Re: Bot that plays NES games by making numbers go higher
I can see it doing well at the original Mega Man because that had a scoring system and linear levels. Anything past that, though, it's going to struggle mightily because there's nothing telling it what constitutes progress through a level other than survival. And then there's the boss fights--the Karate Kid demonstration proves that lexicographical tracking is not the way to go when life bars are involved.
Just wait until this thing gets unleashed on Robot Unicorn Attack. O_O
I can see it doing well at the original Mega Man because that had a scoring system and linear levels. Anything past that, though, it's going to struggle mightily because there's nothing telling it what constitutes progress through a level other than survival. And then there's the boss fights--the Karate Kid demonstration proves that lexicographical tracking is not the way to go when life bars are involved.
Just wait until this thing gets unleashed on Robot Unicorn Attack. O_O





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