Why does La Luna Caida slow down at the end?

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  • DarkbearX
    Shimose
    FFR Simfile Author
    FFR Music Producer
    • Feb 2006
    • 1995

    #16
    Re: Why does La Luna Caida slow down at the end?

    Simply put, slowdown occurs if there is another arrow after the .mp3 has completely stopped (pretty sure).
    im gay
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    • Roi Siveran
      FFR Player
      • Jan 2007
      • 118

      #17
      Re: Why does La Luna Caida slow down at the end?

      It's because FFR can slow down time, for great justice.
      I fail to AAA.

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      • robertsona
        missa in h-moll
        FFR Simfile Author
        • Dec 2006
        • 4000

        #18
        Re: Why does La Luna Caida slow down at the end?

        oh and Dreamscanner needs to stop posting. Yeah, i hate old files too.

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        • nestlekwik
          Retired Staff
          FFR Simfile Author
          • Dec 2002
          • 2317

          #19
          Re: Why does La Luna Caida slow down at the end?

          Originally posted by omgitznpv
          Always listen to the person who stepped it.

          Also, Falling Into You has a slowdown at the end, and even though I'd been aware of it, it took me at least 40 tries to AAA.
          It has nothing to do with the stepping, but how it is saved in its Flash swf file. The .mp3 has nothing to do with it either. The game stops the level after the final arrow so it's an issue of which frames the Actionscript stretches to. Tasselfoot would be able to explain it a lot better because this doesn't happen to me in Spin It Up files. Like I said, if we could get a hold of the original swf files, it should be a quick fix.


          Originally posted by MixMasterLar
          Naruto Vs Math Class. That has got to be the funniest choice you'll ever make in your life dude.

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          • ELRayford
            Custom User Title
            • May 2004
            • 1547

            #20
            Re: Why does La Luna Caida slow down at the end?

            I could fix them :P

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