MarioKart

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  • MrGiggles
    Senior Member
    • Aug 2005
    • 2846

    #16
    Re: MarioKart

    Originally posted by ddr_f4n
    Mario Kart Wii is such an awesome game, and so fun online. Problem the items are so bull**** that it takes no skill to win (which I guess is okay since new players won't be so afraid of online, but still)
    Items have both positive and negative effects on gameplay, but I doubt it would be as fun without them.

    The retardedly overcompensating rubber band mechanic bothers me far more than items.

    edit: of course, the rubber banding affects items, so that's part of the problem right there.

    Comment

    • korny
      It's Saint Pepsi bitch
      • May 2004
      • 4385

      #17
      Re: MarioKart

      Originally posted by MrGiggles
      The retardedly overcompensating rubber band mechanic bothers me far more than items.
      Which is why this game is complete garbage.

      Comment

      • TheSaxRunner05
        The Doctor
        • Apr 2006
        • 6144

        #18
        Re: MarioKart

        Blue shells are the only thing the leading player really has to worry about, because all the other big items hit everyone else but the user as well (Pow, lightning). The items are the only manifestation of this rubber-band effect. If you use a bike, do wheelies, mini boost, and corner well, you can blow newbs out of the water, even with a blue shell or two. That is unless you're on Luigi Circuit, that track is garbage online and I'd agree there.


        Comment

        • MrGiggles
          Senior Member
          • Aug 2005
          • 2846

          #19
          Re: MarioKart

          Originally posted by TheSaxRunner05
          The items are the only manifestation of this rubber-band effect.
          Nope. Position also affects top speed. You can try it in any MK, but N64 Rainbow Road shows it best. Using the shortcut to cut out 40% of the level results in the other players suddenly obtaining absurd speeds.

          Comment

          • Fantasticone
            D7 Elite Keymasher
            • Aug 2006
            • 6003

            #20
            Re: MarioKart

            Originally posted by TheSaxRunner05
            Blue shells are the only thing the leading player really has to worry about, because all the other big items hit everyone else but the user as well (Pow, lightning). The items are the only manifestation of this rubber-band effect. If you use a bike, do wheelies, mini boost, and corner well, you can blow newbs out of the water, even with a blue shell or two. That is unless you're on Luigi Circuit, that track is garbage online and I'd agree there.
            Pretty much, that and Yoshi Falls. I don't mind the items, it's what makes Mario Kart the game it is. Only one I dislike is Bullet Bill, incredible speed, autopilot, smacks everyone in the way, yea pretty cheap.

            Comment

            • Crashfan3
              FFR Player
              • Nov 2006
              • 2937

              #21
              Re: MarioKart

              This thread needs moar MK64, the sole reason as to why I don't have a working controller for my N64 anymore.

              Comment

              • jackanderson
                FFR Player
                • Feb 2011
                • 5

                #22
                Re: MarioKart

                This is really superb game and I like all the things which are in the game. It is just amazing and outstanding. Everything is perfect in the game the main thing is that it is really very well designed and I really like the graphics of this game.

                Comment

                • FrankLovesGames
                  FFR Player
                  • Oct 2010
                  • 47

                  #23
                  Re: MarioKart

                  I am hosting MKW Tournament #1 this Friday Night at 8:30pm EST. For more information click on this link. http://www.flashflashrevolution.com/...d.php?t=117530

                  Comment

                  • FrankLovesGames
                    FFR Player
                    • Oct 2010
                    • 47

                    #24
                    Re: MarioKart

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