KeyBoard Ultimix: Now Accepting!

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  • DigitalS3r4ph
    replied
    Re: KeyBoard Ultimix: Now Accepting!

    Hm. I just tried Mixmasterlar's eyeopener file and I think I would pretty much auto-reject everything he's made with confidence until he's worked with myself or someone recognized by the community as an established simauthor.

    Not to sound rude or anything but these files of yours you make aren't as killer as you make them out to be.

    Leave a comment:


  • dashoe93
    replied
    Re: KeyBoard Ultimix: Now Accepting!

    Originally posted by SulferDragon
    Toy Stage - +? - Good, but that 64th roll isn't completely perfect. (it's late) Fix it and send it back.
    I thought I checked that one part and thought it was ok. Ill fix it i guess.

    Leave a comment:


  • ShadowDragon!
    replied
    Re: KeyBoard Ultimix: Now Accepting!

    eh, I'd tryed.

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  • MixMasterLar
    replied
    Re: KeyBoard Ultimix: Now Accepting!

    Maybe I'll do one more sim for this later....but I havent been feeling my best lately so I dunno

    Leave a comment:


  • SulferDragon
    replied
    Re: KeyBoard Ultimix: Now Accepting!

    Bump...

    Played the last four files.



    Alien Temple - ? -Bad use of holds, bad use of hands, some jacks felt weird.

    Bagpipe - ? - Totally repetitive.

    Terror - ? - Terrible song, terrible file.

    Toy Stage - +? - Good, but that 64th roll isn't completely perfect. (it's late) Fix it and send it back.

    Leave a comment:


  • ShadowDragon!
    replied
    Re: KeyBoard Ultimix: Now Accepting!

    Originally posted by SulferDragon
    People, send files to kbultimix@gmail.com not the other address, because Ben is a lazy ass he hasn't removed the other email. Everyone is probably submitting files to the wrong address and there are like 20 files we haven't played.

    I'm saying this because everyone is saying they sent files, but I haven't seen any of them.
    Oh maybe that's why I'll send it to the other e-mail address.

    Leave a comment:


  • SulferDragon
    replied
    Re: KeyBoard Ultimix: Now Accepting!

    People, send files to kbultimix@gmail.com not the other address, because Ben is a lazy ass he hasn't removed the other email. Everyone is probably submitting files to the wrong address and there are like 20 files we haven't played.

    I'm saying this because everyone is saying they sent files, but I haven't seen any of them.

    Leave a comment:


  • kommisar[os]
    replied
    Re: KeyBoard Ultimix: Now Accepting!

    ben update first post will all the accepted files so people are able to see what's in and how many songs are in the pack thus far

    Leave a comment:


  • dashoe93
    replied
    Re: KeyBoard Ultimix: Now Accepting!

    Sent two sims you could like.

    Ill fill in and create any missing CD titles so just IM me when you need some when the pack is finished. OR you could just ask me in this thread.

    Leave a comment:


  • SulferDragon
    replied
    Re: KeyBoard Ultimix: Now Accepting!

    Originally posted by ShadowDragon!
    ...where are my sims that I sent you or you haven't played them yet.
    Are you sure you sent them to the right email? I checked it yesterday and I saw nothing from you.

    Leave a comment:


  • ~Zero~
    replied
    Re: KeyBoard Ultimix: Now Accepting!

    Originally posted by moches
    No really, it's okay. You're not offending me.

    In case you didn't know, I go through a four-step process for each and every one of my files:

    1. Play it on 0.6x with assist tick to make sure it is on sync.
    2. Play it again on 0.6x and ONLY HIT THE JUMPS. An easy way to see if the jumps make sense or not.
    3. Play it on 1.0x, purely to see if it's fun. Also, sometimes, when I'm uncertain about a difficulty, this can help.
    4. If I can play the song 3-4 times in a row without getting bored, it's good.

    So I do go over my work. But I'll check again to make sure. But I am a little confused..........

    EDIT: My next two files won't be like this. I promise. If not, by all means interbitchslap me.

    Lets see my steps
    1. Find Bpm and Go create steps
    2. Go over it like 5 times, (maybe 50 if it has bpm changes)
    3. Then done good steps.

    Be sure to make sure ur song is good lol

    Leave a comment:


  • ShadowDragon!
    replied
    Re: KeyBoard Ultimix: Now Accepting!

    ...Hey Judges, check my sims! lol, there already released but aren't getting so much attention...check them. That is all.

    Leave a comment:


  • moches
    replied
    Re: KeyBoard Ultimix: Now Accepting!

    Originally posted by SulferDragon
    @ moches: YOU NEED TO GO OVER YOUR WORK MORE! Quit making a million files, and look over your files better instead. Quality OVER quantity. Naisyaodakunyan was pretty good, but it had lots of really small annoying errors that could have easily been avoided if you actually checked your work. Slow down the music rate more if your unsure of something.

    Thanks.
    No really, it's okay. You're not offending me.

    In case you didn't know, I go through a four-step process for each and every one of my files:

    1. Play it on 0.6x with assist tick to make sure it is on sync.
    2. Play it again on 0.6x and ONLY HIT THE JUMPS. An easy way to see if the jumps make sense or not.
    3. Play it on 1.0x, purely to see if it's fun. Also, sometimes, when I'm uncertain about a difficulty, this can help.
    4. If I can play the song 3-4 times in a row without getting bored, it's good.

    So I do go over my work. But I'll check again to make sure. But I am a little confused..........

    EDIT: My next two files won't be like this. I promise. If not, by all means interbitchslap me.

    Leave a comment:


  • MixMasterLar
    replied
    Re: KeyBoard Ultimix: Now Accepting!

    Great Fairy Fountain - -? - Almost 5 minutes?! Well, screw that! First, it's boring, then its just repetitive, then there are steps that go to nothing, then it's boring, etc. Wow, this is such a bad song for stepping.
    lol. I love the song so it didnt seem to long to me. There arnt any steps that go to nothing as far as I can tell, but maybe the song is too low at parts

    One good thing: the holds actually make sense
    YAY!

    I'm only going to play sims that Sulfer +d or +?d. That way we will have some definate sims going through and I don't have to waste more time reviewing stuff that is already knocked out. :P
    well dang lol.....I find it funny as crap that you like all my files and Sulfer hates them, so I beg to have you try mine as well if you have spare time.

    Leave a comment:


  • kommisar[os]
    replied
    Re: KeyBoard Ultimix: Now Accepting!

    cool you liked my files. yeah they were slightly rushed but expect a better quality sim in the near future

    Leave a comment:

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