no lag spikes nor inconvenient bugs. Look forward to even better fine tuning of this version.

              Air Edition 1.0.0 ALPHA: 2/10

              This alpha was disastrous for my laptop. In this new version, the program no longer tries to play the game at the monitor's max refresh rate (depending on what you have your FPS set at), but it will play exactly what you have your FPS set at. For example: as previously mentioned, I have my FPS set at 144 so that it will play 60fps for my laptop and 144fps for my gaming computer. This worked perfectly until this alpha, which tried to play the game at 144fps instead of lowering it to meet the monitor refresh rate. "Why don't you just lower your FPS to 60 then?" you may be asking. Well, I did, and even then, it was terrible. There were lag spikes every other 20 seconds, dropping to nearly 35fps in the spikes. Not only that, but there was a gigantic increase in screen tearing. This is a version I cannot use until fixed, and it is understandable that these issues occur because it is in early alpha.
              Last edited by NotNate; 05-17-2018, 06:49 PM. Reason: Formatting

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              • PrawnSkunk
                Administrator
                FFR Simfile Author
                FFR Administrator
                • Dec 2007
                • 3907

                #22
                Re: R^3 Air 1.0.0 ALPHA Test

                Originally posted by NotNate
                ~
                Thanks for the great feedback. Would you please be able to PM me your DXDiag system report, or post your computer specs?
                Last edited by PrawnSkunk; 05-17-2018, 07:27 PM.

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                • tosh
                  O Derby, Where Art Thou?
                  • Jul 2003
                  • 1018

                  #23
                  Re: R^3 Air 1.0.0 ALPHA Test

                  Will try this after work today. Air 0.0.7 can be very inconsistent for me and I'm constantly fighting small frame drops, so I'm hopeful.

                  Comment

                  • Zageron
                    Zageron E. Tazaterra
                    FFR Administrator
                    • Apr 2007
                    • 6592

                    #24
                    Re: R^3 Air 1.0.0 ALPHA Test

                    Thanks for all the feedback so far. We have a couple of options/fixes incoming in the next 24 hours that will hopefully improve performance for those suffering.

                    Comment

                    • Deidara837
                      For a New Beginning
                      FFR Simfile Author
                      • Jun 2008
                      • 1751

                      #25
                      Re: R^3 Air 1.0.0 ALPHA Test

                      On a scale of 1-10, please rate your experience playing:

                      Flash in-browser: Haven't touched this since ancient times .-.
                      Flash standalone: Relatively stable, necessitates low fps (FP9 only) [7]
                      Air Edition 0.0.7: Higher framerate cap, constant visual stutter, inconsistent offsets [5]
                      Air Edition 1.0.0 ALPHA: Much better offsets and stable framerate (occasional slight drop/stutter down to FP9 levels) [9.5]

                      How does the Alpha build compare to Air Edition 0.0.7 and Flash? Has it fixed any issues that prevented you from playing Air Edition 0.0.7 (lower FPS, lag spikes, input delay, etc.)? Do you notice any new screen tearing?

                      No more screen stutter, bless
                      I can play FFR again
                      Praise Byron

                      _9th OT: D2 - 13th Place
                      10th OT: D5 - 45th Place
                      11th OT: D6 - 12th Place

                      EMG Rivalry | EMG Spreadsheet

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                      • Rapta
                        🡸Index🡻Is🡹Fun!🡺
                        Profile Moderator
                        FFR Simfile Author
                        Global Moderator
                        • Dec 2010
                        • 1948

                        #26
                        Re: R^3 Air 1.0.0 ALPHA Test

                        From best to worst

                        Alpha 9/10: Edit: Slight visual stutter sometimes

                        Flashplayer 8/10: Slight visual stutter and tear.

                        Air 7/10: Visual stutter and can't go higher than 55 fps without input delay.

                        Browser 4/10: Aids.
                        Last edited by Rapta; 05-18-2018, 03:23 PM.
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                        • 11brendon
                          Jesus on the dashboard
                          • Apr 2017
                          • 109

                          #27
                          Re: R^3 Air 1.0.0 ALPHA Test

                          so, this version is giving me issues and i was told to do a writeup so here i go:

                          this version was giving me very noticeable stuttering in every song i played (particularly when there were many notes on the screen at once). also, when i started a song, sometimes the game would feel like it was running at 30 fps until i quit out and restarted it (also, i disabled the vsync thing mentioned in the nvidia control panel before using it).

                          here is a view of the profiler on this version (was told to include it):



                          dxdiag stuff (cpu didnt show up for some reason, but it's an i5-6600k, not oc'd):



                          the issues i had with this version did not happen when i used the version of air i normally use (whatever the most up to date one is), and the version of air i used ran very very well compared to this. if there's any more info required

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