Donkey Punch [Oni] :: FFR Batch Submission
Deamerai - Donkey Punch [Oni] - Family Farce [7.5 / 10]
Round-Table Special Batch
TokenPurchasedEvents
Released
Significant jacky version made by the request of rayword45.

Skill Token / Purchase file

Simfile Folder Name

Donkey Punch [Oni] (Deamerai)

Note Count

1115

Chart Length

1:40

Average NPS

11.3814

Estimated Difficulty

84.13

First Note

0:03

Ending Note Delay

0:01

Hand Bias

x 11

Framers

0 - 0 1 - 0 2 - 14 3 - 174 4 - 5

Jumps

x 343

Hands

x 37

Quads

x 1

Color Jumps

x 4

Color Hands

x 0

Color Quads

x 0

Most notes in:

1/3 of a Second
11 - 33.00 nps 0.5 Seconds
13 - 26.00 nps 1 Second
23 - 23.00 nps 2 Seconds
40 - 20.00 nps 5 Seconds
77 - 15.40 nps 10 Seconds
142 - 14.20 nps 30 Seconds
379 - 12.63 nps 1 Minute
718 - 11.97 nps

Color Count

x 513 (46.01%)
x 256 (22.96%)
x 0 (0%)
x 279 (25.02%)
x 0 (0%)
x 28 (2.51%)
x 0 (0%)
x 15 (1.35%)
x 24 (2.15%)

Largest Note Gaps

1.57s0.6s0.4s0.4s0.4s0.4s0.4s0.4s
35
28
21
14
7

A new chart file was uploaded with the following changes:
----------
Hand Bias changed: 16 => 14

4.986/5.380 - Missing jump. Compare 2.815-3.209
19.394 - Missing hand. Compare 18.999
44.862-44.944 - Why not do 32nds again like 44.459-44.607
45.841-55.315 - Sounds similar to 0.052-4.788, yet over here gets extra jacks b/c of unbalanced jump placements
1:05.677/1:08.834 - If there's 16ths here, then how come the other nearby jumps don't get their own 16th?

Weird difficulty progression - "6.367-18.604 = no jack, 20.578-24.130 = minijack, 26.894-31.630 = semi-minijack"

REJECTED

Donkey Punch (Deamerai) [FR]

PERMS OK
SYNC OK

33.012: Bit odd patterning to have this as a 32nds trill and also 5.973 as they're so different. However 57.486 would be fine with 5.973.

44.459: Would be nice to have this colored with 44.854, nbd though.

45.052: This jumptrill is a bit underwhelming. There's a clear pitch difference going on with the sounds on the 8ths but it's all (14)s, and the (134) end transition after a long (14)(23) is rarely the most fun thing to play as it feels forced.

50.573 & 52.157: Missing hands.

1:03.999: Quite random usage of 48ths and splittrill here.

1:05.677: Eh? Why just this one? Missing notes on the other 16ths.

1:07.650: Missing note and 1:07.848 arguably because more subtle. See 1:10.808 too.

1:08.834: Same concern as 1:05.677.

1:17.025: Similarly to 33.012, this sounds so different than 5.973 yet it's also a 32nds long trill.

1:34.788: Hand or even quad.

The layering seems to make sense for the most part, but it's a bit tough to follow (during gameplay) why some sections have hands on the cymbals and then other faster sections underlayer them all to jumps. There's a bit of a lack of variety too despite the short length. There's nothing super egregious really but given that it's a simple song and chart and that it's short, it should be relatively clean and polished, so FR on a decent cleanup.

Accept, under CR flag here. On a minor note, this plays more like Oni than Heavy, given the amount of jumpjacks even at 152bpm and 304bpm two hand trilling is enough to make it go above Heavy.

The only things that bug me in this file are mainly 26.655, where I think this is quite a sudden change in 20th minijack that feels more like a scare given the rest of the jacks have been at least land on 16ths, so it's suggested to mirror the 20th jump. And on 1:08.834, this should connect to form a 16th minijack, since you do that on 1:05.677.

There's nothing particularly egregious about the file overall, I just think it may frustrate the players over grinding this file because of the amount of jacks and particularly fast two-hand trilling involved in this, which I think it suits more to an Oni chart than Heavy that I've mentioned before.

1 Reject/1 FR/1 Accept
Moved to FR status. Address the more major things above for an accept.

Thanks for your submission!~

Cleanup looks good to me. Maybe just wait for ositz to confirm so we can move to accept.