Queue/Batch Discussion Thread

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  • #16006
    Dark Chancellor
    FFR Simfile Author
    FFR Music Producer
    kommisar
    • Jun 2005
    • 7328

    Re: Queue/Batch Discussion Thread

    rebound has gotten significantly better as a file maker. I'd vouch for him.

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    • #16007
      FFR Player
      pedolad
      • Oct 2010
      • 248

      Re: Queue/Batch Discussion Thread

      Whatever happened to Spitfire?

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      • #16008
        Rhythm game specialist.
        FFR Simfile Author
        FFR Music Producer
        TC_Halogen
        • Feb 2008
        • 19510

        Re: Queue/Batch Discussion Thread

        Originally posted by Plan_Bsk81127
        Just a little note for Nsane since he is putting them in game. Please dont use SSFFC to convert. That little lag it adds at the beg. is annoying as **** and if all the files start coming out like that it will be a pain in the ass.
        the little lag could be avoided if people would bother to add silence to the song so that the pause wouldn't matter. I learned this on DF after a while; it allows for sub-frame syncing. The earlier files have the skips, the newer ones shouldn't (unless I got lazy, oops).

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        • #16009
          FFR Player
          Korygon
          • Oct 2010
          • 138

          Re: Queue/Batch Discussion Thread

          one of the big pet peeves that people have is that files start too fast, so that they click that start button, and have no time to get to their keys before the song starts. I was going to suggest adding 2 seconds of silence to the beginning of every song anyways

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          • #16010
            FFR Player
            who_cares973
            • Aug 2006
            • 15407

            Re: Queue/Batch Discussion Thread

            but that would mean i have to resubmit every file with silence in the beginning ****

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            • #16011
              shots FIRED
              Profile Moderator
              FFR Simfile Author
              Global Moderator
              bmah
              • Oct 2003
              • 8462

              Re: Queue/Batch Discussion Thread

              Originally posted by NSane
              Believe it or not I still don't believe we'd have enough.
              Wait, HOW many exactly are you aiming for? We want a manageable number of files to do.

              Originally posted by pedolad
              Whatever happened to Spitfire?
              Busy being on Dutch video game development teams iirc.

              Originally posted by Korygon
              one of the big pet peeves that people have is that files start too fast, so that they click that start button, and have no time to get to their keys before the song starts. I was going to suggest adding 2 seconds of silence to the beginning of every song anyways
              You bring up another point...on Dragon's Fury, their custom engine has a fix to the issue, so people don't have to submit files with additional silence. I was wondering if the FFR engine can implement something like that; adding two seconds of silence now seems archaic.

              Comment

              • #16012
                FFR Player
                Korygon
                • Oct 2010
                • 138

                Re: Queue/Batch Discussion Thread

                it's not hard. Hell I can do it. Just a matter of opening up audacity, adding it real quick, and changing the gap. Of course you wouldn't have to do that for files that already have a short bit of silence in the beginning, but yeah.


                Nsane I really think for this first batch we should close it early. We still need to see how this team judging this is going to work.

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                • #16013
                  ⊙▃⊙
                  FFR Simfile Author
                  Bluearrowll
                  • Nov 2007
                  • 7376

                  Re: Queue/Batch Discussion Thread

                  Well, seeing how it appears that teams are already made; I can be a reserve judge (I pretty much guarentee fast response times), though my only experience is from the vibrajacking pack.
                  1st in Kommisar's 2009 SM Tournament
                  1st in I Love You`s 2009 New Year`s Tournament
                  3rd in EnR's Mashfest '08 tournament
                  5th in Phynx's Unofficial FFR Tournament
                  9th in D3 of the 2008-2009 4th Official FFR Tournament
                  10th in D5 of the 2010 5th Official FFR Tournament
                  10th in D6 of the 2011-2012 6th Official FFR Tournament

                  FMO AAA Count: 71
                  FGO AAA Count: 10

                  Bluearrowll = The Canadian player who can not detect awkward patterns. If it's awkward for most people, it's normal for Terry. If the file is difficult but super straight forward, he has issues. If he's AAAing a FGO but then heard that his favorite Hockey team was losing by a point, Hockey > FFR
                  PS: Cool AAA's Terry
                  - I Love You


                  An Alarm Clock's Haiku
                  beep beep beep beep beep
                  beep beep beep beep beep beep beep
                  beep beep beep beep beep
                  - ieatyourlvllol

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                  • #16014
                    ★★★★★
                    FFR Simfile Author
                    FFR Music Producer
                    jimerax
                    • Nov 2003
                    • 8185

                    Re: Queue/Batch Discussion Thread

                    ok I was thinking of team organization, but nothing against Kory's list.

                    Rebound, dimentio(not sure how active he is tho) could be added to backup judges.
                    We'll have to ask alternative judgement for backup judges, most likely.

                    Also if a couple of judges get inactive, number of teams can be reduced to 3.

                    Comment

                    • #16015
                      FFR Player
                      Korygon
                      • Oct 2010
                      • 138

                      Re: Queue/Batch Discussion Thread

                      Agreed on that patashu.

                      Comment

                      • #16016
                        Dark Chancellor
                        FFR Simfile Author
                        FFR Music Producer
                        kommisar
                        • Jun 2005
                        • 7328

                        Re: Queue/Batch Discussion Thread

                        backup judges will be nice to have haha


                        Bluearrow said he'd be a backup judge
                        Last edited by kommisar; 10-26-2010, 10:18 PM.

                        Comment

                        • #16017
                          Old-School Player
                          Coolgamer
                          • Sep 2003
                          • 677

                          Re: Queue/Batch Discussion Thread

                          My files from last year are ready ready for testing, lol.




                          Originally posted by Synthlight
                          St1cky only proves that he has no life and that his parents are alcoholics. They probably abused him with rubber duckies when he was a baby. Why else would you exploit scores on FFR?

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                          • #16018
                            ★★★★★
                            FFR Simfile Author
                            FFR Music Producer
                            jimerax
                            • Nov 2003
                            • 8185

                            Re: Queue/Batch Discussion Thread

                            also if bmah lost the old batch files, it seems nobody has them anymore (Nsane doesn't either probably).

                            and I have all of queue'd files so we can add those files first.

                            Comment

                            • #16019
                              FFR Originalbro
                              FFR Simfile Author
                              Rebirth0
                              • Jun 2003
                              • 8751

                              Re: Queue/Batch Discussion Thread

                              I still think there should only be 3 teams of 3. That's a lot of judges

                              Comment

                              • #16020
                                FFR Player
                                Korygon
                                • Oct 2010
                                • 138

                                Re: Queue/Batch Discussion Thread

                                There's a lot of files

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