How To PR: The Thread

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  • robertsona
    missa in h-moll
    FFR Simfile Author
    • Dec 2006
    • 4000

    #16
    Re: How To PR: The Thread

    baby einstein stepmania

    Comment

    • who_cares973
      FFR Player
      • Aug 2006
      • 15407

      #17
      Re: How To PR: The Thread

      4321321421431432 is another was to show decending notes you can also mirror that for ascending

      Comment

      • robertsona
        missa in h-moll
        FFR Simfile Author
        • Dec 2006
        • 4000

        #18
        Re: How To PR: The Thread

        The number system breaks my brain

        Comment

        • Patashu
          FFR Simfile Author
          FFR Simfile Author
          • Apr 2006
          • 8609

          #19
          Re: How To PR: The Thread

          oh btw

          what is the most presque file you guys know of?

          solar force, once it gets in game, is an incredibly presque file

          e: really? in stepmania 3.9 it's the buttons you'd hit to put the actual notes down so it should be intuitive
          Last edited by Patashu; 02-28-2009, 09:02 PM.
          Patashu makes Chiptunes in Famitracker:
          http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
          http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
          Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
          http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

          Comment

          • jimerax
            ★★★★★
            FFR Simfile Author
            FFR Music Producer
            • Nov 2003
            • 8185

            #20
            Re: How To PR: The Thread

            Originally posted by bmah
            Nice job robertsona. PR is rather subjective, but you've made a good general outline. I mean, four arrows to illustrate the melody of a song can only go so far, and the ways to get around this shortcoming is where there can be a lot of subjectivity.
            PR technique itself is quite objective factor when you judge a file followed by sync, rhythms, etc actually. You may feel it's rather subjective because the methods for PR have so many variations and it's kind of difficult to understand/notice PR theory by other people's intention.

            but yea determining whether the part should be done with (more) PR or not is subjective, since a sense of fun is required to determine.

            Comment

            • rzr
              TWG Veteran
              • Oct 2007
              • 7608

              #21
              Re: How To PR: The Thread

              This is like one of those threads you know, like should have been made. But, you did. Lol. Props.

              Originally posted by darkshark
              Everyone sucks at this game. The second you think you're good is the second you stop trying to get better.
              Originally posted by aperson
              i had a mri the other day it was the best song i heard in years

              Originally posted by Sprite-
              More of a joke than the time I deleted all the credits on the site.
              Originally posted by MinaciousGrace
              yeah my goldfish think im a riot they do this thing where they turn upside down and float to the top of the tank

              i guess their alcohol tolerance isnt as high as mine

              Comment

              • who_cares973
                FFR Player
                • Aug 2006
                • 15407

                #22
                Re: How To PR: The Thread

                Originally posted by Patashu
                oh btw

                what is the most presque file you guys know of?

                solar force, once it gets in game, is an incredibly presque file

                excite bike is pretty presque and so is free space

                Comment

                • bmah
                  shots FIRED
                  Profile Moderator
                  FFR Simfile Author
                  Global Moderator
                  • Oct 2003
                  • 8448

                  #23
                  Re: How To PR: The Thread

                  Originally posted by jimerax
                  PR technique itself is quite objective factor when you judge a file followed by sync, rhythms, etc actually. You may feel it's rather subjective because the methods for PR have so many variations and it's kind of difficult to understand/notice PR theory by other people's intention.

                  but yea determining whether the part should be done with (more) PR or not is subjective, since a sense of fun is required to determine.
                  Basically I'm referring to parts where the melody of a song would extend past the range of what four arrows would be able to illustrate. For example, if I played the notes C-D-E-F-G in succession on a piano, I'd be able to put left-down-up-right on stepmania from the notes C to F - this is obviously objective. But in the physical sense of DDR's arrow placement, the four arrows would not allow me to add the note G since there's no fifth arrow. So where you put that last arrow following note G to -best- illustrate PR is very subjective. This is just an example.

                  Comment

                  • Patashu
                    FFR Simfile Author
                    FFR Simfile Author
                    • Apr 2006
                    • 8609

                    #24
                    Re: How To PR: The Thread

                    and in addition you might start it on D instead of L because it sounds higher than a previous ascending roll you had stepped! wow
                    Patashu makes Chiptunes in Famitracker:
                    http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
                    http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
                    Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
                    http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

                    Comment

                    • Bolth mannn
                      FFR Veteran
                      • Aug 2008
                      • 2228

                      #25
                      Re: How To PR: The Thread

                      i suck when it comes to PR'ing Jumps.

                      meh

                      btw is there an option on stepmania that slows down the actual song so you can step it easier?

                      Comment

                      • trumaestro
                        I don't get no respect
                        FFR Simfile Author
                        • Jun 2006
                        • 1332

                        #26
                        Re: How To PR: The Thread

                        song options -> rate

                        pr: put arrows where they make sense and a gud simfile will result

                        Comment

                        • operationstrawbarry
                          FFR Player
                          • Apr 2004
                          • 802

                          #27
                          Re: How To PR: The Thread

                          Originally posted by trumaestro
                          pr: put arrows where they make sense and a gud simfile will result
                          Bad advice... Example - See my files. and also, my V2 Drop file which gone through its 6th rejection. I wish it was that ez man. Apparently, if it was that ez, my V2 drop file would be in game. The theory you explained is how I made Drop V2. I used basic SMO theory and placement to make the file and tried to PR it as good as possible with the 4th submit and its still being rejected to no end. Take it from me man. This time and this is the only time, I know what Im talking about.

                          The way I PR is basically what everyone says. Low notes = left, high notes = right and the middle is the notes in between. Thats just standard PR. Jump PR is probably more versatile. From low to high: left down, left up, left right, up down, right up and right up. This becomes more messed up depending how many rythms/melodies and sounds you are trying to step at the same time. This is where my next point comes in: prefrence and point of view.

                          I think the problem of PR comes into play when you are stepping multiple rythems and melodies. Because of this, you cant have the same note for the same sound because another sound is taking its place. This is where PR can be extremely screwed up in my opinion. This is what makes PR kind of an opinion depending on the person. Now an interesting factor to this is if PR is taken so seriously, why are there files in packs and in FFR where high octave notes are symbalized with a right arrow when it should be a right arrow. I see this in a lot of files. Like I said, Prefrence and point of view. Isn't that what stepping music is all about?

                          This guide is way to basic. It just assumes that you are following one rythm/pattern or melody. Most of us knows this already unless this is a noob guide to PR. I think what needs to made is a guide that talks about how to PR multiple rythms. Thats what alot of people are having trouble with.
                          Last edited by operationstrawbarry; 03-1-2009, 03:06 AM.

                          Comment

                          • Patashu
                            FFR Simfile Author
                            FFR Simfile Author
                            • Apr 2006
                            • 8609

                            #28
                            Re: How To PR: The Thread

                            just so you know I didn't reject drop because of any pr problems
                            Patashu makes Chiptunes in Famitracker:
                            http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
                            http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
                            Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
                            http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

                            Comment

                            • HighAndr0id
                              FFR Player
                              FFR Simfile Author
                              • Mar 2008
                              • 1405

                              #29
                              Re: How To PR: The Thread

                              pr'in 101


                              Step one: Sign up for stepmania university and await rejection letter.
                              Step two: Sign up for patashU niversity and await rejection letter
                              Step three: Ask a stepmania university graduate to explain why your file needs work
                              Step four: ?
                              Step five: Attach file to tasslemail and hit send.

                              Comment

                              • Patashu
                                FFR Simfile Author
                                FFR Simfile Author
                                • Apr 2006
                                • 8609

                                #30
                                Re: How To PR: The Thread

                                also a big problem with pr is that when typically applied it produces patterns that aren't equally distributed over the set of all possible patterns

                                if you took a random stream (like vertex beta for instance) and tried to think of a piano solo that would produce those kinds of steps you'd get something crazy
                                Patashu makes Chiptunes in Famitracker:
                                http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
                                http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
                                Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
                                http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

                                Comment

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