Rain :: FFR Batch Submission
Psychotik - Rain - Dope Gum [5 / 10]
Ooga-Booga Special Batch
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Rejected
https://www.flashflashrevolution.com/vbz/showpost.php?p=4273001&postcount=2
https://www.flashflashrevolution.com/vbz/showpost.php?p=4273001&postcount=2
Dope Gum blanket perm

Because we need another song called Rain in the game

Simfile Folder Name

Rain (Psychotik)

Note Count

145

Chart Length

1:01

Average NPS

2.4871

Estimated Difficulty

4.17

First Note

0:03

Ending Note Delay

0:01

Hand Bias

x 3

Framers

0 - 0 1 - 0 2 - 0 3 - 0 4 - 0

Jumps

x 35

Hands

x 0

Quads

x 0

Color Jumps

x 0

Color Hands

x 0

Color Quads

x 0

Most notes in:

1/3 of a Second
3 - 9.00 nps 0.5 Seconds
4 - 8.00 nps 1 Second
6 - 6.00 nps 2 Seconds
11 - 5.50 nps 5 Seconds
23 - 4.60 nps 10 Seconds
41 - 4.10 nps 30 Seconds
90 - 3.00 nps 1 Minute
0 - 0.00 nps

Color Count

x 89 (61.38%)
x 40 (27.59%)
x 0 (0%)
x 2 (1.38%)
x 0 (0%)
x 0 (0%)
x 4 (2.76%)
x 6 (4.14%)
x 4 (2.76%)

Largest Note Gaps

3s2.6s2.57s2.5s1.67s0.9s0.87s0.87s
35
28
21
14
7

No from me, sync felt noticeably off while playing and is clearly off in alot of spots when looking at the file in ddreamstudio. PR could be better as well. I feel sync and PR are the most important aspects when stepping a piano song.

NO (stepper didn’t catch all the jumps, AKA “the moments where both pianos are playing”, there’s also a few jumps near the end that should be singles)

No
Sync needs a few touch-ups. Philosophically opposed to the song going in game, find it very boring.

no, see comments above.

Yes, although wish flam utilization was more there.

Don't have issues with the song's slow-pace/boringness.

yes

- 0:11.315 and 0:12.983 use the same jump despite being different pitches. this is the only point in the chart where this happens.

No, sync needs widespread touch-ups.

5 no / 2 yes
Majority no.
Setting this to 'Rejected'. Since this is a majority, treat this as below rating appeal requirements.