Death Scythe :: FFR Batch Submission
jh05013 -
Death Scythe -
SHIKI [7.75 / 10]
OT17 Bounty Batch
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Released
✔️ This chart has been marked as final and shouldn't receive any more changes.
Simfile Folder Name
Death Scythe (jh05013)
Note Count
927
Chart Length
1:56
Average NPS
8.2084
Estimated Difficulty
53.67
First Note
0:03
Ending Note Delay
0:01
Hand Bias
Framers
0 - 0
1 - 0
2 - 0
3 - 0
4 - 7
Jumps
Hands
Quads
Color Jumps
Color Hands
Color Quads
Most notes in:
1/3 of a Second
6 - 18.00 nps
0.5 Seconds
8 - 16.00 nps
1 Second
14 - 14.00 nps
2 Seconds
26 - 13.00 nps
5 Seconds
58 - 11.60 nps
10 Seconds
109 - 10.90 nps
30 Seconds
279 - 9.30 nps
1 Minute
540 - 9.00 nps
Color Count
Largest Note Gaps
1.13s1s1s0.97s0.83s0.83s0.67s0.67s
Posted at 5:50am on January 7th, 2024
note to self: ending transition is too hard
Posted at 8:11am on January 8th, 2024
better ending transition
A new chart file was uploaded with the following changes:
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Hand Bias changed: -40 => -38
Posted at 9:36pm on January 8th, 2024
Approved for low 50s bounty, cleared for judging.
Posted at 9:27pm on January 22nd, 2024
Death Scythe (jh05013) [7.5/10]
PERMS OK
SYNC OK
47.446-48.765: This part feels a bit odd given that the synth rises to be much louder than the layered jumps + there's even the drums 16ths going on. Could be more intuitive. Same applies to 50.084-51.073.
51.402-56.677: Now here the sound that was layered with jumps is completely ignored, which is a bit sudden because there's not really any transition to that, it's just right after. Highly suggest considering different approaches to this section and the one mentioned above; it's not inherently wrong though.
1:12.007: Could underlayer this to a single to incorporate 1:12.089 for variety and to match previous notes like 1:06.814.
Pretty cool chart overall. The progressive increase of difficulty is not too sudden and feels nice with the song. Nice variety with the 16th streams and the 8th jumpgluts. Bit strange midsection in terms of song relevancy, but nothing dramatic at all.
Posted at 10:25pm on January 22nd, 2024
Note that in this bounty batch, it may take a bit before a second judge looks at the file. Please be patient. Thanks!
Posted at 6:46am on January 30th, 2024
Death Scythe (jh05013)
- Offset's good.
The 47.446s section in general could be nice to include 47.776, 48.106 and so on just as an accent, but I understood if the melody gets the forefront here (and for difficulty purposes as well). As it is, it feels rather empty.
1:06.238 - Missing jump for the percussion and melody.
1:30.963 - I like the general nod for a BMS chart that every hihats are placed on the left column here.
1:46.293 - I would do something like a [14][23][14] here, because not only the 16ths get emphasised, it feels a bit more "correct" rather than slapping two hands even though they're technically different.
Solid chart for its difficulty purpose. I don't think there's much to point the fault in the layering itself, but it gives more than enough variety to go through and doesn't feel like the file being bland in the slightest. Not sure about how you would try to amend the 47.446 section there, but I wouldn't force a change on that. [8/10]
Posted at 5:45am on February 28th, 2024
I'll update this on March 1st (posting this now so that the current one doesn't get transferred to DC)
Posted at 11:37pm on March 1st, 2024
A new chart file was uploaded with the following changes:
----------
Note Count changed: 918 => 927
AVG NPS changed: 8.12869 => 8.20838
Hand Bias changed: -38 => -43
Posted at 11:40pm on March 1st, 2024
- the 47.466 section changed to minitrills for the 16th kicks
- 1:46.293 remains - not hearing 16ths there; there are 24th? kicks but they don't feel worthy of including
- other comments applied