Turbo XIV: Fourteen - Postgame
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Re: Turbo XIV: Fourteen - Postgame
you ask good questions and you're really good at putting things together.
playing as a PR is different depending on the situation but you nailed one important aspect of it, which is dont try to lead the game if you want to avoid the night kill. You did a good job of projecting town while not controlling the flow of the game.
tbh the thing that tipped me off you were seer first was your check on a dead player, its the kind of thing that people who are faking seer dont think to do.
your so good its scary tbh for such a new player and you're improving, keep it up!========
To let the world be.
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Originally posted by CharuWow, all most of my town reads vanished. Thanks Freez for stirring the pot, motherfucker!!!
Originally posted by mellon_collieAHHHHHHHHH SKEET SKEET SKEET SKEETOriginally posted by roundboxAHHHHHHHHH SKEET SKEET SKEET SKEET
Originally posted by AfrobeanLynch all liars is good meta. Period.Originally posted by RedMy guess at this point is that there aren't actually any wolves, and all the humans are just going to kill each other until only a few are left. Then the remaining survivors will realize they are the real monsters.Originally posted by TWG IkeSCUM THEATER AA SCUM CHARU WOLF ALIEN ROUNDBOX IS TOWN AND FRAMEDComment
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Re: Turbo XIV: Fourteen - Postgame
I'd try letting wolves have day talk for a game just for science purposes.i guess town isn't allowed to lose turbos i host
also i was thinking of letting wolves talk during the day since apparently this setup skews townsided overall, but not sure about that
the other option people have talked about is removing the greencheck at the start of the game, which i like less because it could create a meta where strong townies just dieComment
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Re: Turbo XIV: Fourteen - Postgame
Freezin's reads hit the nail on the head so gj dude
The read on Cel playing like a traveler going on a journey with the destination already in mind was :100emoji:
For the same reason people are criticizing the blind kill, I think WV was a bad kill for the same reasons. His response to the idea of seer cover felt to me like there was no way he was ever the seer.
You have to remember that the seer is going to try to NOT look like the seer, and WV is a player that is going to try and do this. This is all hindsight here though on my end.TWG Stats: https://docs.google.com/spreadsheets...it?usp=sharing
FFR is a pretty good place somehow.Comment
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Re: Turbo XIV: Fourteen - Postgame
as i said during the game, it wasn't intentional. i forgot i was in a twg until 15 min b4 eod
sorry celery. i feel like this game woulda gone differently if i werent a dumb dumbOriginally posted by MixMasterLaris funny eaman?
Can you like not use those stupid names right now? Took me long enough to get these screen names straight in my headOriginally posted by the sun fanGET DUNKED FUNNY
(eaman is her name irl, friend)

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Re: Turbo XIV: Fourteen - Postgame
eh, if that's your criterion then a few other people did the same thing too, but cel read him as wanting consensus on who should be seered which is why he was almost the killFor the same reason people are criticizing the blind kill, I think WV was a bad kill for the same reasons. His response to the idea of seer cover felt to me like there was no way he was ever the seer.
You have to remember that the seer is going to try to NOT look like the seer, and WV is a player that is going to try and do this. This is all hindsight here though on my end.
(sunfan was not spoiled btw)Comment
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Re: Turbo XIV: Fourteen - Postgame
nerfed medic can't save same person twice in a row
pikakirby123 reincarnated


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