Re: Ehhen Doyadosu? Tengujiman (79 or 83)
83 seems very overinflated for this song. When considering the difficulty of a particular concept, length is an important comparison. The jumpstreaming in Ehhen is fast, but the difficulty lies in the fact that it holds the strong density at a constant pace. That's important for defending the difficulty with stamina purposes, but not with chart structure. A similar chart structure only continues to increase difficulty to a player if it pushes something at an extreme level, and the 16th jumpstreams having jumps an 8th of a note apart very frequently near the end is definitely a way to boost the difficulty for sure. Is it an extreme at this particular difficulty (79)? Compared to other 79s, yes. Compared to other 83s? Let's see.
Individual components? Can the ending jumpstream hold up in the old-FGO (78+) territory? With how long they last, absolutely. There's no doubting that this song is at least a 79, because those streams are very heavy and will probably give very seasoned players a problem. However, let's take a look at the 83's that we have:
Molto Vivace: difficulty seems somewhat focused on BNS, as the hardest components of the song are very short but manageable for very proficient players. Jacks are present as combo-breakers, which certainly deflate the FC/AAA counts (539/10).
Grand Gallop Chromatique: imbalanced chart; has everything possible in a chart - jumpstreams, streams, trills, runningmen, jacks, anchored jumpstreaming with jacks, flams, bursts, etc. The most extreme and hard to score on part of this song seems to be universal, and that's the jumpstream that forces a trill on one hand while balancing other taps. FC/AAA counts (357/10) are heavily deflated simply because this chart emphasizes every single skill, and leaves nothing untouched.
Necropotence: jump-heavy, somewhat driven toward technicality, but much of the difficulty comes from some tricky burst transitions. Despite being slightly more recent, it has respectable counts compared to the two previous older songs (339/9); this might be related to the fact that this was a round in the 4th official FFR tournament.
Little God Ch@nnel: another chart that is technical, but most of the difficulty is congested within an area of unlayered mini-jacks (strange rhythmic structure causes goods everywhere) or strange burst patterns (trill based and can be hit relatively well as long as you notice the one-handed trills for the harder patterns or tap slightly early for some of the easier ones). In addition, this rating is definitely dependent on length. If this song were shorter, it most certainly wouldn't be an 83. The AAA count (11 AAAs!) on this song is higher than the previous songs so far, and it's been out less time than the other three songs.
A Kidney Stone: I'm bolding this song as a point of emphasis and comparison, because Ehhen and Kidney Stone do have one very important thing in common, and that's heavy jumpstreams. Ehhen has a harshly layered introduction and much more technical introduction compared to Kidney Stone, whereas Kidney Stone has a slightly faster and more awkward pattern structure that is unlayered. However, a large majority of both of these songs have large jumpstream. The question is this - what is harder: Kidney Stone's 210 BPM 16ths with a jump every beat (occasionally an 8th for five consecutive jumps) or Ehhen's 197 BPM jumpstreams with 8th jumps very frequently put in place? Players of this level are probably comfortable with taking on 200 BPM jumpstreams, but that extra 10 BPM past that 200 gives people problems. In addition to this, Kidney Stone runs at 420 BPM with 8th notes, which adds an additional challenge of reading, and the jumpstreams are interrupted by very difficult burst transitions. The mathematical NPS of Kidney Stone's 16ths are higher than Ehhen's, but the patterns are a bit more forgiving.
Saddest RMX: speedy, bursty, and jumpy in the beginning. Not too hard aside for that nasty transition right before the big 32nd wall.
Mourning the Lost: Another important song for comparing, as it has 16th note streams with 8th note jumps for sequences that are about the same as Ehhen, if not slightly longer, but at a higher speed. The other areas in the song are barely comparable in difficulty to most FGOs, so it's fairly obvious that the song's difficulty is judged by the harsh jumpstreams and the difficult trill-heavy transitions that lead into jumptrilling that ends with a triple either two or three frames apart. In terms of combo difficulty, Mourning the Lost is considerably higher because of a noticeably higher density and BPM increase. To me, this is the benchmark file that we can use for Ehhen, because it has some areas outside of the toughest sections that cause problems, like the 8th note jacks balanced with occasional jumps with slightly inconsistent frame placement due to performance error.
Betrayal: fast and streamy, not really comparable in difficulty in my opinion.
Tenimuhou: long and technical, also really not relevant.
I'd be willing to settle with 81 on this file.
83 seems very overinflated for this song. When considering the difficulty of a particular concept, length is an important comparison. The jumpstreaming in Ehhen is fast, but the difficulty lies in the fact that it holds the strong density at a constant pace. That's important for defending the difficulty with stamina purposes, but not with chart structure. A similar chart structure only continues to increase difficulty to a player if it pushes something at an extreme level, and the 16th jumpstreams having jumps an 8th of a note apart very frequently near the end is definitely a way to boost the difficulty for sure. Is it an extreme at this particular difficulty (79)? Compared to other 79s, yes. Compared to other 83s? Let's see.
Individual components? Can the ending jumpstream hold up in the old-FGO (78+) territory? With how long they last, absolutely. There's no doubting that this song is at least a 79, because those streams are very heavy and will probably give very seasoned players a problem. However, let's take a look at the 83's that we have:
Molto Vivace: difficulty seems somewhat focused on BNS, as the hardest components of the song are very short but manageable for very proficient players. Jacks are present as combo-breakers, which certainly deflate the FC/AAA counts (539/10).
Grand Gallop Chromatique: imbalanced chart; has everything possible in a chart - jumpstreams, streams, trills, runningmen, jacks, anchored jumpstreaming with jacks, flams, bursts, etc. The most extreme and hard to score on part of this song seems to be universal, and that's the jumpstream that forces a trill on one hand while balancing other taps. FC/AAA counts (357/10) are heavily deflated simply because this chart emphasizes every single skill, and leaves nothing untouched.
Necropotence: jump-heavy, somewhat driven toward technicality, but much of the difficulty comes from some tricky burst transitions. Despite being slightly more recent, it has respectable counts compared to the two previous older songs (339/9); this might be related to the fact that this was a round in the 4th official FFR tournament.
Little God Ch@nnel: another chart that is technical, but most of the difficulty is congested within an area of unlayered mini-jacks (strange rhythmic structure causes goods everywhere) or strange burst patterns (trill based and can be hit relatively well as long as you notice the one-handed trills for the harder patterns or tap slightly early for some of the easier ones). In addition, this rating is definitely dependent on length. If this song were shorter, it most certainly wouldn't be an 83. The AAA count (11 AAAs!) on this song is higher than the previous songs so far, and it's been out less time than the other three songs.
A Kidney Stone: I'm bolding this song as a point of emphasis and comparison, because Ehhen and Kidney Stone do have one very important thing in common, and that's heavy jumpstreams. Ehhen has a harshly layered introduction and much more technical introduction compared to Kidney Stone, whereas Kidney Stone has a slightly faster and more awkward pattern structure that is unlayered. However, a large majority of both of these songs have large jumpstream. The question is this - what is harder: Kidney Stone's 210 BPM 16ths with a jump every beat (occasionally an 8th for five consecutive jumps) or Ehhen's 197 BPM jumpstreams with 8th jumps very frequently put in place? Players of this level are probably comfortable with taking on 200 BPM jumpstreams, but that extra 10 BPM past that 200 gives people problems. In addition to this, Kidney Stone runs at 420 BPM with 8th notes, which adds an additional challenge of reading, and the jumpstreams are interrupted by very difficult burst transitions. The mathematical NPS of Kidney Stone's 16ths are higher than Ehhen's, but the patterns are a bit more forgiving.
Saddest RMX: speedy, bursty, and jumpy in the beginning. Not too hard aside for that nasty transition right before the big 32nd wall.
Mourning the Lost: Another important song for comparing, as it has 16th note streams with 8th note jumps for sequences that are about the same as Ehhen, if not slightly longer, but at a higher speed. The other areas in the song are barely comparable in difficulty to most FGOs, so it's fairly obvious that the song's difficulty is judged by the harsh jumpstreams and the difficult trill-heavy transitions that lead into jumptrilling that ends with a triple either two or three frames apart. In terms of combo difficulty, Mourning the Lost is considerably higher because of a noticeably higher density and BPM increase. To me, this is the benchmark file that we can use for Ehhen, because it has some areas outside of the toughest sections that cause problems, like the 8th note jacks balanced with occasional jumps with slightly inconsistent frame placement due to performance error.
Betrayal: fast and streamy, not really comparable in difficulty in my opinion.
Tenimuhou: long and technical, also really not relevant.
I'd be willing to settle with 81 on this file.





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