FFR Skill Rank System

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  • ~Zeta~
    Flag Master
    • Oct 2010
    • 2156

    #16
    Re: FFR Skill Rank System

    doing it in spreadsheets right now.

    Comment

    • 21992
      Proud Indian 7-11 Owner
      • Jul 2009
      • 466

      #17
      Re: FFR Skill Rank System

      If only there was a way of determining what songs had which patterns.....
      Zakvvv666's Graduation Tournament Division 3 1st place

      6th FFR Official Tournament Division 3 6th Place

      Silly/Sax's Summer Sensation Division 4 2nd Place

      Dragon Fury's Custom Tourney 8 Division 5B 4th Place


      Just Your Amatuer Simfilier

      Comment

      • Doug31
        Falcon Paaaauuuunch!!!!!!
        FFR Simfile Author
        • Jun 2004
        • 6811

        #18
        Re: FFR Skill Rank System

        There is. Just play every song and record what they had. Only problem is it'll take way too long.

        Comment

        • ~Zeta~
          Flag Master
          • Oct 2010
          • 2156

          #19
          Re: FFR Skill Rank System

          Originally posted by Doug31
          There is. Just play every song and record what they had. Only problem is it'll take way too long.
          Not really (not about the length). It's extremely subjective and will never be accurate. I find trills, rolls, bursts, speed absolutely no problem. Jumpstream? Friggin hard. It will always be diverse and inaccurate. Inaccurate since even if you find a medium, there will always be high deviation because of huge varying opinions.

          Comment

          • Doug31
            Falcon Paaaauuuunch!!!!!!
            FFR Simfile Author
            • Jun 2004
            • 6811

            #20
            Re: FFR Skill Rank System

            Okay, well, I've created a new and highly improved version of my program although it still fails to take many things into account as mentioned previously. But I think this would probably get about 98% of people into their correct divisions if we could determine numbers to be the cutoff of each version.

            The program:
            import java.util.ArrayList;
            import java.util.List;
            import java.util.Scanner;

            public class SkillTestV2 {
            public static void main(String[] args) {
            new SkillTestV2().start();
            }
            public void start() {
            List<Score> theList = new ArrayList<Score>();
            Scanner console = new Scanner(System.in);
            while (console.hasNextLine()) {
            String line = console.nextLine();
            if (line.startsWith("Average Rank:")) {
            break;
            }
            Scanner s = new Scanner(line);
            if (!s.hasNext()) {
            continue;
            }
            s.next();
            if (!s.hasNextInt()) {
            continue;
            }
            int difficulty = s.nextInt();
            String current = "";
            if (s.hasNext()) {
            current = s.next();
            }
            String songname = "";
            while (s.hasNext()) {
            songname += current + " ";
            current = s.next();
            if ((1 == current.length() || current.length() > 6) && (current.endsWith("0*") || current.endsWith("5*") ||current.endsWith("0") || current.endsWith("5"))) {
            break;
            }
            }
            if (!current.endsWith("*")) {
            continue;
            }
            int perfects = s.nextInt();
            int goods = s.nextInt();
            int averages = s.nextInt();
            int misses = s.nextInt();
            int boos = s.nextInt();
            double val = goods + 1.8*averages + 20.0/275*boos;
            theList.add(new Score(songname, difficulty, (int) val));
            }
            // iterate over the list and get the best scores
            Score[] best = new Score[10];
            int[] weights = {10, 9, 8, 7, 6, 5, 4, 3, 2, 1};
            int[] goods = {2, 5, 10, 15, 20, 25, 30, 35, 40, 50, 75};
            for (int i = 0; i < 10; ++i) {
            best[i] = new Score("You lose", 1, 9999); //really bad score
            for (Score s : theList) {
            if (s.difficulty > best[i].difficulty && s.goods <= goods[i]) {
            best[i] = s;
            }
            }
            theList.remove(theList.indexOf(best[i]));
            }
            int total = 0;
            for (int i = 0; i < 10; ++i) {
            System.out.println(best[i]);
            total += weights[i] * best[i].difficulty;
            }
            System.out.println("Total score= " + total);

            }

            public class Score {
            public String songName;
            public int difficulty;
            public int goods;

            public Score(String songName, int difficulty, int goods) {
            this.songName = songName;
            this.goods = goods;
            this.difficulty = difficulty;
            }

            public String toString() {
            return (songName + " (" + difficulty + ") " + goods + " goods.");
            }
            }
            }


            Output with my level ranks:
            0 (piano version) (66) 1 goods.
            K8107 (65) 4 goods.
            For FFR (67) 8 goods.
            Gynandromorph (66) 15 goods.
            Starwolf (72) 20 goods.
            Romance in the Club feat. Liquido (70) 18 goods.
            Undiscovered Colors (70) 26 goods.
            Midnight Dragon (69) 19 goods.
            Summer Time Perfume (69) 37 goods.
            Caprice (73) 50 goods.
            Total score= 3723

            Very simple to use and now uses a player's 10 best scores. Just click run, copy and past your level ranks (use select all) into it, and it produces the output.

            Edit at 3:50am on 7/21: Improved to this:
            0 (piano version) (66) 1 goods.
            K8107 (65) 4 goods.
            For FFR (67) 8 goods.
            Starwolf (72) 13 goods.
            Romance in the Club feat. Liquido (70) 18 goods.
            Midnight Dragon (69) 19 goods.
            Undiscovered Colors (70) 26 goods.
            Exciting Hyper Highspeed Star (69) 33 goods.
            Summer Time Perfume (69) 37 goods.
            Caprice (73) 50 goods.
            Total score= 3748
            Last edited by Doug31; 07-21-2013, 02:50 AM.

            Comment

            • 21992
              Proud Indian 7-11 Owner
              • Jul 2009
              • 466

              #21
              Re: FFR Skill Rank System

              Originally posted by Doug31
              Okay, well, I've created a new and highly improved version of my program although it still fails to take many things into account as mentioned previously. But I think this would probably get about 98% of people into their correct divisions if we could determine numbers to be the cutoff of each version.

              The program:
              import java.util.ArrayList;
              import java.util.List;
              import java.util.Scanner;

              public class SkillTestV2 {
              public static void main(String[] args) {
              new SkillTestV2().start();
              }
              public void start() {
              List<Score> theList = new ArrayList<Score>();
              Scanner console = new Scanner(System.in);
              while (console.hasNextLine()) {
              String line = console.nextLine();
              if (line.startsWith("Average Rank:")) {
              break;
              }
              Scanner s = new Scanner(line);
              if (!s.hasNext()) {
              continue;
              }
              s.next();
              if (!s.hasNextInt()) {
              continue;
              }
              int difficulty = s.nextInt();
              String current = "";
              if (s.hasNext()) {
              current = s.next();
              }
              String songname = "";
              while (s.hasNext()) {
              songname += current + " ";
              current = s.next();
              if ((1 == current.length() || current.length() > 6) && (current.endsWith("0*") || current.endsWith("5*") ||current.endsWith("0") || current.endsWith("5"))) {
              break;
              }
              }
              if (!current.endsWith("*")) {
              continue;
              }
              int perfects = s.nextInt();
              int goods = s.nextInt();
              int averages = s.nextInt();
              int misses = s.nextInt();
              int boos = s.nextInt();
              double val = goods + 1.8*averages + 20.0/275*boos;
              theList.add(new Score(songname, difficulty, (int) val));
              }
              // iterate over the list and get the best scores
              Score[] best = new Score[10];
              int[] weights = {10, 9, 8, 7, 6, 5, 4, 3, 2, 1};
              int[] goods = {2, 5, 10, 15, 20, 25, 30, 35, 40, 50, 75};
              for (int i = 0; i < 10; ++i) {
              best[i] = new Score("You lose", 1, 9999); //really bad score
              for (Score s : theList) {
              if (s.difficulty > best[i].difficulty && s.goods <= goods[i]) {
              best[i] = s;
              }
              }
              theList.remove(theList.indexOf(best[i]));
              }
              int total = 0;
              for (int i = 0; i < 10; ++i) {
              System.out.println(best[i]);
              total += weights[i] * best[i].difficulty;
              }
              System.out.println("Total score= " + total);

              }

              public class Score {
              public String songName;
              public int difficulty;
              public int goods;

              public Score(String songName, int difficulty, int goods) {
              this.songName = songName;
              this.goods = goods;
              this.difficulty = difficulty;
              }

              public String toString() {
              return (songName + " (" + difficulty + ") " + goods + " goods.");
              }
              }
              }


              Output with my level ranks:
              0 (piano version) (66) 1 goods.
              K8107 (65) 4 goods.
              For FFR (67) 8 goods.
              Gynandromorph (66) 15 goods.
              Starwolf (72) 20 goods.
              Romance in the Club feat. Liquido (70) 18 goods.
              Undiscovered Colors (70) 26 goods.
              Midnight Dragon (69) 19 goods.
              Summer Time Perfume (69) 37 goods.
              Caprice (73) 50 goods.
              Total score= 3723

              Very simple to use and now uses a player's 10 best scores. Just click run, copy and past your level ranks (use select all) into it, and it produces the output.
              I'm quite the noob when it comes to programming. Does this calculate average rank of songs played?
              Zakvvv666's Graduation Tournament Division 3 1st place

              6th FFR Official Tournament Division 3 6th Place

              Silly/Sax's Summer Sensation Division 4 2nd Place

              Dragon Fury's Custom Tourney 8 Division 5B 4th Place


              Just Your Amatuer Simfilier

              Comment

              • Doug31
                Falcon Paaaauuuunch!!!!!!
                FFR Simfile Author
                • Jun 2004
                • 6811

                #22
                Re: FFR Skill Rank System

                Best 2 or fewer * 10 +
                Best 5 or fewer * 9 +
                Best 10 or fewer * 8 +
                Best 15 or fewer * 7 +
                Best 20 or fewer * 6 +
                Best 25 or fewer * 5 +
                Best 30 or fewer * 4 +
                Best 40 or fewer * 3 +
                Best 50 or fewer * 2 +
                Best 75 or fewer
                And each must be a unique song, and I can easily make it maximized so that you get the highest possible score it can give you with forcing each to be a unique song.

                Comment

                • popsicle_3000
                  Legendary Noob
                  FFR Simfile Author
                  • Sep 2005
                  • 4642

                  #23
                  Re: FFR Skill Rank System

                  ffr, where we need ranks, stats, etc... for everything

                  Originally posted by One Winged Angel
                  39,000 popsicles pro bg blue note arrow slayer whoa damn..
                  Originally posted by Xx{Midnight}xX
                  one way to stream them all
                  Originally posted by Xiz
                  Right after sex, it skillboosted me by +10 levels from like a 35-45 about. (Which then 15 min's later I got really tired and couldn't play anymore)

                  But then my lady friend got pissed off I was playing FFR instead of playing her. Then for the rest of the night she played the 'Only want me for my body' card and I didn't get to sleep with blankets that night.
                  Originally posted by thesunfan
                  replacing ifitypedhisnameaslargeashisnamesuggests,iwouldgetbanned with theelongatedaustrocanadian3000 (pop).
                  Originally posted by reuben_tate
                  Title: Popsicle Three

                  Thousand the farthest
                  He's gone in an official
                  Whoop hip hip hooray!
                  Originally posted by U.N. Owen
                  kjwkjw: "oh my god, Tosh. Post that in the thread."

                  @popsicle_3000:
                  Danger incoming
                  The popsicles are melting
                  Three thousand of them
                  Originally posted by Wayward Vagabond
                  you got to ease the topic into some conversation and let it go from there

                  dynam0: man friend that was an intense sm session right?
                  friend: haha yeah you really nailed those patterns
                  dynam0: yeah man kind of like how gay dudes nail other gay dudes in the ass!
                  friend: hey bro can i tell you something
                  dynam0 yeah man whats up?
                  friend: hypothetically speaking would you care if i was bisexual or maybe even gay?
                  dynam0: bro we shower together after sm sessions all the time and i'll still shower with you even if you are gay or w/e thats your thing just dont try to ram my ass HAHAHA
                  friend: thanks man
                  dynam0: no problem man
                  Originally posted by One Winged Angel
                  pop takin' time out of playing irl Trauma Center to check in on his fiffer buds (mm)
                  Originally posted by Xiz
                  Well, Popsicle won every award this year so it was canceled.

                  Comment

                  • Guest15937
                    One-handed elite
                    • May 2008
                    • 1464

                    #24
                    Re: FFR Skill Rank System

                    What skill range is supposed to represent each division? It gave me 2,686 (I'm mid-high D2)
                    The renegade has betrayed me.

                    Comment

                    • rushyrulz
                      Digital Dancing!
                      FFR Simfile Author
                      FFR Music Producer
                      • Feb 2006
                      • 12985

                      #25
                      Re: FFR Skill Rank System

                      I think I'm probably doing something wrong by trying to run this program in command prompt with jdk :S


                      Comment

                      • arcnmx
                        nanodesu~
                        • Jan 2013
                        • 503

                        #26
                        Re: FFR Skill Rank System

                        Originally posted by rushyrulz
                        I think I'm probably doing something wrong by trying to run this program in command prompt with jdk :S
                        Save file as SkillTestV2.java
                        javac SkillTestV2.java
                        java -cp . SkillTestV2

                        Einstein-Rosen Bridge (81) 0 goods.
                        Buzzards (73) 4 goods.
                        Hardkore Atomic (84) 10 goods.
                        Integraation (82) 14 goods.
                        Ultrasounds! (83) 19 goods.
                        Sleepmix Strikes Back (83) 25 goods.
                        Xanthystrauma (88) 29 goods.
                        44 Edit (82) 18 goods.
                        My Half (86) 36 goods.
                        mutant corecore (81) 15 goods.
                        Total score= 4477


                        Wow that Buzzards I want that gone


                        FMO AAAs (1): Within Life :: FGO AAAs (1): Einstein-Rosen Bridge

                        Comment

                        • rushyrulz
                          Digital Dancing!
                          FFR Simfile Author
                          FFR Music Producer
                          • Feb 2006
                          • 12985

                          #27
                          Re: FFR Skill Rank System

                          I have been doing that, but where do I paste my ranks


                          Comment

                          • arcnmx
                            nanodesu~
                            • Jan 2013
                            • 503

                            #28
                            Re: FFR Skill Rank System

                            Oh, into the prompt. On Windows it's right-click -> paste or something?


                            FMO AAAs (1): Within Life :: FGO AAAs (1): Einstein-Rosen Bridge

                            Comment

                            • rushyrulz
                              Digital Dancing!
                              FFR Simfile Author
                              FFR Music Producer
                              • Feb 2006
                              • 12985

                              #29
                              Re: FFR Skill Rank System

                              Yep that did it thanks

                              The Bird's Poisoned Bathwater (79) 1 goods.
                              44 Edit (82) 4 goods.
                              A Kidney Stone (84) 9 goods.
                              Rock Rock Rock (t+pazolite Remix) (85) 12 goods.
                              RAN (85) 13 goods.
                              Music (For Kirby) (87) 23 goods.
                              Vortex (88) 26 goods.
                              grind2 (89) 35 goods.
                              DeVouR (88) 39 goods.
                              Husigi Usagi Milk Tei (94) 47 goods.
                              Total score= 4629

                              EDIT: edited
                              Last edited by rushyrulz; 07-24-2013, 07:49 AM.


                              Comment

                              • arcnmx
                                nanodesu~
                                • Jan 2013
                                • 503

                                #30
                                Re: FFR Skill Rank System

                                Originally posted by rushyrulz
                                A Kidney Stone (t+pazolite Remix) (85)
                                wat

                                EDIT: Hijacking this post to give some thoughts, since this isn't a doug-skill-thing-support-thread.

                                Weighted best scores aren't the worst way to to judge people. It's inherently flawed as long as combo scoring exists and wouldn't actually work as an actual ranking system since it ignores everything but your best 10 scores. However, it probably would give a nice rough indicator for things like tournament placement purposes. Not for ranking though, it's too transparent and one-dimensional.

                                Originally posted by EzExZeRo7497
                                Of course, that's only if you use difficulties as a factor to indicate skill, which I really don't recommend to begin with.
                                I wouldn't be against simply using song difficulties as a major factor in ranking, even if it discards details such as skillsets. They're unimportant in the bigger picture as long as the system rewards things like consistency more than anomalistic scores.
                                Last edited by arcnmx; 07-23-2013, 05:47 PM.


                                FMO AAAs (1): Within Life :: FGO AAAs (1): Einstein-Rosen Bridge

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