GET OVER IT ! [Light] :: FFR Batch Submission
devonin -
GET OVER IT ! [Light] -
chilldive [6.25 / 10]
Autumn 2024 Seasonal Batch
PublicTokenPurchasedSecretEvents
Rejected
- The sim folder name isn't as expected: "GET OVER IT ! [Light] (Devonin)" vs "GET OVER IT ! [Light] (devonin)"
Simfile Folder Name
GET OVER IT ! [Light] (Devonin)
Note Count
646
Chart Length
2:18
Average NPS
4.8161
Estimated Difficulty
31.11
First Note
0:04
Ending Note Delay
0:01
Hand Bias
Framers
0 - 0
1 - 0
2 - 0
3 - 2
4 - 0
Jumps
Hands
Quads
Color Jumps
Color Hands
Color Quads
Most notes in:
1/3 of a Second
5 - 15.00 nps
0.5 Seconds
6 - 12.00 nps
1 Second
10 - 10.00 nps
2 Seconds
20 - 10.00 nps
5 Seconds
40 - 8.00 nps
10 Seconds
65 - 6.50 nps
30 Seconds
167 - 5.57 nps
1 Minute
303 - 5.05 nps
Color Count
Largest Note Gaps
1.87s1.03s0.9s0.83s0.83s0.83s0.83s0.83s
Posted at 11:27pm on September 6th, 2025
Permission good (v2)
Sync good
Metadata good
- 5.344: move to 5.241?
- 9.172: move to 3 to avoid clashing with 9.379, or move 9.379 to 3
- 10.413: not sure if it deserves a quad
- 10.620-14.965: same sounds as the previous section, but suddenly easier. 12.482-12.896 did get more notes, but the whole 10.620-12.069 is gone.
- 15.586: move to 4, not the same pitch
- 16.620, 18.275, 19.931, etc.: same sound but all layered differently
** 36.482-1:01.310: this is the most interesting part of the song, but the chart goes the other way and makes it the easiest part of the chart. Especially if stuff like the 33.793-35.655 stream and 1:21.615-1:23.167 exist, this section can certainly be more layered; otherwise, I'd prefer the rest of the chart being nerfed.
** 1:16.650-1:19.547, 1:23.271-1:36.512: same as above
- 1:00.069: same sound as 59.655
- 1:40.236-1:40.857: could be singles considering how 1:41.064-1:43.133 was stepped
- 1:43.133-2:09.615: refer to the first 6 lines above
Each section plays fine independently, but they don't feel very cohesive together, since the most musically interesting sections have the easiest patterns. Some touch ups regarding difficulty balance would be needed for acceptance. The beginning and ending sections may also need a look over for consistency and technicality.
Judge Score: 6.50 - Rejected
Posted at 8:45pm on July 12th, 2026
GET OVER IT ! (devonin)
>Permission good (PABAT / v2)
>Folder contents, Metadata good
>Sync good
00:05.344: move to .241
00:05.862: no 16ths? Compare 00:12.482
00:07.827: move to .724
00:08.344, .448: missing bass
00:15.586: minijack is a bit spicy for thiis difficulty level - can justify changing this note as it's a different pitch
00:16.206: missing
00:19.931: missing jump - Compare 00:16.620 / 00:23.241
00:26.551: jump - Compare 00:16.620 / 00:23.241
00:29.862: probably worth making a jump especially in comparison to the melody coming in on 8th afterward
00:37.517: surrounding (upcoming) structure suggests not jump
00:41.862: (subjective) I think putting a note here might help flow and can then justify using 4 notes in the 24th roll things making them feel a bit less awkward
00:49.000, .620: Most players won't notice how early these 16ths are but they can be much better synced
00:57.689: move to .793
01:08.665, 01:09.097: recommend adding these piano notes
01:16.034: (subjective) These are actually slightly different sounds - might want different representations
01:16.650: ..nothing here? Feels empty
01:16.650 - 1:36.512: and so does this whole section in comparison to other parts. It's almost easier than the piano section we just finished. Can definitely still afford to be a bit more aggressive here - there are some missing flams and drums that could be layered in for a more complete feeling without raising the overall difficulty
01:19.753: (subjective) Kind of one of those times where it may have been better to ignore the "vibrato" sound than try to represent it. 16ths feel too slow to capture it and anything faster might be too hard for the difficulty level
01:31.133: feels like a ghost
01:43.133 - end: some judge notes from the first half-ish apply here too
I appreicate what the chart is going for- namely lower difficulty and simplified structure. But it falls flat on execution. Various inconsistencies and a few somewhat odd choices limit this one. The chart doesn't feel very cohesive in part with inconsistencies and in part with sections that don't match the music's intensity even within the goal difficulty. It'd need some work before going in.
Judge Score: 6.00 - Rejected
Posted at 1:17pm on July 13th, 2026
Submission withdrawn