TWG CIV: Host Signups

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  • The Blue Blur
    FFR Player
    • Nov 2006
    • 147

    #31
    Re: TWG CIV: Host Signups

    Oh just realized that both krauts and my matrix game have just one player on c9+× lmao

    I should probably follow my granps example and nap...bye for now

    Comment

    • cedolad
      moonchild~
      FFR Simfile Author
      • Jan 2007
      • 6879

      #32
      Re: TWG CIV: Host Signups

      fuck theme games guys.

      c9++

      no outside communication
      days are 48hr longs, nights 24hrs
      cardflipping on
      only insta lynches kill
      DAY START




      guys come on

      Comment

      • Charu
        Snivy! Dohoho!
        FFR Simfile Author
        • Mar 2006
        • 6207

        #33
        Re: TWG CIV: Host Signups

        For realzies, I only picked it because I just laughed so hard because I can totally imagine everyone playing the game and imitating the FFR player userbase when it comes to competitive gameplay.

        But I suppose only half the people here would get the jokes if this game is taken.

        In either case, if you guys don't want YoshL's game. I kind of want to try RSD's game then. It looks like it has some interesting mechanics in it to spice it up.

        BDN's first game looks pretty good too. I don't exactly understand the second game though, haha.


        Originally posted by JohnRedWolf87
        Charu the red-nosed Snivy
        Had a very shiny nose
        And if you ever saw it
        You could even say it glows

        All of the other Snivies
        Used to laugh and call him names
        They never let poor Charu
        Join in any Snivy games

        (Click the arrow to see the rest)


        Originally posted by Vendetta21
        All in all I would say that Charu not only won this game, his play made me reconsider how I play it.

        Comment

        • Riotpolice
          "Reach For The Stars"
          • Nov 2010
          • 1921

          #34
          Re: TWG CIV: Host Signups

          I'd be down with YoshL's game because it already has an excellent story line. And it pertains to all FFR tournaments that have ever happened.
          Originally posted by hi19hi19
          Also why is "summon" in quotation marks as usually that signifies an alternate meaning like for example last night I "visited" your mother but it really means last night I "fucked her in the ass" so exactly what is the subtext of "summon" because I am not sure I am comfortable with the implications

          Originally posted by m0de
          im usually the "nice guy" around these parts.. but this is bad, and you should feel bad. i would rather dip my balls in honey and hover them over a red ant hill than to ever hear such butchered crap.

          Comment

          • Vendetta21
            Sectional Moderator
            Sectional Moderator
            • Aug 2006
            • 2745

            #35
            Re: TWG CIV: Host Signups

            Originally posted by pntballa18
            Here's my obligatory simple game setup, with a few changes I haven't seen before:

            16 Players
            Night Start (I mentioned later in this thread that it could be made into a day start, but there would need to be a null period before day 1 for the wolves to pick their roles)
            Cardflipping off
            In thread talking only
            Phases end at 8am EST to prevent every lynch from being decided at the last minute

            Wolf Team: 4 Players
            1 Master Wolf - Returns as Green if Seered
            1 Wolf Seer - Chooses one person to seer each night, learning their target's color
            2 Standard Wolves

            All wolves will only be told that they are a wolf in their role PM. The wolves will then decide amongst themselves who will play which role, and PM me with their decision before the end of Night 1. This decision can be changed throughout Night 1, but after the phase ends the decision is final.

            Human Team:12 Players
            1 Guardian - Chooses one person to guard each night, making their target immune to death for that night
            1 Seer - Chooses one person to seer each night, learning their target's color
            1 1 shot Vigilante - Has the one time ability to kill any player during any phase, effective at the end of that phase.
            9 Vanilla Humans - Find the wolves

            EDIT: Also, I liked the minimum lynch requirements Silvuh had in place last game, so I'll include that in my game as well. A player needs 1/3 of the votes to be lynched, and more than 1/2 of the votes to be instalynched.
            remove guardian, make wizard, remove one-shot vigilante, make seer 2-shot. make seer and wizard masons who decide their roles to give the same flavor to both sides.

            simple game with cool elements to it

            Comment

            • Vendetta21
              Sectional Moderator
              Sectional Moderator
              • Aug 2006
              • 2745

              #36
              Re: TWG CIV: Host Signups

              Originally posted by cedolad
              fuck theme games guys.

              c9++

              no outside communication
              days are 48hr longs, nights 24hrs
              cardflipping on
              only insta lynches kill
              DAY START




              guys come on
              after my own heart.

              cedolad

              Comment

              • pntballa18
                FFR Player
                • Mar 2005
                • 3357

                #37
                Re: TWG CIV: Host Signups

                Originally posted by Vendetta21
                remove guardian, make wizard, remove one-shot vigilante, make seer 2-shot. make seer and wizard masons who decide their roles to give the same flavor to both sides.

                simple game with cool elements to it
                I definitely like the mason idea. I'm not sure exactly what a wizard is, and I can't find it on the mafiawiki. Thanks for your input, I'll probably put some of your suggestions into effect and resubmit it next time around. I'll place my vote on cedolad's game this time around.
                Last edited by pntballa18; 11-15-2013, 03:39 PM.

                Comment

                • Xiz
                  TWG Chaos
                  FFR Simfile Author
                  • Feb 2012
                  • 3399

                  #38
                  Re: TWG CIV: Host Signups

                  peeps should vote

                  Comment

                  • mellonxcollie
                    Sectional Moderator
                    Sectional Moderator
                    • Dec 2006
                    • 1303

                    #39
                    Re: TWG CIV: Host Signups

                    I think YoshL's theme is hilarious and that we could do a lot with it. Cedolad's simple game is also a good choice, so I'm afraid to vote!! I guess YoshL
                    Follow my dog on Twitter: https://twitter.com/Riles_puppy

                    Comment

                    • dAnceguy117
                      new hand moves = dab
                      FFR Simfile Author
                      • Dec 2002
                      • 10103

                      #40
                      Re: TWG CIV: Host Signups

                      i-i-i-instahost

                      I was also about to do that probably. looking forward to skype, mumble, ghangout shenanigans.

                      Comment

                      • FictionJunction
                        FFR Player
                        • Nov 2006
                        • 3843

                        #41
                        Re: TWG CIV: Host Signups

                        Yosh's game is balanced and earns

                        FICTION'S STAMP OF APPROVAL

                        CONGRATULATIONS!!!!!!!!!!!!!
                        Originally posted by j-rodd123
                        wow

                        Comment

                        • FictionJunction
                          FFR Player
                          • Nov 2006
                          • 3843

                          #42
                          Re: TWG CIV: Host Signups

                          but it should be 15 players, 17 is too many

                          remember that wolves are 1/4th of the roster. So if we would start during the night phase we'd start with 16 players. Since it's a day phase start number of players should be 15.
                          Last edited by FictionJunction; 11-16-2013, 12:54 PM.
                          Originally posted by j-rodd123
                          wow

                          Comment

                          • FictionJunction
                            FFR Player
                            • Nov 2006
                            • 3843

                            #43
                            Re: TWG CIV: Host Signups

                            especially knowing that the masons who typically seer blue are seering green
                            Originally posted by j-rodd123
                            wow

                            Comment

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