jTWG LIV: A Nomadic Adventure POSTGAME

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  • Ruritsu
    FFR Player
    • Mar 2008
    • 479

    #31
    Re: jTWG LIV: A Nomadic Adventure POSTGAME

    Originally posted by Gun92
    I know, like I said, I don't know, trust me on this, Shadow wanted to get rid of Kirth night one, and I was partial to Ruritsu from the start cause I know he is a strong player...just didn't really fall into place I guess. I wish I knew why he picked clair over one of the remaining people, but yeah, good game all the same.
    What? Pfff, I was just as clueless as everyone else, and the only thing I served to do is get Oni lynched in a poor attempt to confirm him human...

    Oh well, next game ^^
    =__=' My sig was 22 pixels too tall, so this is here instead...

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    • clarinet89
      FFR Player
      • Jan 2008
      • 899

      #32
      Re: jTWG LIV: A Nomadic Adventure POSTGAME

      Yeah, you guys didn't have to kill me; I wasn't hurting anyone :P

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      • DrKirth
        FFR Player
        • Dec 2006
        • 484

        #33
        Re: jTWG LIV: A Nomadic Adventure POSTGAME

        Originally posted by pntballa18
        gotta love the determination to kill kirth
        In actuality it was the best course of action to take. I'd always be guarded by the guardbane and as such wolvings against me would fail 50% of the time. Even if the wolves took the time to find out who the guardbane was, they would still suffer the 50% chance of failure wolving them because the wolfbane part could activate. Further, wolving any other player would reduce the player pool that the wolves can hide in and would have just screwed themselves faster.

        Well played.


        Be efficient.

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        • Sh4d0wD3v1L
          FFR Player
          • Jan 2005
          • 693

          #34
          Re: jTWG LIV: A Nomadic Adventure POSTGAME

          Yeah. Being persistent in wolfing you until you died was probably the best move the wolves could have made.
          Funny stuff goes in this area right?

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          • clarinet89
            FFR Player
            • Jan 2008
            • 899

            #35
            Re: jTWG LIV: A Nomadic Adventure POSTGAME

            And technically, it didn't work until I chose to not guard him. :/

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            • rzr
              TWG Veteran
              • Oct 2007
              • 7608

              #36
              Re: jTWG LIV: A Nomadic Adventure POSTGAME

              Originally posted by clarinet89
              And technically, it didn't work until I chose to not guard him. :/
              Good one.

              Originally posted by darkshark
              Everyone sucks at this game. The second you think you're good is the second you stop trying to get better.
              Originally posted by aperson
              i had a mri the other day it was the best song i heard in years

              Originally posted by Sprite-
              More of a joke than the time I deleted all the credits on the site.
              Originally posted by MinaciousGrace
              yeah my goldfish think im a riot they do this thing where they turn upside down and float to the top of the tank

              i guess their alcohol tolerance isnt as high as mine

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              • clarinet89
                FFR Player
                • Jan 2008
                • 899

                #37
                Re: jTWG LIV: A Nomadic Adventure POSTGAME

                But I planned to revive him. We worked it out. Sc beat me to it.

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