Fixing Song Title Inconsistencies

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  • bmah
    shots FIRED
    Profile Moderator
    FFR Simfile Author
    Global Moderator
    • Oct 2003
    • 8448

    #31
    Re: Fixing S.S.H. Song title Inconsistencies

    Now I lack a general knowledge in this, but is it at all possible to update FFR's font usage to encompass foreign characters and more symbols? In fact, there are a number of common symbols that I'm surprised are supposedly dysfunctional on FFR. For example, if Cinnamon Roll had to be replaced for "@", then I'm rather shocked the game can't handle a common symbol like that. Can the font usage for the game ever be updated?

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    • TC_Halogen
      Rhythm game specialist.
      FFR Simfile Author
      FFR Music Producer
      • Feb 2008
      • 19376

      #32
      Re: Fixing S.S.H. Song title Inconsistencies

      Originally posted by bmah
      Now I lack a general knowledge in this, but is it at all possible to update FFR's font usage to encompass foreign characters and more symbols? In fact, there are a number of common symbols that I'm surprised are supposedly dysfunctional on FFR. For example, if Cinnamon Roll had to be replaced for "@", then I'm rather shocked the game can't handle a common symbol like that. Can the font usage for the game ever be updated?
      Don't hold me to this response, but I think the issue with the font that's used in FFR menus (Neuropol, for those of you curious) might have a licensed version of some sort, because multiple symbols are omitted. This is actually somewhat common in certain fonts where the creator wants to display just enough to be partially usable (a trial, if you will), but not enough to use normally (omission of common symbols/numbers/etc).

      EDIT: hmmm, actually, Neuropol can handle those symbols. I guess those particular symbols need to be embedded within the .swf.

      Comment

      • Velocity
        Doing the wrong thing the right way since 2010.
        FFR Simfile Author
        FFR Administrator
        • Jul 2007
        • 1821

        #33
        Re: Fixing S.S.H. Song title Inconsistencies

        Originally posted by TC_Halogen
        With FFR's current setup, I don't know if it's possible to change the song list or the in-game appearance without affecting one another. I think the engine and the song list generate information from the same database table.
        Correct, one affects the other.

        Originally posted by TC_Halogen
        Don't hold me to this response, but I think the issue with the font that's used in FFR menus (Neuropol, for those of you curious) might have a licensed version of some sort, because multiple symbols are omitted. This is actually somewhat common in certain fonts where the creator wants to display just enough to be partially usable (a trial, if you will), but not enough to use normally (omission of common symbols/numbers/etc).

        EDIT: hmmm, actually, Neuropol can handle those symbols. I guess those particular symbols need to be embedded within the .swf.
        FFR uses a much older Neuropol you can't even get anymore, there's revised fonts using the same name that are extended to have more support. Support foreign characters is quite hard as experience from R^2, unless you use a unicode font and embed all the characters, they won't appear. Neuropol is nowhere near a unicode font.
        Last edited by Velocity; 08-6-2012, 11:51 PM.

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        • TC_Halogen
          Rhythm game specialist.
          FFR Simfile Author
          FFR Music Producer
          • Feb 2008
          • 19376

          #34
          Re: Fixing S.S.H. Song title Inconsistencies

          And I imagine, embedding all of the characters/unicode in the .swf will make the engine a lot heavier in terms of filesize, too.

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          • Velocity
            Doing the wrong thing the right way since 2010.
            FFR Simfile Author
            FFR Administrator
            • Jul 2007
            • 1821

            #35
            Re: Fixing S.S.H. Song title Inconsistencies

            Originally posted by TC_Halogen
            And I imagine, embedding all of the characters/unicode in the .swf will make the engine a lot heavier in terms of filesize, too.
            Japanese adds 2mbs, Korean adds 8mbs. English is 114kbs. The game is only 1mb itself.

            Edit: It's also not possible in flash to tell if a font has a certain character.
            Last edited by Velocity; 08-6-2012, 11:56 PM.

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            • bmah
              shots FIRED
              Profile Moderator
              FFR Simfile Author
              Global Moderator
              • Oct 2003
              • 8448

              #36
              Re: Fixing S.S.H. Song title Inconsistencies

              Excluding foreigns symbols (i.e. we still use translations and Romajii, etc.), do you think it's possible to add in common symbols used in English, such as forward/backslashes, @, etc., and perhaps some shapes such as star, heart, diamond? I think that will solve some song issues.
              I don't see the need to download a Japanese language pack now.

              Comment

              • infinity.
                FFR Veteran
                • Sep 2007
                • 1701

                #37
                Re: Fixing S.S.H. Song title Inconsistencies

                Originally posted by Coolboyrulez0
                Lmfao dude what's wrong with your attitude.

                God are you an annoying poster, holy shit -- I said romaji is perfectly fine unless you dont know what that means.

                also mfw you dictate the artist how to label their songs... are you this dumb or just trolling? (ps: i addressed this in both ways possible and you fail to read that removal is totally a valid option. oops illiteracy fail)

                I can call my next tune "qqwref is a ****** - super mario. bros theme remix (CBR edit)" and you can't do shit about it.

                @MrPop: yeah I think so too but isn't it sad that a (flash) game in 2012 can't support special characters? haha
                how to post: a tutorial by cbr aka middie2.0
                you lack social skills learn how to exist
                Last edited by infinity.; 08-7-2012, 12:05 AM.
                signatures are for nerds

                nerds

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                • Velocity
                  Doing the wrong thing the right way since 2010.
                  FFR Simfile Author
                  FFR Administrator
                  • Jul 2007
                  • 1821

                  #38
                  Re: Fixing S.S.H. Song title Inconsistencies

                  Originally posted by bmah
                  Excluding foreigns symbols (i.e. we still use translations and Romajii, etc.), do you think it's possible to add in common symbols used in English, such as forward/backslashes, @, etc., and perhaps some shapes such as star, heart, diamond? I think that will solve some song issues.
                  I don't see the need to download a Japanese language pack now.
                  The font files are embedded into the swf, so only I need the fonts, the game loads them from itself, which is why it adds filesize. I can only add those characters of the original fonts support them.

                  Comment

                  • Crazyjayde
                    FFR Veteran
                    • May 2007
                    • 1169

                    #39
                    Re: Fixing S.S.H. Song title Inconsistencies

                    I'm not too fond of the idea of adding information, sometimes unneedful to the game's content. I think the mentality of beat games revolves around the theme of simplicity and it shouldn't be too confusing to find the file you're looking for.

                    Either way, I don't believe there's any inconsistency issue in S.S.H. titles whereas every files included in-game is described in a similar way. Really, I think the rest of the title only hints at the source of the song. It takes place and it's not relevant for the player. Think of it as if I would be naming the LoZ theme song like this: Legend of Zelda Collection ~ Legend of Zelda II Theme

                    This is why, in a perfect world, we would have a dialog in-game that would redirect us to some song info and author's website. ( = publicity + all those fancy-dancy things that would facilitate song permissions from musicians ¬_¬)

                    -

                    Here are some suggestions I'd like to make for some SSH songs that I must agree, are confusing:

                    Holy Orders -> Holy Orders (Be Just or Be Dead)
                    This would normally be the full name. I did not imply the version's name at first for consistency sake but also because I do not know the existence of the other versions.

                    Brandish Headless -> Headless [Brandish OST] or Headless ⟨Brandish⟩
                    Unless we're all renaming SSH songs to the titles coolboyrulez0 suggested, then, this formulation would be wrong. As of now, it should normally be referred to Headless but since we're used to it being called that way, I think it would be more logical to split the name in two, thus avoiding confusion. Unless using another punctuation symbol other than the square brackets or the french brackets, I really don't see any other way other than adding OST at the end to refer to a game's soundtrack. Maybe use chevrons? I mean those things: ⟨ ⟩ ?

                    P.S: Just to point out, there's also the same problem with Boss Machine (Sonic2) by DM Ashura which would really need to be renamed to BOSS MACHINE (Sonic 2 Boss Battle)


                    VS Boss Battle -> VS Boss Battle [Ai Senshi Nicol OST] or VS Boss Battle ⟨Ai Senshi Nicol⟩
                    This one really **cks everything up. Like with Brandish Headless and Boss Machine, we would really need to tag the game from where it is coming, either way, there's absolutely no way we can differentiate one from another.

                    -

                    Though, I'm down for a clean-up of the FFR Song List. Getting everything in order in terms of capitalization, punctuation and proper naming would be godly amazing. Just enough to stay consistent and stick to the original names.

                    Still, ya'know what would be better?
                    S.O.N.G S.T.Y.L.E.S
                    Last edited by Crazyjayde; 08-7-2012, 12:14 AM.

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                    • hi19hi19
                      lol happy
                      FFR Simfile Author
                      • Oct 2005
                      • 12194

                      #40
                      Re: Fixing S.S.H. Song title Inconsistencies

                      I made a thread suggesting changing all the names of classical songs that were clearly wrong (lol Molto Vivace)
                      With a lot of help from subin, I managed to get a full list of recommended changes.

                      A lot of people agreed, some people disagreed... nothing happened. I'm sure I could find a link if such song name corrections are actually taking place.


                      Comment

                      • jimerax
                        ★★★★★
                        FFR Simfile Author
                        FFR Music Producer
                        • Nov 2003
                        • 8185

                        #41
                        Re: Fixing S.S.H. Song title Inconsistencies

                        As for "Game Name" ~ "Song Name" things, I personally don't think "Game Name" ~ parts are mandatory from what people call (not only this site). Otherwise they should be fixed for the accuracy. If we can't change due to characters or the length of the name, leaving them as they are.

                        ps I just checked S.S.H.'s page and found permission status was changed on May, 2012.


                        "The new use of songs on the old site is forbidden. Songs on the current site are basically available, but e-mail is required before we use."

                        hmm.
                        Last edited by jimerax; 08-7-2012, 12:55 AM.

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                        • bmah
                          shots FIRED
                          Profile Moderator
                          FFR Simfile Author
                          Global Moderator
                          • Oct 2003
                          • 8448

                          #42
                          Re: Fixing S.S.H. Song title Inconsistencies

                          Along with T-Force's help, he and I are going to spot out inconsistencies and errors in song titles AND artists, as a side project. While I can correct small errors anytime, I'll just list the big ones here before actually executing the change. As mentioned earlier, perhaps a front page post is necessary to bring people's attention to songs with major name changes.

                          So far:

                          Brandish Headless --> Headless
                          Bubble Bobble Hillbilly Rodeo --> Hillbilly Rodeo
                          Crystalis - House Leaves (Remix) --> House Leaves
                          Crystalis - House Leaves (Long) --> House Leaves (Long)
                          Legend of Zelda Remix --> Rabbit Joint Cover*
                          Mega Man 2 - Dr. Wily Theme #1 --> Dr. Wily Theme
                          One Minute Waltz --> Minute Waltz
                          SuperMario 8bit Eighties Remix --> 8-bit Eighties

                          *Even though this is the correct title, I think this is one of the few cases in which the new title seems to lose any sort of relevancy to the song itself upon first impression.


                          Originally posted by hi19hi19
                          I made a thread suggesting changing all the names of classical songs that were clearly wrong (lol Molto Vivace)
                          With a lot of help from subin, I managed to get a full list of recommended changes.

                          A lot of people agreed, some people disagreed... nothing happened. I'm sure I could find a link if such song name corrections are actually taking place.
                          Please link your thread in question.
                          Last edited by bmah; 08-7-2012, 02:48 AM.

                          Comment

                          • hi19hi19
                            lol happy
                            FFR Simfile Author
                            • Oct 2005
                            • 12194

                            #43
                            Re: Fixing S.S.H. Song title Inconsistencies




                            Honestly some of the titles are pretty verbose. subin and I were pretty formal with the names.
                            If this is too much change, I'm sure we could easily work out more "common" names, but some of them really need to change. Especially Molto Vivace.
                            Last edited by hi19hi19; 08-7-2012, 05:00 AM.


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                            • MrMagic5239
                              FFR Veteran
                              • Feb 2007
                              • 4096

                              #44
                              Re: Fixing S.S.H. Song title Inconsistencies

                              In all honesty a crap ton of the titles you are suggesting just seem to be adding the Song Artist/Author before the actual name

                              And FFLBF is simplified yeah, but it's better than typing out a giant ass name that doesn't fit onto the song list anyway.
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                              • igotrhythm
                                Fractals!
                                • Sep 2004
                                • 6535

                                #45
                                Re: Fixing S.S.H. Song title Inconsistencies

                                Originally posted by Jake Ferguson
                                In all seriousness, here's an example of why I think your idea is unecessary, save for the shrapnel songs:

                                This is a screenshot of DJ-Radman's newgrounds that we have permission for.
                                All of his songs have his own name in them.
                                So if someone steps one of his songs and it gets accepted, it will have his name in the title as well as him as the author.
                                I'm going to have to go with qqwref on this one and say that's pretty stupid.
                                On the other hand, all of our CnB songs have the braces around the song title intact. Radman just does it to increase search traffic, I bet.
                                Originally posted by thesunfan
                                I literally spent 10 minutes in the library looking for the TWG forum on Smogon and couldn't find it what the fuck is this witchcraft IGR

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