Death Scythe :: FFR Batch Submission
jh05013 - Death Scythe - SHIKI [7.75 / 10]
OT17 Bounty Batch
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Released
https://docs.google.com/spreadsheets/d/1goVL1D37TyZKlYBfER-ZIZlssHdWdq9-gLSdX6A2sII/edit#gid=949118848
50s?

✔️ This chart has been marked as final and shouldn't receive any more changes.

Simfile Folder Name

Death Scythe (jh05013)

Note Count

927

Chart Length

1:56

Average NPS

8.2084

Estimated Difficulty

53.67

First Note

0:03

Ending Note Delay

0:01

Hand Bias

x -43

Framers

0 - 0 1 - 0 2 - 0 3 - 0 4 - 7

Jumps

x 172

Hands

x 5

Quads

x 0

Color Jumps

x 0

Color Hands

x 0

Color Quads

x 0

Most notes in:

1/3 of a Second
6 - 18.00 nps 0.5 Seconds
8 - 16.00 nps 1 Second
14 - 14.00 nps 2 Seconds
26 - 13.00 nps 5 Seconds
58 - 11.60 nps 10 Seconds
109 - 10.90 nps 30 Seconds
279 - 9.30 nps 1 Minute
540 - 9.00 nps

Color Count

x 407 (43.91%)
x 350 (37.76%)
x 0 (0%)
x 170 (18.34%)
x 0 (0%)
x 0 (0%)
x 0 (0%)
x 0 (0%)
x 0 (0%)

Largest Note Gaps

1.13s1s1s0.97s0.83s0.83s0.67s0.67s
35
28
21
14
7

note to self: ending transition is too hard

better ending transition

A new chart file was uploaded with the following changes:
----------
Hand Bias changed: -40 => -38

Approved for low 50s bounty, cleared for judging.

Death Scythe (jh05013) [7.5/10]

PERMS OK
SYNC OK

47.446-48.765: This part feels a bit odd given that the synth rises to be much louder than the layered jumps + there's even the drums 16ths going on. Could be more intuitive. Same applies to 50.084-51.073.

51.402-56.677: Now here the sound that was layered with jumps is completely ignored, which is a bit sudden because there's not really any transition to that, it's just right after. Highly suggest considering different approaches to this section and the one mentioned above; it's not inherently wrong though.

1:12.007: Could underlayer this to a single to incorporate 1:12.089 for variety and to match previous notes like 1:06.814.

Pretty cool chart overall. The progressive increase of difficulty is not too sudden and feels nice with the song. Nice variety with the 16th streams and the 8th jumpgluts. Bit strange midsection in terms of song relevancy, but nothing dramatic at all.

Note that in this bounty batch, it may take a bit before a second judge looks at the file. Please be patient. Thanks!

Death Scythe (jh05013)

- Offset's good.

The 47.446s section in general could be nice to include 47.776, 48.106 and so on just as an accent, but I understood if the melody gets the forefront here (and for difficulty purposes as well). As it is, it feels rather empty.

1:06.238 - Missing jump for the percussion and melody.
1:30.963 - I like the general nod for a BMS chart that every hihats are placed on the left column here.
1:46.293 - I would do something like a [14][23][14] here, because not only the 16ths get emphasised, it feels a bit more "correct" rather than slapping two hands even though they're technically different.

Solid chart for its difficulty purpose. I don't think there's much to point the fault in the layering itself, but it gives more than enough variety to go through and doesn't feel like the file being bland in the slightest. Not sure about how you would try to amend the 47.446 section there, but I wouldn't force a change on that. [8/10]

I'll update this on March 1st (posting this now so that the current one doesn't get transferred to DC)

A new chart file was uploaded with the following changes:
----------
Note Count changed: 918 => 927
AVG NPS changed: 8.12869 => 8.20838
Hand Bias changed: -38 => -43

- the 47.466 section changed to minitrills for the 16th kicks
- 1:46.293 remains - not hearing 16ths there; there are 24th? kicks but they don't feel worthy of including
- other comments applied