Re: how do you ****ing do this...
You don't hotkey?
Well, no wonder you can't win lol. You definitely have to hotkey on money maps if you want to be able to macro efficiently. I hotkey like a psycho on money maps...it's necessary.
Since you want to continue building your base and whatnot while attacking. Basically, the moment you get units --> Attack. You should hotkey between them, macro and the production of units, all at the same time....which can't be done without hotkeys. You should also set all of your gateway rally points to somewhere convenient near the enemy base.
Ideally, early in the game you should get multiple probes going at the same time to build your base faster. You can't do this without hotkeys.
So yeah, use hotkeys.
Also, you're using keyboard shortcuts right for unit and building production? I hope to hell so, because if you don't that is DEFINITELY the reason you are losing. lol.
PS while I said air is generally unnecessary, what can be convenient is building 2-3 stargates for arbiters ONLY. They come in handy!!
Once you have them pinned into their base and a constant stream of units being pumped from your gateways, for example, an easy way to finish them off is to just teleport all of your units to the back of their base. GG
You don't hotkey?
Well, no wonder you can't win lol. You definitely have to hotkey on money maps if you want to be able to macro efficiently. I hotkey like a psycho on money maps...it's necessary.
Since you want to continue building your base and whatnot while attacking. Basically, the moment you get units --> Attack. You should hotkey between them, macro and the production of units, all at the same time....which can't be done without hotkeys. You should also set all of your gateway rally points to somewhere convenient near the enemy base.
Ideally, early in the game you should get multiple probes going at the same time to build your base faster. You can't do this without hotkeys.
So yeah, use hotkeys.
Also, you're using keyboard shortcuts right for unit and building production? I hope to hell so, because if you don't that is DEFINITELY the reason you are losing. lol.
PS while I said air is generally unnecessary, what can be convenient is building 2-3 stargates for arbiters ONLY. They come in handy!!
Once you have them pinned into their base and a constant stream of units being pumped from your gateways, for example, an easy way to finish them off is to just teleport all of your units to the back of their base. GG


, or pm me so i can add you.
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