Why does La Luna Caida slow down at the end?

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  • #16
    Shimose
    FFR Simfile Author
    FFR Music Producer
    DarkbearX
    • Feb 2006
    • 1995

    Re: Why does La Luna Caida slow down at the end?

    Simply put, slowdown occurs if there is another arrow after the .mp3 has completely stopped (pretty sure).
    im gay
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    • #17
      FFR Player
      Roi Siveran
      • Jan 2007
      • 118

      Re: Why does La Luna Caida slow down at the end?

      It's because FFR can slow down time, for great justice.
      I fail to AAA.

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      • #18
        missa in h-moll
        FFR Simfile Author
        robertsona
        • Dec 2006
        • 4003

        Re: Why does La Luna Caida slow down at the end?

        oh and Dreamscanner needs to stop posting. Yeah, i hate old files too.

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        • #19
          Retired Staff
          FFR Simfile Author
          nestlekwik
          • Dec 2002
          • 2317

          Re: Why does La Luna Caida slow down at the end?

          Originally posted by omgitznpv
          Always listen to the person who stepped it.

          Also, Falling Into You has a slowdown at the end, and even though I'd been aware of it, it took me at least 40 tries to AAA.
          It has nothing to do with the stepping, but how it is saved in its Flash swf file. The .mp3 has nothing to do with it either. The game stops the level after the final arrow so it's an issue of which frames the Actionscript stretches to. Tasselfoot would be able to explain it a lot better because this doesn't happen to me in Spin It Up files. Like I said, if we could get a hold of the original swf files, it should be a quick fix.


          Originally posted by MixMasterLar
          Naruto Vs Math Class. That has got to be the funniest choice you'll ever make in your life dude.

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          • #20
            Custom User Title
            ELRayford
            • May 2004
            • 1547

            Re: Why does La Luna Caida slow down at the end?

            I could fix them :P

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