anything with averages is killing me. The stupid Destiny one is so easy, I just can't pa while doing the trick. I'm also having trouble shaving 1 good off my esc score. The 9 good one is also gonna be holding me for a while.
I came so close on that nine good one. I tried the song and about ten times in a row I got either ten or eleven goods. The one time i got SDG i ended up with 6.
You're right. I call it way off. Not just GB3, most of the list.
I based it off my experience getting them, and what i've seen and heard from other users.
To the person who said Piano Etude is easier than Hellbeat, it's not unless you play spread. It's hard to mash the combo or not mash it either way, and most people aren't exactly spread players, and if they are, not very good spread players. Hellbeat is only hard if you don't know how to keep the offsync beat.
Hellbeat is only hard if you don't know how to keep the offsync beat.
Volume + power switch = win.
1. Zephon: 9g Takecore
2. Syage: 600+ Demon Fire
3. Battle Ax: <=2g ESC super
4. Hellbeat v2: 200+ combo w/ <10b Hellbeat
5. GB2: SDG GB3
6. Destiny v2: 313p, 299m
7. Dazzling Destiny: FC Dazzling Soul
8. Manhattan Sapphire: bf Life Goes On
Anything else is too ambiguously easy to distinguish and shouldn't take longer than 10 minutes apiece to unlock, seriously. Hell, they shouldn't even be skill tokens.
1. Zephon: 3 minute song. 9 goods exactly. Pain in the ass.
2. Syage: Jacks = wtf, this **** is harder to combo than HB or DS.
3. Battle Ax: Only for the fact that this is a near AAA. The song is synced well though.
4. Hellbeat v2: v1 is so offsync it makes me cry.
5. GB2: 32nd triplets and 64ths aren't exactly friendly for indexers, but once again, GB3 is godly in terms of syncing.
6. Destiny v2: Even with the trick, gets annoying trying to AAA the irregular beat.
7. Dazzling Destiny: All you need to do is FC, frickin' mash the song, or you suck.
8. Manhattan Sapphire: Hard to get 1 good without screwing up your entire combo and getting like, 2 goods by accident or an average.
Why would you put that in your signature? You've lost your signature rights for a month. (You'll get them back on March 10th, 2012.)
I'm a tad upset with all of the "get X goods/averages/misses/boos" tokens. My timing is freakishly accurate (not to brag). It took me 7 tries to get Ninjitsu. Of course, the admins do have to come up with 62 different tasks, so I can't really complain.
none of these tokens require luck if you actually know what you're doing / have skill.
even the 9 goods. get 9 goods intentionally on the 1st 9 notes, then AAA the rest of the song. the ones with averages... intentionally get averages. honestly... i've yet to do a req that i myself can't get in a matter of 2-3 tries. the Takecore 9 goods is the ONLY remotely hard one out there.
none of these tokens require luck if you actually know what you're doing / have skill.
even the 9 goods. get 9 goods intentionally on the 1st 9 notes, then AAA the rest of the song. the ones with averages... intentionally get averages. honestly... i've yet to do a req that i myself can't get in a matter of 2-3 tries. the Takecore 9 goods is the ONLY remotely hard one out there.
expect real hard ones before the month is out.
I agree with Tass. Seriously, none of the tokens require someone to be lucky. If it calls for averages, hit the notes early and get the averages. Its not that hard to figure out if you have a little bit of skill
Be thankful this tokens are fairly easy because my guess is as the month progresses, fewer and fewer people will be able to unlock the skill tokens
582 Tier Points(Tier 3) 602 AAAs(517+23+62)
People who bought me subscriptions/tokens: DrugstoreCowboy(1 month) ELRayford(3 months) ~GJampa(3 months) Jerry DB(3 months) 4th place in Gamewhore Competition(3 months) Phynx(FGJ album and Dendrite V2) dragon890x(1 year) Slide(1 year)
Comment