Re: Should the old FMO's have been downgraded to VC's?
I am referring to the way **** was being judged pre-avmiss -- with the avmiss fix, the difficulty of the game was revamped in a major way, re-defining what was a VC and FMO because certain songs were totally nerfed. These changes are correct in spirit and it'd be stupid to argue otherwise. If a file was set from FMO to VC (I haven't paid attention to what those files may be because I AAA'd them eons ago and never looked back) without having any significant difficulty changes as a result of framer nerf, then that is stupid.
And so, after avmisses have been fixed, what is marked as an FMO is an FMO. If a new file fits the same difficulty profile as an FMO, it's an FMO. You do not "move the goalposts" by saying "now an FMO is harder than before" arbitrarily. If a group of people are getting better, then they're getting better than FMO. The community used to have trouble back in early 2000's with files that we'd now consider VC's (BMR's A and V and G2 holla).
Doesn't change the fact that the difficulty of a file can be objectively derived and evaluated. If a file that should be harder ISN'T actually harder, then you're missing an important variable somewhere that should account for why it isn't actually as hard. All relevant variables need to be considered in evaluation.
This isn't even debatable. Vote "no" if you're an idiot. Most files that were nerfed were the result of avmiss, as far as I'm aware. If I am wrong about this, let me know.
I am referring to the way **** was being judged pre-avmiss -- with the avmiss fix, the difficulty of the game was revamped in a major way, re-defining what was a VC and FMO because certain songs were totally nerfed. These changes are correct in spirit and it'd be stupid to argue otherwise. If a file was set from FMO to VC (I haven't paid attention to what those files may be because I AAA'd them eons ago and never looked back) without having any significant difficulty changes as a result of framer nerf, then that is stupid.
And so, after avmisses have been fixed, what is marked as an FMO is an FMO. If a new file fits the same difficulty profile as an FMO, it's an FMO. You do not "move the goalposts" by saying "now an FMO is harder than before" arbitrarily. If a group of people are getting better, then they're getting better than FMO. The community used to have trouble back in early 2000's with files that we'd now consider VC's (BMR's A and V and G2 holla).
Doesn't change the fact that the difficulty of a file can be objectively derived and evaluated. If a file that should be harder ISN'T actually harder, then you're missing an important variable somewhere that should account for why it isn't actually as hard. All relevant variables need to be considered in evaluation.
This isn't even debatable. Vote "no" if you're an idiot. Most files that were nerfed were the result of avmiss, as far as I'm aware. If I am wrong about this, let me know.

I'm bad at 


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